Player Matchup

Awilix
Awilix
HAAKAME PRO
Awilix
Level 104
God Stats
1W - 0L
1,548 SR
Queue Stats
10W - 10L
1,415 Elo+
Party 1
Achilles
Achilles
HIFO DARK
Achilles
Level 29
God Stats
3W - 0L
1,337 SR
Queue Stats
5W - 2L
1,137 Elo+
Party 1
Atlas
Atlas
RealFuture11
Atlas
Level 40
God Stats
3W - 6L
1,318 SR
Queue Stats
124W - 107L
1,403 Elo+
Solo
Discordia
Discordia
TongaGamer62
Discordia
Level 73
God Stats
1W - 1L
1,391 SR
Queue Stats
4W - 9L
1,238 Elo+
Party 1
Hun Batz
Hun Batz
squalo84
Hun Batz
Level 35
God Stats
8W - 7L
1,500 SR
Queue Stats
281W - 294L
1,393 Elo+
Solo
Team Averages
Level 56
1,419 SR
1,317 Elo+

VS

Team Averages
Level 55
1,425 SR
1,409 Elo+
Freya
Freya
Desroshan
Freya
Level 30
God Stats
39W - 52L
1,329 SR
Queue Stats
145W - 152L
1,483 Elo+
Party 2
Charybdis
Charybdis
Gl0wing Iris
Charybdis
Level 23
God Stats
31W - 45L
1,423 SR
Queue Stats
70W - 88L
1,373 Elo+
Party 3
Kukulkan
Kukulkan
Hayruki
Kukulkan
Level 49
God Stats
15W - 18L
1,334 SR
Queue Stats
19W - 27L
1,325 Elo+
Solo
Skadi
Skadi
Mystic Rain
Skadi
Level 36
God Stats
28W - 14L
1,619 SR
Queue Stats
226W - 239L
1,395 Elo+
Party 3
Jormungandr
Jormungandr
kemer3
Jormungandr
Level 139
God Stats
4W - 7L
1,422 SR
Queue Stats
139W - 128L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
15 / 3 / 20
13,567
1,233
26,348
12,823
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
HIFO DARK
Achilles
20
16 / 1 / 18
14,411
1,310
18,076
19,334
25,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 14
10,089
917
10,985
16,092
7,233
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TongaGamer62
Discordia
20
6 / 1 / 28
13,123
1,193
27,814
8,620
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
squalo84
Hun Batz
18
4 / 3 / 19
11,211
1,019
13,572
13,796
5,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Desroshan
Freya
16
1 / 7 / 6
9,694
881
10,864
18,736
6,630
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Gl0wing Iris
Charybdis
17
4 / 10 / 7
11,255
1,023
8,806
22,623
7,194
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Hayruki
Kukulkan
17
2 / 10 / 7
10,830
985
11,377
15,213
5,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 11 / 9
10,300
936
11,553
23,116
8,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
kemer3
Jormungandr
17
5 / 5 / 6
11,531
1,048
18,432
22,828
22,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
48
42
Kills
13
13
Deaths
43
99
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Freya
Desroshan
Freya
1
7
6
0.57
L
Charybdis
Gl0wing Iris
Charybdis
4
10
7
0.75
W
Awilix
15
3
20
8.33
W
Achilles
HIFO DARK
Achilles
16
1
18
25
L
Kukulkan
Hayruki
Kukulkan
2
10
7
0.55
L
1
11
9
0.5
W
1
5
14
1.6
W
Discordia
TongaGamer62
Discordia
6
1
28
20
L
Jormungandr
kemer3
Jormungandr
5
5
6
1.6
W
Hun Batz
squalo84
Hun Batz
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,795
Damage
61,032
70,665
Taken
102,516
46,467
Mitigated
50,319
9,548
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Desroshan
Freya
10,864
3,520
0
1,723
18,736
6,630
0
6,983
11,665
15,079
0
L
Charybdis
Gl0wing Iris
Charybdis
8,806
6,846
0
1,070
22,623
7,194
0
7,749
14,462
0
18,672
W
Awilix
26,348
10,606
0
1,593
12,823
5,594
0
8,209
4,614
0
36,977
W
Achilles
HIFO DARK
Achilles
18,076
4,868
0
2,611
19,334
25,018
0
10,399
8,935
4,473
45,554
L
Kukulkan
Hayruki
Kukulkan
11,377
285
22
130
15,213
5,475
0
6,359
8,740
41,070
0
L
11,553
5,330
0
1,087
23,116
8,254
0
11,859
11,035
0
24,543
W
10,985
3,898
575
830
16,092
7,233
0
9,369
6,723
21,489
0
W
Discordia
TongaGamer62
Discordia
27,814
1,849
467
3,472
8,620
3,308
0
5,051
3,569
53,755
0
L
Jormungandr
kemer3
Jormungandr
18,432
3,505
1,611
2,653
22,828
22,766
0
7,946
14,468
36,820
0
W
Hun Batz
squalo84
Hun Batz
13,572
2,452
0
0
13,796
5,314
0
7,645
5,287
0
26,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,401
Gold Earned
53,610
216
Minions Killed
155
14
Camps Cleared
3
1,019,692
Distance Traveled
840,855
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,694
881
18
2
1
152,538
0
L
Charybdis
11,255
1,023
13
1
2
173,897
0
W
Awilix
13,567
1,233
22
2
3
222,060
0
W
Achilles
14,411
1,310
63
6
7
202,329
0
L
Kukulkan
10,830
985
72
7
0
157,542
4
L
Skadi
10,300
936
23
2
0
172,089
0
W
Atlas
10,089
917
27
2
1
176,397
0
W
Discordia
13,123
1,193
72
7
1
196,666
0
L
Jormungandr
11,531
1,048
29
3
0
184,789
0
W
Hun Batz
11,211
1,019
32
3
2
222,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role