Player Matchup

Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
A_Savage_Potato_
Heimdallr
Level 124
God Stats
7W - 9L
1,522 SR
Queue Stats
394W - 375L
1,585 Elo+
Solo
Nu Wa
Nu Wa
AstralANA
Nu Wa
Level 137
God Stats
2W - 1L
1,310 SR
Queue Stats
256W - 232L
1,583 Elo+
Party 1
Tiamat
Tiamat
Mentalmistake
Tiamat
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 1
Ra
Ra
T3RR HunterX
Ra
Level 127
God Stats
1W - 3L
1,469 SR
Queue Stats
133W - 132L
1,549 Elo+
Party 1
Team Averages
Level 114
1,460 SR
1,516 Elo+

VS

Team Averages
Level 95
1,477 SR
1,540 Elo+
Sylvanus
Sylvanus
GrandmastrFelip
Sylvanus
Level 123
God Stats
5W - 0L
1,739 SR
Queue Stats
248W - 241L
1,475 Elo+
Solo
Ares
Ares
Skythecow
Ares
Level 116
God Stats
8W - 3L
1,615 SR
Queue Stats
255W - 246L
1,450 Elo+
Solo
Chronos
Chronos
TooEasy559
Chronos
Level 18
God Stats
1W - 0L
1,324 SR
Queue Stats
5W - 3L
1,829 Elo+
Solo
Hou Yi
Hou Yi
WHITEY 2OP
Hou Yi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 100L
1,475 Elo+
Solo
Awilix
Awilix
XIT T3d XIT
Awilix
Level 88
God Stats
1W - 2L
1,209 SR
Queue Stats
106W - 115L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 9 / 6
9,548
682
6,900
17,379
18,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
15
0 / 4 / 8
8,660
619
12,581
11,357
4,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
AstralANA
Nu Wa
18
8 / 5 / 2
10,807
772
23,255
12,206
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 4 / 4
7,863
562
6,749
8,995
5,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 2 / 4
9,263
662
13,898
8,116
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 2 / 13
11,692
835
13,472
17,977
16,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
19
4 / 3 / 17
11,822
844
10,500
22,803
30,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
TooEasy559
Chronos
19
8 / 2 / 11
11,331
809
12,242
13,233
6,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
WHITEY 2OP
Hou Yi
17
3 / 3 / 10
10,328
738
10,976
10,859
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
17
4 / 3 / 11
10,557
754
6,773
14,247
10,462
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
12
Kills
24
24
Deaths
13
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
9
6
0.56
L
Heimdallr
0
4
8
1
L
Nu Wa
AstralANA
Nu Wa
8
5
2
1.8
W
Sylvanus
5
2
13
5.75
L
0
4
4
0.5
W
Ares
4
3
17
4.17
L
2
2
4
2
W
Chronos
TooEasy559
Chronos
8
2
11
6.75
W
Hou Yi
WHITEY 2OP
Hou Yi
3
3
10
2.67
W
Awilix
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,383
Damage
53,963
58,053
Taken
79,119
36,778
Mitigated
69,140
18,739
Healing
40,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,900
2,323
902
3,269
17,379
18,959
209
8,591
8,788
0
13,477
L
Heimdallr
12,581
4,930
611
1,357
11,357
4,421
255
8,867
2,490
0
22,128
L
Nu Wa
AstralANA
Nu Wa
23,255
6,039
1,538
2,319
12,206
4,537
634
7,880
4,326
34,732
0
W
Sylvanus
13,472
2,472
6,461
8,358
17,977
16,841
677
9,980
7,559
26,812
0
L
6,749
1,131
1,534
2,426
8,995
5,779
0
6,084
2,911
10,985
0
W
Ares
10,500
505
4,142
6,818
22,803
30,297
134
11,325
10,960
20,542
0
L
13,898
383
2,257
2,526
8,116
3,082
0
4,792
3,324
39,285
0
W
Chronos
TooEasy559
Chronos
12,242
4,473
2,801
3,326
13,233
6,719
1,800
6,703
6,162
44,132
0
W
Hou Yi
WHITEY 2OP
Hou Yi
10,976
5,201
1,994
1,550
10,859
4,821
2,305
6,242
4,359
0
34,036
W
Awilix
6,773
2,192
2,825
2,586
14,247
10,462
751
7,712
6,177
0
21,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
55,730
149
Minions Killed
183
0
Camps Cleared
0
1,147,872
Distance Traveled
1,405,164
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,548
682
13
1
0
185,188
0
L
Heimdallr
8,660
619
36
3
0
215,445
1
L
Nu Wa
10,807
772
47
3
0
211,195
2
W
Sylvanus
11,692
835
21
2
0
281,951
0
L
Tiamat
7,863
562
12
1
0
250,431
1
W
Ares
11,822
844
13
1
0
316,058
6
L
Ra
9,263
662
41
3
0
285,613
1
W
Chronos
11,331
809
64
5
0
266,530
4
W
Hou Yi
10,328
738
50
4
0
265,978
0
W
Awilix
10,557
754
35
3
0
274,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role