Player Matchup

Olorun
Olorun
Black kaisen
Olorun
Level 89
God Stats
25W - 33L
1,415 SR
Queue Stats
61W - 58L
1,451 Elo+
Party 1
Thor
Thor
CazarinPoderoso
Thor
Level 43
God Stats
0W - 1L
1,227 SR
Queue Stats
40W - 45L
1,422 Elo+
Party 1
Artemis
Artemis
Lxnxn
Artemis
Level 97
God Stats
15W - 18L
1,477 SR
Queue Stats
513W - 503L
1,470 Elo+
Party 3
Sol
Sol
Pelito22
Sol
Level 153
God Stats
1W - 6L
1,265 SR
Queue Stats
547W - 585L
1,464 Elo+
Solo
Sobek
Sobek
SirKrai
Sobek
Level 13
God Stats
5W - 1L
1,816 SR
Queue Stats
21W - 6L
1,709 Elo+
Party 3
Team Averages
Level 79
1,440 SR
1,503 Elo+

VS

Team Averages
Level 115
1,576 SR
1,482 Elo+
Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DyegoMarques
Ullr
Level 129
God Stats
59W - 57L
1,543 SR
Queue Stats
222W - 206L
1,494 Elo+
Solo
Geb
Geb
JHiicks
Geb
Level 149
God Stats
11W - 11L
1,505 SR
Queue Stats
539W - 543L
1,527 Elo+
Party 2
Ratatoskr
Ratatoskr
Lordmyboss
Ratatoskr
Level 81
God Stats
9W - 4L
1,629 SR
Queue Stats
408W - 399L
1,472 Elo+
Solo
Chaac
Chaac
zilucas2
Chaac
Level 65
God Stats
5W - 1L
1,700 SR
Queue Stats
162W - 211L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 3 / 0
7,653
510
4,960
9,231
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
6,318
421
2,057
9,039
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Lxnxn
Artemis
12
3 / 5 / 1
7,517
501
8,821
8,987
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 0
8,270
551
6,365
11,277
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
SirKrai
Sobek
12
1 / 1 / 5
7,947
530
6,865
14,469
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 2 / 1
8,974
598
10,655
6,319
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 2
7,733
516
6,848
10,587
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
11
2 / 3 / 4
6,923
462
7,024
11,928
8,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
Lordmyboss
Ratatoskr
16
4 / 1 / 5
8,824
588
9,174
10,646
4,061
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
zilucas2
Chaac
13
2 / 1 / 2
7,958
531
6,460
10,577
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
16
16
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
1
2.75
L
Olorun
2
3
0
0.67
L
0
2
1
0.25
W
3
1
2
4
W
Geb
2
3
4
1.33
W
Ratatoskr
Lordmyboss
Ratatoskr
4
1
5
6.5
L
Artemis
Lxnxn
Artemis
3
5
1
0.7
L
2
5
0
0.4
L
Sobek
SirKrai
Sobek
1
1
5
3.5
W
Chaac
zilucas2
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
40,161
53,003
Taken
50,057
27,535
Mitigated
25,068
19,711
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,655
3,004
0
981
6,319
2,488
24
3,597
2,722
66,815
0
L
Olorun
4,960
2,276
174
4,242
9,231
3,373
920
2,614
6,617
40,851
0
L
2,057
717
0
2,791
9,039
2,889
0
1,460
7,579
0
29,232
W
6,848
2,762
0
3,440
10,587
3,277
0
1,392
9,195
0
54,474
W
Geb
7,024
1,051
180
1,294
11,928
8,126
84
4,608
7,320
18,037
0
W
Ratatoskr
Lordmyboss
Ratatoskr
9,174
2,166
0
4,452
10,646
4,061
0
2,907
7,739
0
60,944
L
Artemis
Lxnxn
Artemis
8,821
4,408
0
470
8,987
2,723
186
2,495
6,492
0
48,190
L
6,365
1,394
0
4,214
11,277
4,613
740
6,198
5,079
52,107
4,724
L
Sobek
SirKrai
Sobek
6,865
904
594
7,226
14,469
13,937
46
6,252
8,217
29,102
0
W
Chaac
zilucas2
Chaac
6,460
1,559
0
3,874
10,577
7,116
386
5,330
5,247
8,291
42,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
40,412
374
Minions Killed
442
0
Camps Cleared
0
1,345,214
Distance Traveled
1,536,535
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,974
598
119
8
0
294,956
5
L
Olorun
7,653
510
83
6
0
246,070
2
L
Thor
6,318
421
59
4
0
329,377
0
W
Ullr
7,733
516
96
6
0
267,749
2
W
Geb
6,923
462
23
2
0
297,454
6
W
Ratatoskr
8,824
588
121
8
0
364,980
10
L
Artemis
7,517
501
89
6
0
222,448
5
L
Sol
8,270
551
113
8
0
248,307
3
L
Sobek
7,947
530
30
2
0
299,012
4
W
Chaac
7,958
531
83
6
0
311,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role