Player Matchup

Osiris
Osiris
ReyJow
Osiris
Level 87
God Stats
6W - 7L
1,536 SR
Queue Stats
267W - 286L
1,415 Elo+
Solo
Cthulhu
Cthulhu
SabehsitoElWeon
Cthulhu
Level 73
God Stats
1W - 2L
1,445 SR
Queue Stats
116W - 133L
1,387 Elo+
Party 2
Olorun
Olorun
TheNai13
Olorun
Level 68
God Stats
10W - 5L
1,733 SR
Queue Stats
102W - 123L
1,441 Elo+
Party 2
Kumbhakarna
Kumbhakarna
juniormn227
Kumbhakarna
Level 69
God Stats
4W - 6L
1,250 SR
Queue Stats
176W - 174L
1,415 Elo+
Party 2
Anubis
Anubis
nathiaraangelina
Anubis
Level 117
God Stats
171W - 184L
1,460 SR
Queue Stats
559W - 653L
1,436 Elo+
Solo
Team Averages
Level 83
1,485 SR
1,419 Elo+

VS

Team Averages
Level 74
1,533 SR
1,458 Elo+
Jing Wei
Jing Wei
Flar_Mx
Jing Wei
Level 70
God Stats
2W - 0L
1,740 SR
Queue Stats
32W - 39L
1,400 Elo+
Party 1
Geb
Geb
InSaNe_HiiigTz_
Geb
Level 89
God Stats
3W - 1L
1,716 SR
Queue Stats
17W - 23L
1,380 Elo+
Party 1
Tyr
Tyr
MacacoFalante
Tyr
Level 62
God Stats
16W - 25L
1,374 SR
Queue Stats
189W - 180L
1,470 Elo+
Party 1
Scylla
Scylla
PACHORROO
Scylla
Level 82
God Stats
16W - 20L
1,454 SR
Queue Stats
175W - 181L
1,456 Elo+
Party 1
Thanatos
Thanatos
lFNlZurK
Thanatos
Level 69
God Stats
1W - 0L
1,382 SR
Queue Stats
12W - 6L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ReyJow
Osiris
15
6 / 6 / 3
10,205
510
8,508
15,024
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 2
8,931
447
5,766
10,939
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
TheNai13
Olorun
16
10 / 7 / 2
10,521
526
14,441
14,861
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
juniormn227
Kumbhakarna
12
1 / 3 / 11
8,646
432
7,222
19,749
18,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 6 / 3
8,441
422
5,183
9,962
5,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flar_Mx
Jing Wei
14
0 / 9 / 10
8,817
441
8,023
15,249
4,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 7
9,777
489
6,488
15,452
15,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 2 / 1
11,765
588
4,756
14,801
13,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
PACHORROO
Scylla
17
3 / 3 / 9
10,302
515
15,422
10,593
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lFNlZurK
Thanatos
19
17 / 4 / 3
11,996
600
19,226
17,453
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
18
Kills
26
26
Deaths
19
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Flar_Mx
Jing Wei
0
9
10
0.56
W
4
1
7
7.5
W
2
2
1
1.25
W
Scylla
PACHORROO
Scylla
3
3
9
2.5
L
Osiris
ReyJow
Osiris
6
6
3
1.25
L
1
4
2
0.5
L
Olorun
TheNai13
Olorun
10
7
2
1.57
L
Kumbhakarna
juniormn227
Kumbhakarna
1
3
11
2.17
W
Thanatos
lFNlZurK
Thanatos
17
4
3
4.63
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,120
Damage
53,915
70,535
Taken
73,548
48,898
Mitigated
43,892
17,071
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Flar_Mx
Jing Wei
8,023
5,133
0
3,193
15,249
4,870
458
9,150
6,053
0
49,610
W
6,488
860
282
1,264
15,452
15,251
231
8,665
6,553
37,396
0
W
4,756
373
0
4,688
14,801
13,149
0
2,230
9,371
0
97,060
W
Scylla
PACHORROO
Scylla
15,422
756
0
492
10,593
3,149
272
4,945
5,648
70,323
0
L
Osiris
ReyJow
Osiris
8,508
1,911
0
3,893
15,024
9,566
0
4,519
10,338
0
40,452
L
5,766
194
307
2,385
10,939
8,602
0
3,727
7,142
52,458
0
L
Olorun
TheNai13
Olorun
14,441
6,522
313
4,194
14,861
7,051
299
4,633
10,144
59,284
7,857
L
Kumbhakarna
juniormn227
Kumbhakarna
7,222
1,064
345
3,334
19,749
18,292
65
6,707
12,796
22,354
0
W
Thanatos
lFNlZurK
Thanatos
19,226
7,239
0
14,631
17,453
7,473
0
5,490
11,918
0
92,201
L
5,183
41
0
2,300
9,962
5,387
437
1,593
8,205
53,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
52,657
394
Minions Killed
572
0
Camps Cleared
0
1,777,518
Distance Traveled
1,953,047
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,817
441
77
4
0
381,155
5
W
Geb
9,777
489
51
3
0
389,847
3
W
Tyr
11,765
588
207
10
0
394,196
2
W
Scylla
10,302
515
119
6
0
387,096
4
L
Osiris
10,205
510
70
4
0
365,022
9
L
Cthulhu
8,931
447
99
5
0
361,965
3
L
Olorun
10,521
526
109
5
0
320,769
2
L
Kumbhakarna
8,646
432
20
1
0
387,813
4
W
Thanatos
11,996
600
118
6
0
400,753
1
L
Anubis
8,441
422
96
5
0
341,949
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role