Player Matchup

Ra
Ra
MikeHockIsRancid
Ra
Level 107
God Stats
1W - 0L
1,710 SR
Queue Stats
7W - 10L
1,321 Elo+
Solo
Neith
Neith
TwinkleToezzz
Neith
Level 17
God Stats
22W - 23L
1,507 SR
Queue Stats
24W - 26L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
Typhor2434
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,367 Elo+
Party 2
Team Averages
Level 77
1,572 SR
1,362 Elo+

VS

Team Averages
Level 55
1,552 SR
1,387 Elo+
Sol
Sol
Andromeda403
Sol
Level 53
God Stats
4W - 8L
1,314 SR
Queue Stats
84W - 143L
1,330 Elo+
Party 1
Atlas
Atlas
ChildOfCringe
Atlas
Level 48
God Stats
2W - 2L
1,804 SR
Queue Stats
66W - 114L
1,277 Elo+
Party 1
Charybdis
Charybdis
Samyu1924
Charybdis
Level 63
God Stats
0W - 3L
1,537 SR
Queue Stats
35W - 31L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,771
616
4,218
7,850
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
5 / 1 / 3
8,167
742
10,580
6,674
2,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Typhor2434
Sun Wukong
11
3 / 0 / 5
7,714
701
6,048
8,071
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,174
652
6,897
10,038
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 2
6,918
629
4,150
7,655
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Samyu1924
Charybdis
11
1 / 3 / 1
6,705
610
6,972
7,328
2,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
3
3
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
2
2
0.5
W
0
2
4
1
L
Charybdis
Samyu1924
Charybdis
1
3
1
0.5
W
5
1
3
6.5
W
Sun Wukong
Typhor2434
Sun Wukong
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,846
Damage
18,019
22,595
Taken
25,021
11,667
Mitigated
12,488
6,491
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,897
1,768
0
797
10,038
3,012
157
1,931
7,990
27,481
0
L
4,150
1,263
589
1,645
7,655
7,068
0
1,445
5,810
11,612
0
W
4,218
479
1,073
2,914
7,850
2,815
262
4,053
3,797
25,374
0
L
Charybdis
Samyu1924
Charybdis
6,972
2,400
0
596
7,328
2,408
93
1,044
6,070
0
26,469
W
10,580
4,966
342
1,203
6,674
2,498
0
2,846
3,828
0
25,456
W
Sun Wukong
Typhor2434
Sun Wukong
6,048
619
0
959
8,071
6,354
0
4,863
3,208
0
12,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,652
Gold Earned
20,797
108
Minions Killed
108
3
Camps Cleared
5
637,308
Distance Traveled
534,483
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,174
652
55
5
4
189,310
1
L
Atlas
6,918
629
10
1
0
163,348
1
W
Ra
6,771
616
41
4
2
214,381
1
L
Charybdis
6,705
610
43
4
1
181,825
4
W
Neith
8,167
742
52
5
0
198,928
1
W
Sun Wukong
7,714
701
15
1
1
223,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role