Player Matchup

Cthulhu
Cthulhu
AndyBarns
Cthulhu
Level 11
God Stats
1W - 0L
1,360 SR
Queue Stats
1W - 2L
1,199 Elo+
Party 1
Atlas
Atlas
Axolotl_Khaleesi
Atlas
Level 149
God Stats
14W - 5L
1,474 SR
Queue Stats
52W - 51L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
HellishFairy
Heimdallr
Level 66
God Stats
4W - 3L
1,245 SR
Queue Stats
88W - 96L
1,364 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheLisp3606
Tsukuyomi
Level 125
God Stats
4W - 4L
1,127 SR
Queue Stats
253W - 304L
1,351 Elo+
Party 3
Hades
Hades
rosebloodrain
Hades
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 76L
1,369 Elo+
Party 3
Team Averages
Level 91
1,341 SR
1,336 Elo+

VS

Team Averages
Level 74
1,471 SR
1,375 Elo+
Anubis
Anubis
DefenseNahh
Anubis
Level 83
God Stats
23W - 20L
1,459 SR
Queue Stats
325W - 396L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
HelloNoKittyWOAH
Sylvanus
Level 69
God Stats
0W - 2L
1,287 SR
Queue Stats
186W - 234L
1,381 Elo+
Party 2
Rama
Rama
Richie1932
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
SadDrxbble-
Ao Kuang
Level 75
God Stats
3W - 6L
1,624 SR
Queue Stats
357W - 438L
1,335 Elo+
Party 2
Atlas
Atlas
The2Easy
Atlas
Level 85
God Stats
14W - 13L
1,486 SR
Queue Stats
171W - 201L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyBarns
Cthulhu
9
0 / 3 / 0
5,491
458
1,673
5,927
2,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 1 / 3
6,022
502
5,084
9,285
4,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
HellishFairy
Heimdallr
9
2 / 5 / 3
5,456
455
5,576
7,920
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TheLisp3606
Tsukuyomi
13
6 / 0 / 3
7,411
618
5,075
6,397
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 3 / 4
6,055
505
5,126
7,596
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 3 / 2
6,891
574
5,079
5,517
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 1
7,608
634
8,716
7,539
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 2
6,431
536
3,542
8,728
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SadDrxbble-
Ao Kuang
11
2 / 3 / 1
6,745
562
3,014
8,959
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
The2Easy
Atlas
9
3 / 4 / 3
6,010
501
5,541
8,853
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
12
Kills
12
12
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndyBarns
Cthulhu
0
3
0
0
W
2
1
3
3.5
L
Anubis
3
3
2
1.33
W
Heimdallr
HellishFairy
Heimdallr
2
5
3
0.7
L
4
1
1
4.5
L
0
1
2
1
L
Ao Kuang
SadDrxbble-
Ao Kuang
2
3
1
0.83
L
Atlas
The2Easy
Atlas
3
4
3
1.13
W
Tsukuyomi
TheLisp3606
Tsukuyomi
6
0
3
7.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
25,892
37,125
Taken
39,596
13,793
Mitigated
14,950
11,360
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndyBarns
Cthulhu
1,673
247
0
364
5,927
2,814
203
3,972
1,955
21,279
0
W
5,084
1,641
1,400
2,284
9,285
4,733
0
5,619
3,666
13,586
0
L
Anubis
5,079
302
0
1,479
5,517
2,297
0
2,865
2,652
33,453
0
W
Heimdallr
HellishFairy
Heimdallr
5,576
2,893
395
1,090
7,920
2,306
0
3,561
4,359
0
25,670
L
8,716
3,273
190
3,283
7,539
3,554
88
3,387
3,921
34,550
7,219
L
3,542
2,902
0
3,296
8,728
2,398
154
1,350
7,378
0
43,074
L
Ao Kuang
SadDrxbble-
Ao Kuang
3,014
689
0
4,333
8,959
2,692
0
1,572
7,350
36,389
0
L
Atlas
The2Easy
Atlas
5,541
2,254
42
862
8,853
4,009
0
2,605
6,248
14,337
2,753
W
Tsukuyomi
TheLisp3606
Tsukuyomi
5,075
1,699
0
3,254
6,397
1,950
0
2,846
3,551
0
35,244
W
5,126
498
93
2,480
7,596
1,990
483
4,957
2,639
29,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
33,685
250
Minions Killed
335
0
Camps Cleared
0
1,133,524
Distance Traveled
1,151,176
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,491
458
51
4
0
245,739
0
W
Atlas
6,022
502
27
2
0
218,699
4
L
Anubis
6,891
574
60
5
0
235,159
1
W
Heimdallr
5,456
455
35
3
0
213,047
2
L
Sylvanus
7,608
634
86
7
0
213,072
3
L
Rama
6,431
536
83
7
0
232,975
3
L
Ao Kuang
6,745
562
83
7
0
238,679
1
L
Atlas
6,010
501
23
2
0
231,291
0
W
Tsukuyomi
7,411
618
82
7
0
268,839
1
W
Hades
6,055
505
55
5
0
187,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role