Player Matchup

Jormungandr
Jormungandr
WallabyWizard
Jormungandr
Level 47
God Stats
8W - 4L
1,642 SR
Queue Stats
93W - 78L
1,571 Elo+
Party 1
Charybdis
Charybdis
guy6574
Charybdis
Level 102
God Stats
1W - 3L
1,723 SR
Queue Stats
73W - 71L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
psylock999
Zhong Kui
Level 49
God Stats
2W - 3L
1,529 SR
Queue Stats
134W - 120L
1,562 Elo+
Party 1
Team Averages
Level 66
1,631 SR
1,566 Elo+

VS

Team Averages
Level 123
1,605 SR
1,656 Elo+
Hercules
Hercules
FinerChutoy93
Hercules
Level 109
God Stats
2W - 3L
1,653 SR
Queue Stats
45W - 31L
1,611 Elo+
Party 2
Ra
Ra
KiraKurayami
Ra
Level 115
God Stats
5W - 1L
1,627 SR
Queue Stats
69W - 39L
1,678 Elo+
Party 2
Neith
Neith
Zirhin
Neith
Level 146
God Stats
5W - 3L
1,535 SR
Queue Stats
119W - 62L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
WallabyWizard
Jormungandr
13
1 / 7 / 2
9,730
608
12,836
16,114
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
guy6574
Charybdis
14
1 / 5 / 1
9,914
620
6,009
11,151
3,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
psylock999
Zhong Kui
12
1 / 6 / 1
9,073
567
13,301
17,396
10,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FinerChutoy93
Hercules
15
4 / 1 / 11
11,808
738
8,344
17,806
22,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 12
11,266
704
10,473
7,249
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Zirhin
Neith
16
9 / 2 / 8
12,034
752
20,805
14,131
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
FinerChutoy93
Hercules
4
1
11
9.5
W
5
0
12
11
L
Jormungandr
WallabyWizard
Jormungandr
1
7
2
0.29
W
Neith
Zirhin
Neith
9
2
8
6.5
L
Charybdis
guy6574
Charybdis
1
5
1
0.3
L
Zhong Kui
psylock999
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
39,622
44,661
Taken
39,186
27,617
Mitigated
32,105
7,182
Healing
19,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FinerChutoy93
Hercules
8,344
1,833
495
9,371
17,806
22,888
131
10,641
6,267
0
17,455
W
10,473
550
4,046
2,143
7,249
3,056
147
4,582
2,379
50,729
0
L
Jormungandr
WallabyWizard
Jormungandr
12,836
2,007
0
1,210
16,114
13,737
0
4,877
11,237
41,301
0
W
Neith
Zirhin
Neith
20,805
7,905
0
3,857
14,131
6,161
2,575
9,373
4,259
0
70,378
L
Charybdis
guy6574
Charybdis
6,009
3,756
0
2,027
11,151
3,405
0
2,374
8,777
0
36,618
L
Zhong Kui
psylock999
Zhong Kui
13,301
694
0
3,945
17,396
10,475
0
3,749
13,647
28,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
35,108
185
Minions Killed
211
4
Camps Cleared
9
845,986
Distance Traveled
944,274
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,808
738
25
2
0
312,017
1
W
Ra
11,266
704
100
6
4
338,303
3
L
Jormungandr
9,730
608
56
4
1
297,209
7
W
Neith
12,034
752
86
5
5
293,954
1
L
Charybdis
9,914
620
88
6
1
279,085
4
L
Zhong Kui
9,073
567
41
3
2
269,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role