Player Matchup

Serqet
Serqet
Nahu_Luna
Serqet
Level 141
God Stats
0W - 1L
1,492 SR
Queue Stats
58W - 80L
1,462 Elo+
Party 1
Chang'e
Chang'e
Vichula_11
Chang'e
Level 121
God Stats
8W - 7L
1,694 SR
Queue Stats
206W - 151L
1,559 Elo+
Party 1
Neith
Neith
ese355
Neith
Level 147
God Stats
4W - 2L
1,801 SR
Queue Stats
99W - 63L
1,625 Elo+
Party 1
Team Averages
Level 136
1,662 SR
1,548 Elo+

VS

Team Averages
Level 88
1,385 SR
1,500 Elo+
Kuzenbo
Kuzenbo
MrSunShine707
Kuzenbo
Level 115
God Stats
2W - 3L
1,494 SR
Queue Stats
162W - 136L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
TomxSinclair
Danzaburou
Level 31
God Stats
5W - 8L
1,447 SR
Queue Stats
47W - 58L
1,468 Elo+
Party 2
Achilles
Achilles
UNDEADFISHCAKE
Achilles
Level 117
God Stats
1W - 2L
1,214 SR
Queue Stats
307W - 349L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Nahu_Luna
Serqet
3
0 / 0 / 0
8,987
449
0
363
155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Vichula_11
Chang'e
18
4 / 4 / 5
12,419
621
23,266
21,232
17,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ese355
Neith
19
6 / 3 / 4
13,350
668
28,052
18,184
8,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 2 / 5
12,825
641
13,414
26,902
39,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TomxSinclair
Danzaburou
18
4 / 4 / 3
13,791
690
8,334
17,229
6,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
16
1 / 4 / 6
11,904
595
13,091
23,554
27,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
7
7
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
2
5
2.25
L
Serqet
Nahu_Luna
Serqet
0
0
0
0
W
Danzaburou
TomxSinclair
Danzaburou
4
4
3
1.38
W
Achilles
1
4
6
1
L
Chang'e
Vichula_11
Chang'e
4
4
5
1.63
L
Neith
ese355
Neith
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,318
Damage
34,839
39,779
Taken
67,685
26,012
Mitigated
73,040
15,138
Healing
21,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
13,414
4,258
1,135
8,243
26,902
39,210
225
6,596
19,441
37,979
0
L
Serqet
Nahu_Luna
Serqet
0
0
0
0
363
155
0
363
0
0
0
W
Danzaburou
TomxSinclair
Danzaburou
8,334
2,844
0
5,912
17,229
6,031
1,869
7,336
9,523
0
70,580
W
Achilles
13,091
2,688
0
6,232
23,554
27,799
350
8,452
14,465
1,017
29,246
L
Chang'e
Vichula_11
Chang'e
23,266
848
3,402
7,803
21,232
17,260
340
7,040
13,099
51,515
0
L
Neith
ese355
Neith
28,052
10,094
0
3,933
18,184
8,597
1,298
7,023
10,609
0
89,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
38,520
238
Minions Killed
220
5
Camps Cleared
9
682,848
Distance Traveled
1,075,990
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,825
641
43
2
3
383,017
1
L
Serqet
8,987
449
0
0
0
9,318
0
W
Danzaburou
13,791
690
137
7
5
332,756
3
W
Achilles
11,904
595
40
2
1
360,217
1
L
Chang'e
12,419
621
76
4
4
350,024
4
L
Neith
13,350
668
162
8
1
323,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role