Player Matchup

Atlas
Atlas
De-motivate
Atlas
Level 67
God Stats
13W - 8L
1,479 SR
Queue Stats
134W - 193L
1,301 Elo+
Party 1
Hou Yi
Hou Yi
EPIC_BEASTEM
Hou Yi
Level 89
God Stats
6W - 15L
1,354 SR
Queue Stats
237W - 300L
1,314 Elo+
Party 1
Freya
Freya
Ihasabellybuttun
Freya
Level 83
God Stats
17W - 19L
1,492 SR
Queue Stats
93W - 93L
1,401 Elo+
Solo
Da Ji
Da Ji
Kalumanovinsmoke
Da Ji
Level 84
God Stats
2W - 7L
1,300 SR
Queue Stats
229W - 299L
1,303 Elo+
Party 1
Kukulkan
Kukulkan
getusum808
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,007 Elo+
Solo
Team Averages
Level 78
1,425 SR
1,265 Elo+

VS

Team Averages
Level 73
1,479 SR
1,321 Elo+
Mulan
Mulan
AshenOne_SS
Mulan
Level 107
God Stats
4W - 1L
1,519 SR
Queue Stats
55W - 43L
1,355 Elo+
Party 2
Medusa
Medusa
GoDz-DRAGON48
Medusa
Level 101
God Stats
4W - 4L
1,405 SR
Queue Stats
46W - 33L
1,354 Elo+
Party 2
Ne Zha
Ne Zha
abjectlimbo
Ne Zha
Level 83
God Stats
14W - 13L
1,420 SR
Queue Stats
293W - 371L
1,333 Elo+
Solo
Discordia
Discordia
princeszleda
Discordia
Level 34
God Stats
3W - 2L
1,697 SR
Queue Stats
48W - 55L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
superOrchid
Gilgamesh
Level 40
God Stats
10W - 18L
1,354 SR
Queue Stats
51W - 59L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 4
6,540
385
3,261
9,259
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
14
4 / 3 / 6
8,944
526
9,825
11,538
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 8 / 2
8,782
517
7,094
15,906
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 5 / 8
8,753
515
7,336
12,698
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
getusum808
Kukulkan
14
6 / 5 / 1
8,854
521
8,760
9,677
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
9,119
536
11,488
12,437
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 5 / 2
9,393
553
9,086
12,421
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
15
5 / 2 / 3
9,482
558
4,547
11,594
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
princeszleda
Discordia
13
3 / 8 / 2
8,702
512
6,256
10,100
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
superOrchid
Gilgamesh
12
2 / 3 / 9
8,370
492
11,009
10,522
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
20
Kills
25
25
Deaths
20
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
2
4
4
1
L
Hou Yi
4
3
6
2.33
W
10
5
2
2.2
L
3
8
2
0.5
L
5
5
8
1.8
W
Ne Zha
5
2
3
3.25
L
Kukulkan
getusum808
Kukulkan
6
5
1
1.3
W
Discordia
princeszleda
Discordia
3
8
2
0.5
W
Gilgamesh
superOrchid
Gilgamesh
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,276
Damage
42,386
59,078
Taken
57,074
25,958
Mitigated
24,155
11,461
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,488
1,993
0
3,898
12,437
8,550
151
5,532
6,800
0
41,045
L
3,261
1,285
0
872
9,259
8,113
0
132
8,983
8,117
0
L
Hou Yi
9,825
4,155
0
3,112
11,538
3,604
630
251
11,287
0
60,311
W
9,086
4,482
0
3,415
12,421
3,738
656
3,228
8,993
0
38,781
L
7,094
2,882
0
4,666
15,906
5,949
0
170
15,312
64,178
0
L
7,336
1,399
0
858
12,698
4,535
276
696
11,652
0
20,481
W
Ne Zha
4,547
2,009
0
6,100
11,594
4,152
347
704
10,890
0
51,338
L
Kukulkan
getusum808
Kukulkan
8,760
2,176
77
1,876
9,677
3,757
264
4,668
4,598
46,457
0
W
Discordia
princeszleda
Discordia
6,256
610
0
480
10,100
3,385
441
6,390
3,710
39,756
0
W
Gilgamesh
superOrchid
Gilgamesh
11,009
2,550
571
2,452
10,522
4,330
512
2,878
7,445
0
36,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
45,066
351
Minions Killed
353
0
Camps Cleared
0
1,409,638
Distance Traveled
1,576,053
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,119
536
66
4
0
295,454
5
L
Atlas
6,540
385
13
1
0
233,974
2
L
Hou Yi
8,944
526
100
6
0
291,995
1
W
Medusa
9,393
553
46
3
0
313,652
6
L
Freya
8,782
517
111
7
0
260,926
0
L
Da Ji
8,753
515
30
2
0
325,173
0
W
Ne Zha
9,482
558
109
6
0
337,382
0
L
Kukulkan
8,854
521
97
6
0
297,570
0
W
Discordia
8,702
512
79
5
0
293,682
4
W
Gilgamesh
8,370
492
53
3
0
335,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role