Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Hi00000000O
Sol
Level 109
God Stats
12W - 10L
1,532 SR
Queue Stats
448W - 452L
1,555 Elo+
Party 1
Janus
Janus
JacobTM4627
Janus
Level 84
God Stats
1W - 5L
1,242 SR
Queue Stats
271W - 296L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
Merquado
Cliodhna
Level 102
God Stats
9W - 2L
1,692 SR
Queue Stats
176W - 195L
1,393 Elo+
Solo
Ganesha
Ganesha
Quality Toast
Ganesha
Level 85
God Stats
20W - 16L
1,551 SR
Queue Stats
226W - 243L
1,499 Elo+
Party 1
Team Averages
Level 100
1,503 SR
1,487 Elo+

VS

Team Averages
Level 102
1,564 SR
1,409 Elo+
Zeus
Zeus
JE-SUS_2453
Zeus
Level 146
God Stats
17W - 11L
1,660 SR
Queue Stats
208W - 205L
1,441 Elo+
Solo
Nike
Nike
LaMeraVerga__
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 352L
1,392 Elo+
Solo
Sol
Sol
OutlawHeart
Sol
Level 140
God Stats
2W - 1L
1,635 SR
Queue Stats
132W - 138L
1,417 Elo+
Solo
Mulan
Mulan
SammoDv
Mulan
Level 88
God Stats
10W - 10L
1,426 SR
Queue Stats
266W - 279L
1,414 Elo+
Solo
Loki
Loki
zimmesco
Loki
Level 66
God Stats
11W - 8L
1,598 SR
Queue Stats
258W - 287L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 0 / 2
6,497
650
4,523
5,380
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 0 / 0
5,987
599
4,668
4,070
1,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
5,273
527
457
4,015
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Merquado
Cliodhna
10
5 / 1 / 2
6,265
627
4,949
4,571
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
9
0 / 0 / 2
5,473
547
981
4,216
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,036
604
2,333
2,274
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,591
459
2,052
7,351
2,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
4,706
471
1,961
3,566
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
SammoDv
Mulan
6
0 / 4 / 0
4,139
414
2,663
7,559
2,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
10
2 / 2 / 1
5,597
560
2,283
6,068
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
3
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
2
3
W
5
0
0
5
L
1
1
1
1.5
W
0
2
0
0
L
0
4
0
0
W
Cliodhna
Merquado
Cliodhna
5
1
2
6
L
0
1
0
0
W
Ganesha
0
0
2
1
L
Mulan
SammoDv
Mulan
0
4
0
0
L
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
11,292
22,252
Taken
26,818
9,069
Mitigated
8,494
11,039
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,523
1,121
30
2,744
5,380
3,566
0
0
5,380
2,155
35,574
W
4,668
2,229
0
2,421
4,070
1,302
496
604
3,466
27,417
5,295
L
2,333
391
0
750
2,274
401
0
0
2,274
33,571
0
W
457
35
0
687
4,015
1,094
0
1,550
2,465
28,419
0
L
2,052
476
0
260
7,351
2,412
0
234
6,752
0
19,096
W
Cliodhna
Merquado
Cliodhna
4,949
623
0
2,269
4,571
1,399
0
827
3,744
0
26,124
L
1,961
647
0
1,423
3,566
1,080
0
1,695
1,871
21,761
3,505
W
Ganesha
981
82
248
2,640
4,216
1,708
0
1,295
2,921
18,669
0
L
Mulan
SammoDv
Mulan
2,663
330
0
1,030
7,559
2,960
0
2,385
5,174
0
15,873
L
Loki
2,283
1,044
0
2,692
6,068
1,641
0
1,196
4,729
0
29,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
25,069
315
Minions Killed
248
0
Camps Cleared
0
980,938
Distance Traveled
861,539
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,497
650
87
9
0
198,579
1
W
Sol
5,987
599
90
9
0
180,855
1
L
Zeus
6,036
604
73
7
0
174,744
4
W
Janus
5,273
527
77
8
0
189,289
2
L
Nike
4,591
459
34
3
0
175,319
1
W
Cliodhna
6,265
627
50
5
0
215,622
2
L
Sol
4,706
471
52
5
0
168,708
1
W
Ganesha
5,473
547
11
1
0
196,593
4
L
Mulan
4,139
414
20
2
0
149,044
0
L
Loki
5,597
560
69
7
0
193,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role