Player Matchup

Cthulhu
Cthulhu
ArsenicGAMERAJ
Cthulhu
Level 56
God Stats
5W - 3L
1,507 SR
Queue Stats
207W - 334L
1,299 Elo+
Party 2
Mulan
Mulan
BogartThePotato
Mulan
Level 18
God Stats
4W - 8L
1,370 SR
Queue Stats
9W - 22L
1,204 Elo+
Party 2
Danzaburou
Danzaburou
GrandpaGirth
Danzaburou
Level 81
God Stats
3W - 4L
1,530 SR
Queue Stats
117W - 197L
1,363 Elo+
Party 2
Team Averages
Level 52
1,469 SR
1,289 Elo+

VS

Team Averages
Level 111
1,599 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AverageCaiine
Sylvanus
Level 69
God Stats
7W - 6L
1,566 SR
Queue Stats
43W - 37L
1,478 Elo+
Party 1
Chiron
Chiron
NotableNeko
Chiron
Level 156
God Stats
5W - 2L
1,732 SR
Queue Stats
251W - 235L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,120
548
9,303
15,592
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 9 / 0
7,272
559
5,551
17,320
10,725
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
GrandpaGirth
Danzaburou
10
0 / 7 / 0
7,098
546
9,644
13,639
2,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
12 / 0 / 10
10,688
822
15,468
9,615
5,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
AverageCaiine
Sylvanus
13
2 / 0 / 16
9,941
765
5,778
14,386
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
15
8 / 0 / 12
9,946
765
18,371
11,172
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
22
22
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
10
17
L
0
6
0
0
W
Sylvanus
AverageCaiine
Sylvanus
2
0
16
10
L
0
9
0
0
L
Danzaburou
GrandpaGirth
Danzaburou
0
7
0
0
W
Chiron
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
39,617
46,551
Taken
35,173
22,535
Mitigated
23,345
3,699
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,468
867
0
4,396
9,615
5,130
499
2,200
7,166
44,456
0
L
9,303
396
305
838
15,592
8,854
0
7,208
8,384
20,837
0
W
Sylvanus
AverageCaiine
Sylvanus
5,778
1,791
3,056
8,991
14,386
13,153
714
3,873
9,800
21,278
0
L
5,551
827
142
1,125
17,320
10,725
0
7,090
10,230
0
12,885
L
Danzaburou
GrandpaGirth
Danzaburou
9,644
3,197
0
1,289
13,639
2,956
0
7,048
6,591
0
28,001
W
Chiron
18,371
7,285
742
3,852
11,172
5,062
1,565
2,268
8,727
0
50,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,490
Gold Earned
30,575
107
Minions Killed
161
1
Camps Cleared
9
626,484
Distance Traveled
667,357
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,688
822
68
5
2
216,606
3
L
Cthulhu
7,120
548
38
3
0
231,031
0
W
Sylvanus
9,941
765
27
2
2
209,150
5
L
Mulan
7,272
559
27
2
1
186,528
3
L
Danzaburou
7,098
546
42
3
0
208,925
1
W
Chiron
9,946
765
66
5
5
241,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role