Player Matchup

Kukulkan
Kukulkan
Bronze III
Bathsheba21
Kukulkan
Bronze III
Level 102
God Stats
1W - 2L
1,256 SR
Queue Stats
7W - 7L
1,413 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Stinkyasa
Heimdallr
Bronze III
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 7L
1,413 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
TankyFranky42
Kuzenbo
Bronze III
Level 105
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 3L
1,430 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,468 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,517 SR
1,280 MMR
Aphrodite
Aphrodite
Gold IV
FYO x Swerve
Aphrodite
Gold IV
Level 125
God Stats
4W - 4L
1,631 SR
Queue Stats
187W - 224L
1,310 MMR
Solo
Neith
Neith
Silver II
IDEAL D Luis
Neith
Silver II
Level 159
God Stats
1W - 1L
1,374 SR
Queue Stats
118W - 147L
1,165 MMR
Solo
Fenrir
Fenrir
Gold III
killerusama
Fenrir
Gold III
Level 107
God Stats
17W - 13L
1,546 SR
Queue Stats
57W - 69L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bathsheba21
Kukulkan
16
1 / 8 / 12
12,311
648
17,940
13,833
4,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Stinkyasa
Heimdallr
19
13 / 8 / 6
15,089
794
18,477
17,923
6,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
18
6 / 6 / 14
14,959
787
19,364
22,767
31,818
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
Chaac

VS

Bans
Cabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FYO x Swerve
Aphrodite
17
5 / 6 / 11
13,055
687
10,784
25,268
12,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 9 / 13
13,017
685
16,814
23,884
8,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
17
11 / 7 / 3
13,643
718
16,141
25,581
11,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
20
Kills
21
22
Deaths
22
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bathsheba21
Kukulkan
1
8
12
0.88
W
Aphrodite
FYO x Swerve
Aphrodite
5
6
11
1.75
W
5
9
13
1.28
L
Heimdallr
Stinkyasa
Heimdallr
13
8
6
2
L
Kuzenbo
6
6
14
2.17
W
Fenrir
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,781
Damage
43,739
54,523
Taken
74,733
42,685
Mitigated
33,365
8,430
Healing
33,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bathsheba21
Kukulkan
17,940
739
185
2,317
13,833
4,208
776
2,906
10,927
64,337
0
W
Aphrodite
FYO x Swerve
Aphrodite
10,784
985
8,855
14,512
25,268
12,663
450
13,808
11,460
46,470
0
W
16,814
5,163
246
4,544
23,884
8,719
2,430
11,166
12,718
0
41,054
L
Heimdallr
Stinkyasa
Heimdallr
18,477
8,897
0
1,228
17,923
6,659
2,223
5,005
12,918
0
51,727
L
Kuzenbo
19,364
3,668
0
4,700
22,767
31,818
122
4,087
18,680
41,702
0
W
Fenrir
16,141
4,081
141
5,647
25,581
11,983
466
13,077
12,416
0
56,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
39,715
197
Minions Killed
215
8
Camps Cleared
10
921,311
Distance Traveled
923,135
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,311
648
107
6
6
298,120
0
W
Aphrodite
13,055
687
98
5
3
309,280
2
W
Neith
13,017
685
60
3
1
261,160
0
L
Heimdallr
15,089
794
63
3
1
298,422
0
L
Kuzenbo
14,959
787
27
1
1
324,769
1
W
Fenrir
13,643
718
57
3
6
352,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role