Player Matchup

Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
FTomyV21
Thor
Level 103
God Stats
1W - 1L
1,597 SR
Queue Stats
619W - 714L
1,451 Elo+
Solo
Artio
Artio
Theplague96
Artio
Level 27
God Stats
15W - 4L
1,774 SR
Queue Stats
29W - 20L
1,544 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
alejandro25
Ah Muzen Cab
Level 105
God Stats
1W - 3L
1,491 SR
Queue Stats
11W - 12L
1,310 Elo+
Party 4
Anubis
Anubis
hiram29
Anubis
Level 53
God Stats
4W - 4L
1,263 SR
Queue Stats
11W - 11L
1,332 Elo+
Party 4
Team Averages
Level 67
1,525 SR
1,427 Elo+

VS

Team Averages
Level 64
1,490 SR
1,419 Elo+
Ra
Ra
Akisakio
Ra
Level 107
God Stats
5W - 2L
1,801 SR
Queue Stats
58W - 59L
1,607 Elo+
Solo
Sylvanus
Sylvanus
Deathscythe923
Sylvanus
Level 27
God Stats
5W - 3L
1,452 SR
Queue Stats
49W - 80L
1,283 Elo+
Party 1
Artemis
Artemis
Rouge124
Artemis
Level 59
God Stats
5W - 1L
1,567 SR
Queue Stats
53W - 73L
1,359 Elo+
Party 1
Bellona
Bellona
Shannanoginns
Bellona
Level 62
God Stats
7W - 16L
1,329 SR
Queue Stats
201W - 261L
1,423 Elo+
Party 2
Pele
Pele
iKrescendo
Pele
Level 65
God Stats
8W - 9L
1,302 SR
Queue Stats
248W - 296L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 6 / 3
13,848
629
28,529
23,455
9,548
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
18
3 / 5 / 1
11,187
509
6,967
16,616
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 7 / 7
9,401
427
5,747
26,198
28,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
alejandro25
Ah Muzen Cab
17
6 / 5 / 3
10,618
483
11,168
14,773
4,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
hiram29
Anubis
16
2 / 7 / 3
10,394
472
14,743
19,122
8,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
11,606
528
11,787
14,399
5,888
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
18
5 / 5 / 9
12,766
580
8,029
20,377
18,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Rouge124
Artemis
17
5 / 8 / 2
11,055
503
15,102
16,859
6,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
19
6 / 4 / 7
12,523
569
16,540
19,032
17,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 3 / 7
13,541
616
19,455
21,309
7,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
25
Kills
30
30
Deaths
25
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
12
6
3
2.25
W
3
5
11
1.7
W
Sylvanus
5
5
9
1.9
L
Thor
3
5
1
0.7
W
Artemis
Rouge124
Artemis
5
8
2
0.75
W
Bellona
6
4
7
2.38
L
2
7
7
0.79
L
Ah Muzen Cab
alejandro25
Ah Muzen Cab
6
5
3
1.5
L
Anubis
hiram29
Anubis
2
7
3
0.5
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,154
Damage
70,913
100,164
Taken
91,976
57,408
Mitigated
55,658
31,764
Healing
35,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
28,529
11,270
0
12,303
23,455
9,548
861
5,770
17,459
124,274
0
W
11,787
1,668
3,533
4,407
14,399
5,888
436
11,233
3,166
63,159
0
W
Sylvanus
8,029
1,854
7,195
7,601
20,377
18,835
482
11,254
9,123
33,911
0
L
Thor
6,967
1,395
0
4,422
16,616
5,839
0
2,313
14,178
0
70,701
W
Artemis
Rouge124
Artemis
15,102
9,230
0
1,969
16,859
6,140
2,654
4,703
12,156
0
73,536
W
Bellona
16,540
5,203
0
2,257
19,032
17,217
568
12,553
6,479
0
71,954
L
5,747
750
328
4,182
26,198
28,501
163
7,158
18,936
23,065
0
L
Ah Muzen Cab
alejandro25
Ah Muzen Cab
11,168
3,551
0
2,958
14,773
4,841
812
1,382
13,391
0
83,826
L
Anubis
hiram29
Anubis
14,743
957
288
7,283
19,122
8,679
358
3,374
15,215
66,344
0
W
19,455
3,977
0
8,237
21,309
7,578
330
9,497
11,812
0
110,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
61,491
583
Minions Killed
594
0
Camps Cleared
0
1,926,877
Distance Traveled
2,060,190
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,848
629
179
8
0
389,370
1
W
Ra
11,606
528
114
5
0
407,350
3
W
Sylvanus
12,766
580
51
2
0
378,922
3
L
Thor
11,187
509
111
5
0
409,106
1
W
Artemis
11,055
503
122
6
0
346,849
1
W
Bellona
12,523
569
136
6
0
435,012
2
L
Artio
9,401
427
35
2
0
415,915
1
L
Ah Muzen Cab
10,618
483
154
7
0
373,939
6
L
Anubis
10,394
472
104
5
0
338,547
3
W
Pele
13,541
616
171
8
0
492,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role