Player Matchup

Kukulkan
Kukulkan
Auwee
Kukulkan
Level 44
God Stats
17W - 10L
1,517 SR
Queue Stats
209W - 169L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
InLuvWithMyTutor
Aphrodite
Level 16
God Stats
6W - 2L
1,669 SR
Queue Stats
11W - 7L
1,550 Elo+
Party 3
Charybdis
Charybdis
ShadowDigit
Charybdis
Level 126
God Stats
8W - 2L
1,767 SR
Queue Stats
67W - 76L
1,538 Elo+
Party 3
Hercules
Hercules
TiJaY
Hercules
Level 81
God Stats
4W - 0L
1,746 SR
Queue Stats
24W - 11L
1,604 Elo+
Party 1
Geb
Geb
Wouthoumba
Geb
Level 160
God Stats
1W - 0L
1,913 SR
Queue Stats
102W - 62L
1,618 Elo+
Party 1
Team Averages
Level 85
1,722 SR
1,575 Elo+

VS

Team Averages
Level 44
1,525 SR
1,610 Elo+
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DaddyCthulu
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,764 Elo+
Party 2
Jormungandr
Jormungandr
LightSands
Jormungandr
Level 91
God Stats
1W - 1L
1,717 SR
Queue Stats
75W - 52L
1,631 Elo+
Party 2
Hera
Hera
Why no Ymir
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 46L
1,669 Elo+
Party 2
Mulan
Mulan
rankousdankous
Mulan
Level 50
God Stats
9W - 18L
1,406 SR
Queue Stats
68W - 76L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Auwee
Kukulkan
17
3 / 1 / 8
10,431
1,043
10,474
6,673
2,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
17
2 / 1 / 12
9,782
978
9,477
13,446
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ShadowDigit
Charybdis
17
6 / 2 / 11
11,259
1,126
18,419
11,147
4,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
TiJaY
Hercules
17
4 / 4 / 12
10,558
1,056
16,069
24,000
17,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 9
10,580
1,058
9,041
13,637
14,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
1 / 0 / 3
9,289
929
9,260
8,772
4,518
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
15
2 / 6 / 4
9,689
969
11,260
16,785
7,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LightSands
Jormungandr
16
1 / 5 / 7
9,960
996
14,105
17,190
15,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 2 / 6
9,267
927
20,439
8,702
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 2
10,005
1,001
10,713
17,848
15,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
18
Kills
9
9
Deaths
18
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
0
3
2.5
W
Kukulkan
Auwee
Kukulkan
3
1
8
7
L
Susano
2
6
4
0.67
W
Aphrodite
2
1
12
8
L
Jormungandr
LightSands
Jormungandr
1
5
7
0.9
W
Charybdis
ShadowDigit
Charybdis
6
2
11
5.75
W
Hercules
TiJaY
Hercules
4
4
12
2.5
L
0
2
6
1.5
W
3
1
9
7.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,480
Damage
65,777
68,903
Taken
69,297
47,736
Mitigated
47,020
22,690
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,260
1,106
0
904
8,772
4,518
0
3,380
5,225
0
17,857
W
Kukulkan
Auwee
Kukulkan
10,474
1,854
0
298
6,673
2,865
0
2,914
3,713
46,419
0
L
Susano
11,260
1,280
0
280
16,785
7,381
0
6,611
9,823
0
25,752
W
Aphrodite
9,477
579
3,447
6,051
13,446
7,562
0
8,014
5,262
18,452
0
L
Jormungandr
LightSands
Jormungandr
14,105
5,320
0
0
17,190
15,781
0
7,756
9,191
38,933
0
W
Charybdis
ShadowDigit
Charybdis
18,419
10,584
0
1,704
11,147
4,990
0
3,739
7,238
0
42,816
W
Hercules
TiJaY
Hercules
16,069
4,265
0
9,610
24,000
17,736
0
13,809
9,775
0
24,171
L
20,439
3,659
102
1,406
8,702
3,481
0
2,703
5,867
41,812
0
W
9,041
1,032
940
640
13,637
14,583
0
7,637
5,702
16,991
0
L
10,713
1,461
0
215
17,848
15,859
0
8,542
8,918
5,310
12,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,610
Gold Earned
48,210
212
Minions Killed
170
8
Camps Cleared
6
1,059,852
Distance Traveled
1,036,369
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,289
929
27
3
2
248,831
0
W
Kukulkan
10,431
1,043
104
10
2
208,679
0
L
Susano
9,689
969
28
3
1
217,684
1
W
Aphrodite
9,782
978
29
3
2
199,662
0
L
Jormungandr
9,960
996
49
5
2
186,538
1
W
Charybdis
11,259
1,126
51
5
4
184,918
0
W
Hercules
10,558
1,056
17
2
0
232,877
0
L
Hera
9,267
927
52
5
1
201,907
4
W
Geb
10,580
1,058
11
1
0
233,716
0
L
Mulan
10,005
1,001
14
1
0
181,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role