Player Matchup

Jing Wei
Jing Wei
ArsenicGAMERAJ
Jing Wei
Level 56
God Stats
4W - 9L
1,275 SR
Queue Stats
207W - 334L
1,305 Elo+
Party 1
Mulan
Mulan
BogartThePotato
Mulan
Level 18
God Stats
4W - 8L
1,386 SR
Queue Stats
9W - 22L
1,212 Elo+
Party 1
Geb
Geb
GrandpaGirth
Geb
Level 81
God Stats
4W - 6L
1,501 SR
Queue Stats
117W - 197L
1,371 Elo+
Party 1
Team Averages
Level 52
1,387 SR
1,296 Elo+

VS

Team Averages
Level 81
1,520 SR
1,475 Elo+
Odin
Odin
Fear Mr Wicked
Odin
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 6L
1,616 Elo+
Party 2
Jormungandr
Jormungandr
NINJ4DAN
Jormungandr
Level 108
God Stats
3W - 2L
1,557 SR
Queue Stats
19W - 23L
1,407 Elo+
Party 2
Anubis
Anubis
cowboybeebop3
Anubis
Level 49
God Stats
41W - 48L
1,504 SR
Queue Stats
47W - 75L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 4 / 2
7,153
715
6,259
8,008
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 4
6,777
678
4,580
10,079
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 7 / 1
6,858
686
3,943
10,925
8,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 8
8,604
860
6,637
6,997
6,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
NINJ4DAN
Jormungandr
12
5 / 2 / 10
8,354
835
6,872
10,570
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 2 / 11
8,372
837
10,598
6,105
3,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
16
16
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
4
2
0.75
L
0
5
4
0.4
W
7
0
8
11
L
2
7
1
0.36
W
Jormungandr
NINJ4DAN
Jormungandr
5
2
10
5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
24,107
29,012
Taken
23,672
18,573
Mitigated
16,775
1,765
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,259
4,463
0
0
8,008
2,176
0
4,886
3,122
0
24,653
L
4,580
580
389
928
10,079
7,621
0
6,779
3,300
0
7,353
W
6,637
1,514
70
164
6,997
6,136
1,251
1,555
5,442
0
17,778
L
3,943
499
0
448
10,925
8,776
0
6,025
4,900
11,365
0
W
Jormungandr
NINJ4DAN
Jormungandr
6,872
1,708
455
1,026
10,570
7,616
776
1,486
9,084
21,826
0
W
10,598
428
529
2,131
6,105
3,023
671
1,129
4,976
31,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,788
Gold Earned
25,330
69
Minions Killed
111
2
Camps Cleared
5
525,226
Distance Traveled
548,515
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,153
715
50
5
2
182,531
0
L
Mulan
6,777
678
9
1
0
158,824
3
W
Odin
8,604
860
21
2
1
202,056
0
L
Geb
6,858
686
10
1
0
183,871
4
W
Jormungandr
8,354
835
27
3
2
173,233
1
W
Anubis
8,372
837
63
6
2
173,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role