Player Matchup

Scylla
Scylla
BrittneeNikki
Scylla
Level 89
God Stats
363W - 373L
1,456 SR
Queue Stats
387W - 402L
1,426 Elo+
Party 1
Izanami
Izanami
Hinners
Izanami
Level 109
God Stats
1W - 1L
1,312 SR
Queue Stats
236W - 175L
1,645 Elo+
Party 3
Pele
Pele
Maximumavi
Pele
Level 104
God Stats
1W - 1L
1,392 SR
Queue Stats
431W - 321L
1,710 Elo+
Party 3
Atlas
Atlas
Umberivable
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 11L
1,761 Elo+
Party 3
Ares
Ares
killernik27
Ares
Level 43
God Stats
4W - 5L
1,480 SR
Queue Stats
136W - 154L
1,405 Elo+
Party 1
Team Averages
Level 72
1,428 SR
1,589 Elo+

VS

Team Averages
Level 57
1,607 SR
1,524 Elo+
Chang'e
Chang'e
Bambambamm
Chang'e
Level 55
God Stats
7W - 4L
1,725 SR
Queue Stats
217W - 174L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
Firepops
Jormungandr
Level 17
God Stats
6W - 4L
1,628 SR
Queue Stats
27W - 20L
1,556 Elo+
Party 4
Vulcan
Vulcan
Offcons
Vulcan
Level 11
God Stats
3W - 7L
1,331 SR
Queue Stats
14W - 17L
1,493 Elo+
Party 2
Mercury
Mercury
SeeKyuu
Mercury
Level 99
God Stats
2W - 1L
1,853 SR
Queue Stats
72W - 57L
1,597 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
xFilthynitemare
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 23
11,288
941
10,031
12,052
5,276
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hinners
Izanami
20
26 / 1 / 15
16,540
1,378
43,976
18,921
10,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 5 / 22
14,014
1,168
26,767
19,087
9,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 1 / 27
11,894
991
9,622
18,043
25,670
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 1 / 32
14,463
1,205
11,838
24,368
19,436
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bambambamm
Chang'e
17
8 / 11 / 4
12,447
1,037
28,013
27,416
6,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Firepops
Jormungandr
18
3 / 11 / 9
11,896
991
22,150
27,427
24,639
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Offcons
Vulcan
17
0 / 9 / 5
10,009
834
11,535
15,246
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SeeKyuu
Mercury
17
1 / 12 / 8
10,965
914
14,214
20,048
5,313
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
xFilthynitemare
Ah Muzen Cab
17
0 / 7 / 7
10,703
892
11,145
16,993
5,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
45
50
Kills
12
12
Deaths
50
119
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bambambamm
Chang'e
8
11
4
0.91
W
0
4
23
2.88
L
Jormungandr
Firepops
Jormungandr
3
11
9
0.68
W
Izanami
Hinners
Izanami
26
1
15
33.5
W
16
5
22
5.4
L
Vulcan
Offcons
Vulcan
0
9
5
0.28
L
Mercury
SeeKyuu
Mercury
1
12
8
0.42
W
2
1
27
15.5
W
6
1
32
22
L
Ah Muzen Cab
xFilthynitemare
Ah Muzen Cab
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,234
Damage
87,057
92,471
Taken
107,130
69,631
Mitigated
46,028
21,934
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bambambamm
Chang'e
28,013
780
1,420
4,619
27,416
6,215
0
10,004
17,412
42,762
0
W
10,031
632
99
886
12,052
5,276
0
8,035
4,017
23,767
0
L
Jormungandr
Firepops
Jormungandr
22,150
4,795
0
250
27,427
24,639
0
6,760
20,667
44,501
0
W
Izanami
Hinners
Izanami
43,976
36,022
0
7,336
18,921
10,046
0
11,539
7,382
0
80,854
W
26,767
5,956
0
5,846
19,087
9,203
0
11,387
7,700
0
53,045
L
Vulcan
Offcons
Vulcan
11,535
3,953
0
0
15,246
4,531
0
3,965
11,281
25,496
0
L
Mercury
SeeKyuu
Mercury
14,214
6,210
0
68
20,048
5,313
0
5,188
14,860
0
38,536
W
9,622
3,707
0
0
18,043
25,670
0
11,917
6,126
19,498
0
W
11,838
466
3,525
4,242
24,368
19,436
0
18,820
5,548
21,664
0
L
Ah Muzen Cab
xFilthynitemare
Ah Muzen Cab
11,145
4,230
0
1,966
16,993
5,330
0
5,574
11,419
0
48,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,199
Gold Earned
56,020
241
Minions Killed
207
8
Camps Cleared
7
1,216,949
Distance Traveled
1,117,073
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,447
1,037
35
3
2
241,522
2
W
Scylla
11,288
941
45
4
0
228,855
3
L
Jormungandr
11,896
991
31
3
0
201,363
0
W
Izanami
16,540
1,378
88
7
7
247,628
0
W
Pele
14,014
1,168
63
5
1
238,018
1
L
Vulcan
10,009
834
32
3
0
200,847
0
L
Mercury
10,965
914
44
4
5
267,943
0
W
Atlas
11,894
991
31
3
0
219,299
0
W
Ares
14,463
1,205
14
1
0
283,149
0
L
Ah Muzen Cab
10,703
892
65
5
0
205,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role