Player Matchup

King Arthur
King Arthur
Silver I
Kuroo wolfX5
King Arthur
Silver I
Level 64
God Stats
4W - 5L
1,521 SR
Queue Stats
32W - 40L
982 MMR
Party 1
Poseidon
Poseidon
Bronze IV
Maaly-Raw_
Poseidon
Bronze IV
Level 69
God Stats
3W - 1L
1,637 SR
Queue Stats
9W - 22L
1,062 MMR
Solo
Danzaburou
Danzaburou
Silver I
XxELBOSSTExX
Danzaburou
Silver I
Level 121
God Stats
8W - 5L
1,547 SR
Queue Stats
71W - 89L
1,049 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,568 SR
1,031 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,462 SR
1,001 MMR
Neith
Neith
Silver IV
DecisiveWaffler
Neith
Silver IV
Level 109
God Stats
53W - 54L
1,484 SR
Queue Stats
171W - 230L
912 MMR
Party 2
Nox
Nox
Silver III
ZzEBERTzZ
Nox
Silver III
Level 109
God Stats
20W - 28L
1,432 SR
Queue Stats
157W - 199L
1,009 MMR
Party 2
Artio
Artio
Silver IV
xQueenDaddyx
Artio
Silver IV
Level 104
God Stats
23W - 32L
1,469 SR
Queue Stats
217W - 306L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kuroo wolfX5
King Arthur
17
3 / 6 / 11
14,238
619
14,627
31,912
34,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Maaly-Raw_
Poseidon
20
11 / 4 / 5
16,121
701
32,890
20,871
14,237
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
XxELBOSSTExX
Danzaburou
18
4 / 9 / 10
15,637
680
25,264
28,742
9,623
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshZeusChaacCthulhuKumbhakarna

VS

Bans
MulanAnubisCabrakanOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 8
15,733
684
32,106
24,485
9,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 6 / 5
15,529
675
24,906
22,551
8,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 12
14,098
613
12,583
43,470
39,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
18
Kills
19
19
Deaths
18
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
6
8
1.83
W
King Arthur
Kuroo wolfX5
King Arthur
3
6
11
1.42
W
Poseidon
Maaly-Raw_
Poseidon
11
4
5
3.38
W
Danzaburou
XxELBOSSTExX
Danzaburou
4
9
10
1
L
10
6
5
2.08
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,781
Damage
69,595
81,525
Taken
90,506
58,407
Mitigated
57,345
15,861
Healing
33,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,106
13,117
314
8,100
24,485
9,682
2,511
7,728
16,343
0
85,881
W
King Arthur
Kuroo wolfX5
King Arthur
14,627
1,423
0
5,604
31,912
34,547
165
14,645
17,267
0
34,563
W
Poseidon
Maaly-Raw_
Poseidon
32,890
5,473
0
0
20,871
14,237
711
10,084
10,787
77,787
0
W
Danzaburou
XxELBOSSTExX
Danzaburou
25,264
10,459
1,541
8,716
28,742
9,623
1,328
13,062
15,680
0
74,122
L
24,906
970
508
4,073
22,551
8,463
443
6,926
15,380
65,404
0
L
12,583
513
2,000
18,666
43,470
39,200
0
19,144
23,393
41,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
45,360
234
Minions Killed
255
5
Camps Cleared
13
1,170,642
Distance Traveled
1,169,161
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,733
684
105
5
2
348,262
5
W
King Arthur
14,238
619
47
2
0
400,662
2
W
Poseidon
16,121
701
111
5
2
396,904
0
W
Danzaburou
15,637
680
76
3
3
373,076
1
L
Nox
15,529
675
95
4
9
413,908
5
L
Artio
14,098
613
55
2
2
406,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role