Player Matchup

Serqet
Serqet
 
Serqet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
D4NIEL1204
Mercury
Level 79
God Stats
13W - 13L
1,425 SR
Queue Stats
192W - 214L
1,423 Elo+
Solo
Skadi
Skadi
Incablack
Skadi
Level 124
God Stats
13W - 10L
1,584 SR
Queue Stats
122W - 115L
1,439 Elo+
Solo
Janus
Janus
Terminatorcp777
Janus
Level 89
God Stats
4W - 5L
1,446 SR
Queue Stats
71W - 76L
1,436 Elo+
Solo
Bacchus
Bacchus
VortiCo
Bacchus
Level 123
God Stats
7W - 2L
1,977 SR
Queue Stats
209W - 216L
1,447 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,449 Elo+

VS

Team Averages
Level 84
1,547 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Evryn
Ganesha
Level 61
God Stats
5W - 3L
1,535 SR
Queue Stats
255W - 308L
1,436 Elo+
Party 1
Set
Set
Hardheadedbrat
Set
Level 69
God Stats
3W - 4L
1,248 SR
Queue Stats
115W - 160L
1,419 Elo+
Party 1
Skadi
Skadi
TinaFierce
Skadi
Level 101
God Stats
11W - 6L
1,577 SR
Queue Stats
203W - 211L
1,449 Elo+
Solo
Medusa
Medusa
TylerIsHot
Medusa
Level 69
God Stats
26W - 22L
1,874 SR
Queue Stats
212W - 280L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 4 / 7
8,619
392
4,296
18,398
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
D4NIEL1204
Mercury
16
6 / 7 / 6
10,343
470
8,851
20,053
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Incablack
Skadi
17
7 / 7 / 4
11,169
508
19,071
13,726
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 7
9,985
454
10,838
15,302
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
VortiCo
Bacchus
15
5 / 7 / 4
10,057
457
19,739
22,056
23,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 3 / 11
11,111
505
13,224
14,186
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Evryn
Ganesha
14
1 / 2 / 18
10,424
474
7,680
23,073
29,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
15 / 6 / 8
12,631
574
22,322
19,703
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
18
9 / 4 / 9
12,208
555
14,688
15,340
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
TylerIsHot
Medusa
15
3 / 6 / 6
10,679
485
10,545
14,687
4,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
21
Kills
31
31
Deaths
21
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
7
0.88
W
Sol
 
Sol
3
3
11
2.83
L
Mercury
D4NIEL1204
Mercury
6
7
6
1.29
W
Ganesha
Evryn
Ganesha
1
2
18
5
W
15
6
8
3.17
L
Skadi
Incablack
Skadi
7
7
4
1.29
L
3
6
7
1.08
W
Skadi
9
4
9
3.38
W
Medusa
TylerIsHot
Medusa
3
6
6
1
L
Bacchus
VortiCo
Bacchus
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,795
Damage
68,459
89,535
Taken
86,989
57,492
Mitigated
57,070
14,553
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,296
866
112
2,494
18,398
16,631
36
4,167
14,231
0
15,050
W
Sol
 
Sol
13,224
3,551
0
6,814
14,186
5,738
3,023
6,236
7,733
72,726
10,668
L
Mercury
D4NIEL1204
Mercury
8,851
2,220
0
4,612
20,053
7,844
0
4,045
16,008
0
64,246
W
Ganesha
Evryn
Ganesha
7,680
651
838
4,779
23,073
29,055
835
4,953
17,668
22,469
0
W
22,322
8,505
0
6,163
19,703
9,495
1,282
5,202
13,966
0
72,709
L
Skadi
Incablack
Skadi
19,071
8,554
0
1,216
13,726
4,779
1,907
3,264
10,462
0
69,233
L
10,838
499
189
1,618
15,302
5,209
0
3,510
11,792
50,054
0
W
Skadi
14,688
5,786
573
4,540
15,340
7,844
2,035
3,763
11,379
0
78,027
W
Medusa
TylerIsHot
Medusa
10,545
5,085
0
3,510
14,687
4,938
410
9,029
5,012
0
57,337
L
Bacchus
VortiCo
Bacchus
19,739
1,852
0
4,312
22,056
23,029
654
5,038
17,018
58,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
57,053
388
Minions Killed
470
0
Camps Cleared
0
2,013,317
Distance Traveled
2,008,342
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,619
392
13
1
0
449,094
4
W
Sol
11,111
505
122
6
0
415,218
5
L
Mercury
10,343
470
94
4
0
403,256
2
W
Ganesha
10,424
474
10
0
0
393,346
4
W
Set
12,631
574
107
5
0
428,236
0
L
Skadi
11,169
508
100
5
0
363,105
8
L
Janus
9,985
454
84
4
0
399,974
3
W
Skadi
12,208
555
137
6
0
381,552
2
W
Medusa
10,679
485
94
4
0
389,990
2
L
Bacchus
10,057
457
97
4
0
397,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role