Player Matchup

Awilix
Awilix
Snurgg
Awilix
Level 104
God Stats
2W - 2L
1,468 SR
Queue Stats
237W - 254L
1,468 Elo+
Party 3
Medusa
Medusa
Tarnold19778-_-
Medusa
Level 39
God Stats
2W - 0L
1,171 SR
Queue Stats
3W - 13L
1,006 Elo+
Party 4
Achilles
Achilles
YoungVlone
Achilles
Level 68
God Stats
4W - 6L
1,218 SR
Queue Stats
5W - 16L
1,030 Elo+
Party 4
Neith
Neith
digitalfruitz
Neith
Level 31
God Stats
5W - 4L
1,829 SR
Queue Stats
55W - 52L
1,418 Elo+
Party 3
Atlas
Atlas
tbhisuck
Atlas
Level 28
God Stats
4W - 3L
1,238 SR
Queue Stats
11W - 35L
966 Elo+
Party 4
Team Averages
Level 54
1,385 SR
1,178 Elo+

VS

Team Averages
Level 43
1,487 SR
1,359 Elo+
Zeus
Zeus
DYLTHESKILL
Zeus
Level 66
God Stats
3W - 5L
1,548 SR
Queue Stats
279W - 301L
1,497 Elo+
Party 2
Artemis
Artemis
DarthTurbo
Artemis
Level 5
God Stats
2W - 9L
1,312 SR
Queue Stats
2W - 11L
1,162 Elo+
Party 1
Ares
Ares
GoremayHam
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
SaltyMalty37
Ymir
Level 24
God Stats
27W - 24L
1,576 SR
Queue Stats
41W - 44L
1,476 Elo+
Party 2
Nemesis
Nemesis
slayice
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Snurgg
Awilix
13
7 / 1 / 4
7,584
689
7,054
8,407
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
8 / 4 / 4
7,487
681
7,901
8,233
2,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
YoungVlone
Achilles
12
6 / 0 / 0
6,958
633
6,488
8,358
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 0 / 4
6,666
606
7,612
5,536
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
tbhisuck
Atlas
10
2 / 0 / 10
6,449
586
3,406
5,873
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 8 / 1
6,265
570
5,768
7,351
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DarthTurbo
Artemis
7
0 / 7 / 0
4,493
408
2,621
7,343
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,331
394
3,317
8,283
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 3 / 2
4,808
437
2,384
9,379
3,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
slayice
Nemesis
8
1 / 5 / 2
5,362
487
3,866
8,468
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
29
Kills
5
5
Deaths
29
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
Artemis
DarthTurbo
Artemis
0
7
0
0
L
0
6
0
0
L
0
3
2
0.33
W
Awilix
Snurgg
Awilix
7
1
4
9
W
8
4
4
2.5
W
Achilles
YoungVlone
Achilles
6
0
0
6
W
6
0
4
8
L
Nemesis
slayice
Nemesis
1
5
2
0.4
W
Atlas
tbhisuck
Atlas
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,461
Damage
17,956
36,407
Taken
40,824
16,725
Mitigated
12,397
13,283
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,768
1,859
0
386
7,351
1,116
731
198
7,113
26,850
0
L
Artemis
DarthTurbo
Artemis
2,621
1,720
0
287
7,343
1,191
0
1,169
6,137
0
16,091
L
3,317
419
0
554
8,283
4,942
0
477
7,406
10,349
0
L
2,384
401
920
1,744
9,379
3,137
144
1,207
8,172
8,107
0
W
Awilix
Snurgg
Awilix
7,054
2,326
0
4,048
8,407
2,848
0
2,281
6,066
0
47,559
W
7,901
4,837
0
3,028
8,233
2,617
1,170
3,860
4,102
0
31,439
W
Achilles
YoungVlone
Achilles
6,488
1,799
0
2,164
8,358
4,222
174
1,951
5,981
1,051
30,594
W
7,612
3,031
0
2,688
5,536
1,698
504
1,329
4,117
0
37,992
L
Nemesis
slayice
Nemesis
3,866
1,984
0
2,202
8,468
2,011
0
355
8,043
0
19,783
W
Atlas
tbhisuck
Atlas
3,406
1,258
99
1,256
5,873
5,340
438
1,092
4,672
13,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
25,259
308
Minions Killed
152
0
Camps Cleared
0
1,117,783
Distance Traveled
951,522
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,265
570
56
5
0
153,304
1
L
Artemis
4,493
408
28
3
0
184,330
0
L
Ares
4,331
394
17
2
0
208,490
0
L
Ymir
4,808
437
12
1
0
181,752
0
W
Awilix
7,584
689
96
9
0
269,208
2
W
Medusa
7,487
681
50
5
0
183,447
0
W
Achilles
6,958
633
68
6
0
238,994
0
W
Neith
6,666
606
78
7
0
205,379
1
L
Nemesis
5,362
487
39
4
0
223,646
2
W
Atlas
6,449
586
16
1
0
220,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role