Player Matchup

Bellona
Bellona
GOLDTADEU
Bellona
Level 59
God Stats
0W - 4L
1,190 SR
Queue Stats
52W - 66L
1,413 Elo+
Solo
Charybdis
Charybdis
KirbsYo
Charybdis
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,267 Elo+
Party 2
Janus
Janus
ProAlpine45
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,489 Elo+
Party 2
Pele
Pele
TheSquidwardo
Pele
Level 68
God Stats
11W - 9L
1,645 SR
Queue Stats
245W - 283L
1,400 Elo+
Party 1
Ymir
Ymir
iM Blazed eX
Ymir
Level 44
God Stats
7W - 9L
1,456 SR
Queue Stats
118W - 160L
1,341 Elo+
Party 1
Team Averages
Level 55
1,458 SR
1,382 Elo+

VS

Team Averages
Level 70
1,445 SR
1,338 Elo+
Nu Wa
Nu Wa
BeadierBump3
Nu Wa
Level 59
God Stats
1W - 0L
1,585 SR
Queue Stats
7W - 9L
1,329 Elo+
Party 3
Nemesis
Nemesis
LeJuggernaut0_0
Nemesis
Level 56
God Stats
3W - 2L
1,523 SR
Queue Stats
109W - 113L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Memingbanana420
Gilgamesh
Level 27
God Stats
1W - 0L
1,525 SR
Queue Stats
5W - 10L
1,246 Elo+
Party 3
Atlas
Atlas
Merquado
Atlas
Level 102
God Stats
5W - 8L
1,385 SR
Queue Stats
176W - 195L
1,370 Elo+
Solo
Charybdis
Charybdis
SawdOFFJustice
Charybdis
Level 108
God Stats
2W - 7L
1,207 SR
Queue Stats
58W - 67L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GOLDTADEU
Bellona
15
3 / 5 / 1
10,187
463
16,322
20,421
15,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
KirbsYo
Charybdis
15
1 / 6 / 1
9,270
421
6,179
14,668
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 4 / 3
11,041
502
15,557
15,212
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 10 / 3
10,304
468
9,264
20,014
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 1
8,637
393
4,243
21,683
20,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
10,497
477
22,907
9,434
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 6
11,055
503
11,530
20,039
9,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Memingbanana420
Gilgamesh
15
4 / 3 / 3
9,958
453
8,916
18,210
7,140
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Merquado
Atlas
16
7 / 1 / 7
11,181
508
10,515
19,036
23,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SawdOFFJustice
Charybdis
16
5 / 2 / 8
10,355
471
14,449
11,094
3,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
13
Kills
27
27
Deaths
13
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Bellona
GOLDTADEU
Bellona
3
5
1
0.7
L
Charybdis
KirbsYo
Charybdis
1
6
1
0.25
W
5
3
6
2.67
W
Gilgamesh
Memingbanana420
Gilgamesh
4
3
3
1.83
W
Atlas
Merquado
Atlas
7
1
7
10.5
L
5
4
3
1.63
W
Charybdis
SawdOFFJustice
Charybdis
5
2
8
4.5
L
4
10
3
0.55
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,565
Damage
68,317
91,998
Taken
77,813
48,337
Mitigated
46,244
18,205
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,907
4,873
47
1,617
9,434
2,941
1,649
4,037
5,138
62,849
0
L
Bellona
GOLDTADEU
Bellona
16,322
6,995
0
5,598
20,421
15,158
684
4,335
16,086
0
58,967
L
Charybdis
KirbsYo
Charybdis
6,179
3,831
0
3,339
14,668
3,284
886
7,408
7,260
0
51,882
W
11,530
5,402
0
7,509
20,039
9,066
2,669
5,120
14,719
0
66,888
W
Gilgamesh
Memingbanana420
Gilgamesh
8,916
1,942
0
2,593
18,210
7,140
1,036
616
17,568
0
44,250
W
Atlas
Merquado
Atlas
10,515
4,387
762
6,513
19,036
23,221
443
6,372
12,368
35,418
0
L
15,557
747
0
3,417
15,212
4,362
624
6,983
8,229
86,164
0
W
Charybdis
SawdOFFJustice
Charybdis
14,449
9,487
538
3,193
11,094
3,876
3,886
2,822
8,220
0
62,448
L
9,264
1,340
0
3,098
20,014
5,411
0
8,022
11,992
0
57,456
L
4,243
738
41
2,712
21,683
20,122
190
7,033
14,650
32,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
53,046
481
Minions Killed
412
0
Camps Cleared
0
1,909,865
Distance Traveled
1,971,042
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,497
477
89
4
0
366,264
4
L
Bellona
10,187
463
117
5
0
372,979
3
L
Charybdis
9,270
421
98
4
0
381,131
0
W
Nemesis
11,055
503
117
5
0
449,812
1
W
Gilgamesh
9,958
453
71
3
0
449,516
1
W
Atlas
11,181
508
31
1
0
350,083
0
L
Janus
11,041
502
151
7
0
390,533
5
W
Charybdis
10,355
471
104
5
0
355,367
1
L
Pele
10,304
468
76
3
0
381,202
1
L
Ymir
8,637
393
39
2
0
384,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role