Player Matchup

Raijin
Raijin
TripDibb
Raijin
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,531 Elo+
Party 1
Atlas
Atlas
Zerakol
Atlas
Level 158
God Stats
18W - 19L
1,662 SR
Queue Stats
129W - 146L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
tlongo
Tsukuyomi
Level 96
God Stats
4W - 5L
1,520 SR
Queue Stats
56W - 67L
1,541 Elo+
Party 1
Team Averages
Level 97
1,561 SR
1,533 Elo+

VS

Team Averages
Level 113
1,545 SR
1,543 Elo+
Atlas
Atlas
AHomelessBug
Atlas
Level 58
God Stats
6W - 5L
1,374 SR
Queue Stats
156W - 201L
1,429 Elo+
Party 2
Charybdis
Charybdis
TheZestiestToes
Charybdis
Level 155
God Stats
1W - 0L
1,602 SR
Queue Stats
229W - 230L
1,503 Elo+
Party 2
Scylla
Scylla
n4s7ySh0t
Scylla
Level 126
God Stats
32W - 25L
1,659 SR
Queue Stats
236W - 224L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
TripDibb
Raijin
16
3 / 4 / 8
11,609
611
12,765
10,771
4,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Zerakol
Atlas
14
2 / 3 / 9
11,088
584
8,316
19,121
21,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
tlongo
Tsukuyomi
17
8 / 7 / 4
13,585
715
15,880
16,195
6,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 7
11,948
629
5,983
19,332
19,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
TheZestiestToes
Charybdis
16
4 / 5 / 8
12,719
669
10,838
15,369
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
n4s7ySh0t
Scylla
18
10 / 2 / 3
13,965
735
19,323
14,027
4,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
13
Kills
14
14
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
6
7
0.58
W
Charybdis
TheZestiestToes
Charybdis
4
5
8
1.6
L
Raijin
TripDibb
Raijin
3
4
8
1.75
L
Atlas
Zerakol
Atlas
2
3
9
2.17
W
Scylla
n4s7ySh0t
Scylla
10
2
3
5.75
L
Tsukuyomi
tlongo
Tsukuyomi
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
36,144
46,087
Taken
48,728
31,900
Mitigated
29,820
9,397
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,983
1,750
0
4,092
19,332
19,813
102
8,711
10,097
19,086
0
W
Charybdis
TheZestiestToes
Charybdis
10,838
5,093
0
3,651
15,369
5,575
1,953
6,383
8,603
0
64,170
L
Raijin
TripDibb
Raijin
12,765
1,239
0
990
10,771
4,120
589
8,307
2,464
35,850
0
L
Atlas
Zerakol
Atlas
8,316
2,425
342
4,456
19,121
21,752
395
10,720
8,401
26,584
0
W
Scylla
n4s7ySh0t
Scylla
19,323
1,507
0
6,125
14,027
4,432
1,393
5,278
8,435
67,279
0
L
Tsukuyomi
tlongo
Tsukuyomi
15,880
3,641
0
3,609
16,195
6,028
227
6,617
9,578
0
64,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
38,632
190
Minions Killed
222
6
Camps Cleared
9
964,875
Distance Traveled
962,189
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,948
629
18
1
0
296,294
0
W
Charybdis
12,719
669
97
5
3
318,080
1
L
Raijin
11,609
611
68
4
1
316,902
0
L
Atlas
11,088
584
31
2
0
295,567
4
W
Scylla
13,965
735
107
6
6
347,815
5
L
Tsukuyomi
13,585
715
91
5
5
352,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role