Player Matchup

Loki
Loki
Eduardohot99
Loki
Level 126
God Stats
7W - 4L
1,534 SR
Queue Stats
105W - 113L
1,539 Elo+
Party 2
Hachiman
Hachiman
FrenziedKing
Hachiman
Level 157
God Stats
3W - 1L
1,625 SR
Queue Stats
239W - 229L
1,542 Elo+
Party 1
Zeus
Zeus
IngeSiick
Zeus
Level 96
God Stats
30W - 14L
1,760 SR
Queue Stats
78W - 71L
1,504 Elo+
Party 2
Ganesha
Ganesha
LunarKnightX
Ganesha
Level 143
God Stats
15W - 14L
1,548 SR
Queue Stats
231W - 234L
1,513 Elo+
Party 1
Osiris
Osiris
obeycross18
Osiris
Level 132
God Stats
10W - 11L
1,580 SR
Queue Stats
137W - 129L
1,600 Elo+
Party 2
Team Averages
Level 131
1,609 SR
1,540 Elo+

VS

Team Averages
Level 94
1,588 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
AImightyJeebus
Charybdis
Level 34
God Stats
6W - 4L
1,654 SR
Queue Stats
167W - 171L
1,553 Elo+
Solo
Cliodhna
Cliodhna
LiL Thugga7816
Cliodhna
Level 37
God Stats
17W - 11L
1,642 SR
Queue Stats
101W - 89L
1,475 Elo+
Solo
Atlas
Atlas
TheSinfulFather
Atlas
Level 144
God Stats
19W - 13L
1,647 SR
Queue Stats
403W - 368L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,853
527
2,842
7,762
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hachiman
FrenziedKing
Hachiman
13
3 / 0 / 0
7,100
546
6,106
4,948
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
12
3 / 0 / 4
7,497
577
6,755
6,179
1,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
LunarKnightX
Ganesha
10
0 / 0 / 6
6,315
486
3,507
6,553
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
12
1 / 1 / 0
6,488
499
5,766
7,875
6,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 1
7,132
549
8,227
12,122
7,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
 
Thoth
8
0 / 2 / 0
5,347
411
1,211
3,017
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
AImightyJeebus
Charybdis
11
0 / 1 / 0
6,353
489
2,730
6,670
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
11
1 / 4 / 0
6,490
499
5,224
8,985
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
5,430
418
3,017
6,977
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
1
1.5
L
Thoth
 
Thoth
0
2
0
0
L
Charybdis
AImightyJeebus
Charybdis
0
1
0
0
W
2
1
3
3.5
W
Hachiman
FrenziedKing
Hachiman
3
0
0
3
W
Zeus
3
0
4
5
L
Cliodhna
1
4
0
0.25
W
Ganesha
LunarKnightX
Ganesha
0
0
6
3
L
0
2
0
0
W
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
20,409
33,317
Taken
37,771
16,384
Mitigated
16,460
10,990
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,227
1,196
0
6,994
12,122
7,673
0
2,882
9,240
7,173
39,617
L
Thoth
 
Thoth
1,211
49
0
724
3,017
800
431
1,513
1,504
21,825
0
L
Charybdis
AImightyJeebus
Charybdis
2,730
1,621
0
3,859
6,670
1,647
0
635
6,035
0
38,445
W
2,842
491
0
2,492
7,762
2,333
0
808
6,954
0
39,057
W
Hachiman
FrenziedKing
Hachiman
6,106
3,196
0
2,011
4,948
1,231
0
1,081
3,867
0
50,657
W
Zeus
6,755
1,202
0
3,478
6,179
1,819
264
1,066
5,113
50,598
0
L
Cliodhna
5,224
356
0
2,675
8,985
2,795
0
4,001
4,984
0
38,098
W
Ganesha
LunarKnightX
Ganesha
3,507
98
0
1,789
6,553
4,398
0
1,897
4,656
20,191
0
L
3,017
1,201
55
1,365
6,977
3,545
0
2,124
4,853
14,377
0
W
Osiris
5,766
1,903
0
1,220
7,875
6,603
0
1,037
6,838
6,388
31,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
30,752
407
Minions Killed
327
0
Camps Cleared
0
1,327,083
Distance Traveled
1,073,697
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,132
549
83
6
0
244,438
0
L
Thoth
5,347
411
39
3
0
159,007
2
L
Charybdis
6,353
489
97
7
0
242,997
7
W
Loki
6,853
527
84
6
0
306,160
0
W
Hachiman
7,100
546
121
9
0
249,939
2
W
Zeus
7,497
577
107
8
0
255,342
2
L
Cliodhna
6,490
499
88
7
0
244,327
2
W
Ganesha
6,315
486
16
1
0
259,099
0
L
Atlas
5,430
418
20
2
0
182,928
0
W
Osiris
6,488
499
79
6
0
256,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role