Player Matchup

Baron Samedi
Baron Samedi
CyberСутенёр
Baron Samedi
Level 155
God Stats
6W - 1L
1,834 SR
Queue Stats
334W - 294L
1,651 Elo+
Solo
Atlas
Atlas
JOEtheJUGGS
Atlas
Level 152
God Stats
1W - 4L
1,309 SR
Queue Stats
217W - 193L
1,589 Elo+
Solo
Nemesis
Nemesis
TheUltimateSpork
Nemesis
Level 125
God Stats
4W - 3L
1,638 SR
Queue Stats
215W - 157L
1,651 Elo+
Solo
Team Averages
Level 144
1,593 SR
1,630 Elo+

VS

Team Averages
Level 26
1,445 SR
1,257 Elo+
Janus
Janus
LittleChow123
Janus
Level 14
God Stats
2W - 4L
1,336 SR
Queue Stats
7W - 19L
1,182 Elo+
Party 1
Sobek
Sobek
Merauder146
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,087 Elo+
Party 1
Artemis
Artemis
MiniChow
Artemis
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CyberСутенёр
Baron Samedi
13
9 / 0 / 14
9,167
917
14,640
6,937
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 1 / 15
8,988
899
9,236
9,603
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 1 / 11
9,181
918
9,886
8,070
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,305
631
5,296
10,365
3,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 10 / 1
7,310
731
3,668
19,114
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
MiniChow
Artemis
9
1 / 10 / 1
6,596
660
3,175
9,841
3,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
27
Kills
2
2
Deaths
27
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CyberСутенёр
Baron Samedi
9
0
14
16
W
8
1
15
15.5
L
0
7
2
0.14
L
1
10
1
0.15
L
Artemis
MiniChow
Artemis
1
10
1
0.15
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
12,139
24,610
Taken
39,320
16,494
Mitigated
27,182
12,144
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CyberСутенёр
Baron Samedi
14,640
1,052
2,809
3,573
6,937
3,721
923
2,725
4,212
38,650
0
W
9,236
3,182
459
3,243
9,603
8,825
412
3,750
5,853
18,133
0
L
5,296
326
0
451
10,365
3,236
0
6,341
3,733
20,642
0
L
3,668
656
0
1,540
19,114
20,724
0
10,457
8,032
11,542
0
L
Artemis
MiniChow
Artemis
3,175
1,631
158
155
9,841
3,222
0
6,080
3,679
0
7,993
W
9,886
4,891
0
2,060
8,070
3,948
690
2,862
5,208
0
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,336
Gold Earned
20,211
136
Minions Killed
44
9
Camps Cleared
0
602,125
Distance Traveled
469,418
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,167
917
52
5
2
199,029
4
W
Atlas
8,988
899
25
3
0
188,953
1
L
Janus
6,305
631
26
3
0
180,657
1
L
Sobek
7,310
731
7
1
0
149,336
0
L
Artemis
6,596
660
11
1
0
139,425
0
W
Nemesis
9,181
918
59
6
7
214,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role