Player Matchup

Artemis
Artemis
 
Artemis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DraughtBreak631
Tiamat
Level 95
God Stats
1W - 0L
1,441 SR
Queue Stats
56W - 59L
1,395 Elo+
Party 1
Sol
Sol
Maceiedjr
Sol
Level 134
God Stats
1W - 3L
1,300 SR
Queue Stats
195W - 197L
1,451 Elo+
Party 1
Hera
Hera
lyan0102
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,283 Elo+
Party 4
Hachiman
Hachiman
micheljacsonkush
Hachiman
Level 41
God Stats
3W - 0L
1,836 SR
Queue Stats
73W - 76L
1,457 Elo+
Party 4
Team Averages
Level 77
1,515 SR
1,417 Elo+

VS

Team Averages
Level 50
1,520 SR
1,462 Elo+
Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CaroleBaskin42
Achilles
Level 44
God Stats
0W - 2L
1,636 SR
Queue Stats
80W - 79L
1,410 Elo+
Party 3
Artio
Artio
SWEATYAFRICANZZZ
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,204 Elo+
Party 2
Artemis
Artemis
Thin Blue Line9
Artemis
Level 94
God Stats
2W - 2L
1,463 SR
Queue Stats
65W - 70L
1,484 Elo+
Solo
Thoth
Thoth
XboxShutOff
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
13 / 3 / 11
10,833
985
14,756
9,819
3,759
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 3 / 22
9,936
903
8,695
11,677
8,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 21
9,470
861
8,076
8,729
2,861
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
18
9 / 2 / 20
10,535
958
14,697
5,998
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 4 / 13
10,001
909
13,642
8,858
3,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 8 / 4
7,657
696
5,505
10,579
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
14
2 / 7 / 4
8,192
745
4,796
16,042
21,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 9 / 3
6,996
636
1,800
19,999
19,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 5 / 5
9,904
900
9,306
10,950
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 7 / 4
9,453
859
13,626
11,173
4,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
36
Kills
13
14
Deaths
36
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
3
11
6.17
L
Set
 
Set
0
8
4
0.25
L
Achilles
2
7
4
0.57
W
5
3
22
5.33
W
2
2
21
6.25
L
0
9
3
0.17
L
4
5
5
1.3
L
7
7
4
1.29
W
Hera
9
2
20
9.5
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,866
Damage
35,033
45,081
Taken
68,743
20,808
Mitigated
58,523
20,878
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,756
5,113
524
2,738
9,819
3,759
1,232
3,857
5,594
0
23,932
L
Set
 
Set
5,505
1,079
0
538
10,579
7,147
0
6,123
4,456
0
16,711
L
Achilles
4,796
844
0
855
16,042
21,892
0
7,230
8,765
0
9,229
W
8,695
842
632
5,347
11,677
8,524
466
2,624
8,840
19,200
0
W
8,076
1,649
1,982
4,196
8,729
2,861
1,626
2,468
5,927
18,431
0
L
1,800
153
1,154
3,113
19,999
19,403
0
8,857
11,142
8,362
0
L
9,306
2,708
1,196
3,521
10,950
5,380
1,008
4,513
6,437
0
25,359
L
13,626
261
417
961
11,173
4,701
208
4,745
6,346
33,736
0
W
Hera
14,697
4,158
1,583
1,294
5,998
1,855
877
2,652
3,204
33,992
0
W
13,642
7,662
993
1,589
8,858
3,809
1,155
3,409
5,261
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,775
Gold Earned
42,202
98
Minions Killed
102
0
Camps Cleared
0
1,095,320
Distance Traveled
960,199
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,833
985
13
1
0
210,821
1
L
Set
7,657
696
15
1
0
216,790
0
L
Achilles
8,192
745
12
1
0
186,818
0
W
Tiamat
9,936
903
13
1
0
231,239
0
W
Sol
9,470
861
25
2
0
248,589
2
L
Artio
6,996
636
4
0
0
208,417
2
L
Artemis
9,904
900
31
3
0
172,130
0
L
Thoth
9,453
859
40
4
0
176,044
0
W
Hera
10,535
958
37
3
0
220,682
2
W
Hachiman
10,001
909
10
1
0
183,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role