Player Matchup

Sun Wukong
Sun Wukong
ByDefunct
Sun Wukong
Level 151
God Stats
0W - 1L
1,520 SR
Queue Stats
43W - 31L
1,653 Elo+
Party 2
Neith
Neith
JoseeTj
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Marco14MXproalv
Cu Chulainn
Level 106
God Stats
5W - 3L
1,551 SR
Queue Stats
171W - 171L
1,647 Elo+
Party 2
Team Averages
Level 88
1,524 SR
1,600 Elo+

VS

Team Averages
Level 105
1,656 SR
1,621 Elo+
Neith
Neith
KAKASHI1264
Neith
Level 25
God Stats
159W - 52L
1,648 SR
Queue Stats
161W - 65L
1,582 Elo+
Party 1
Bacchus
Bacchus
iNz Diogenes
Bacchus
Level 143
God Stats
46W - 12L
1,636 SR
Queue Stats
347W - 91L
1,836 Elo+
Party 1
Zhong Kui
Zhong Kui
me pot o Gold
Zhong Kui
Level 148
God Stats
11W - 6L
1,683 SR
Queue Stats
251W - 282L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ByDefunct
Sun Wukong
12
1 / 3 / 4
8,701
669
9,421
14,914
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
JoseeTj
Neith
11
1 / 8 / 2
7,937
611
3,173
8,850
3,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Marco14MXproalv
Cu Chulainn
11
3 / 6 / 0
7,999
615
8,577
17,301
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
10,097
777
18,037
9,092
3,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
iNz Diogenes
Bacchus
14
5 / 2 / 12
10,432
802
10,139
13,820
17,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
me pot o Gold
Zhong Kui
13
3 / 2 / 11
9,286
714
7,153
7,686
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
17
17
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ByDefunct
Sun Wukong
1
3
4
1
L
Neith
JoseeTj
Neith
1
8
2
0.25
W
9
1
7
12.5
L
Cu Chulainn
Marco14MXproalv
Cu Chulainn
3
6
0
0.5
W
Bacchus
iNz Diogenes
Bacchus
5
2
12
5.5
W
Zhong Kui
me pot o Gold
Zhong Kui
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
35,329
41,065
Taken
30,598
26,639
Mitigated
26,751
6,041
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ByDefunct
Sun Wukong
9,421
1,316
0
3,144
14,914
13,090
0
5,885
9,029
0
27,809
L
Neith
JoseeTj
Neith
3,173
1,892
0
62
8,850
3,152
0
4,120
4,730
0
8,819
W
18,037
7,213
535
2,931
9,092
3,900
1,869
188
8,319
0
48,233
L
Cu Chulainn
Marco14MXproalv
Cu Chulainn
8,577
1,003
0
2,835
17,301
10,397
0
6,891
10,410
1,505
21,832
W
Bacchus
iNz Diogenes
Bacchus
10,139
1,160
1,198
3,141
13,820
17,806
62
466
12,441
27,448
0
W
Zhong Kui
me pot o Gold
Zhong Kui
7,153
1,287
0
3,900
7,686
5,045
843
291
6,871
34,965
4,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
29,815
99
Minions Killed
175
1
Camps Cleared
10
590,776
Distance Traveled
717,826
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,701
669
43
3
1
230,373
3
L
Neith
7,937
611
20
2
0
166,389
0
W
Neith
10,097
777
68
5
0
218,341
3
L
Cu Chulainn
7,999
615
36
3
0
194,014
0
W
Bacchus
10,432
802
30
2
5
262,709
2
W
Zhong Kui
9,286
714
77
6
5
236,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role