Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Baoxo
Susano
Level 125
God Stats
23W - 14L
1,583 SR
Queue Stats
37W - 30L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
DevilMire
Baron Samedi
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Athena
Athena
Yukiimei
Athena
Level 88
God Stats
16W - 15L
1,566 SR
Queue Stats
137W - 112L
1,581 Elo+
Party 2
King Arthur
King Arthur
lDrakenn
King Arthur
Level 44
God Stats
5W - 7L
1,451 SR
Queue Stats
97W - 76L
1,545 Elo+
Party 2
Team Averages
Level 99
1,520 SR
1,520 Elo+

VS

Team Averages
Level 89
1,580 SR
1,495 Elo+
Khepri
Khepri
HealMain
Khepri
Level 60
God Stats
3W - 8L
1,573 SR
Queue Stats
190W - 151L
1,515 Elo+
Party 1
Izanami
Izanami
LumiDC
Izanami
Level 122
God Stats
14W - 9L
1,630 SR
Queue Stats
161W - 152L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Quanta43
Cthulhu
Level 16
God Stats
0W - 1L
1,790 SR
Queue Stats
3W - 3L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
Sumner12
Ah Puch
Level 142
God Stats
5W - 7L
1,442 SR
Queue Stats
611W - 564L
1,490 Elo+
Party 1
Serqet
Serqet
Westutto
Serqet
Level 103
God Stats
12W - 22L
1,465 SR
Queue Stats
230W - 215L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
10 / 0 / 5
10,894
641
16,373
12,650
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Baoxo
Susano
15
4 / 1 / 5
9,202
541
10,404
12,543
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DevilMire
Baron Samedi
12
3 / 3 / 5
8,269
486
6,842
9,113
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Yukiimei
Athena
12
1 / 1 / 8
8,284
487
2,325
11,477
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
lDrakenn
King Arthur
17
9 / 0 / 2
10,553
621
14,789
13,076
8,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HealMain
Khepri
11
1 / 4 / 2
7,076
416
2,966
12,938
9,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
LumiDC
Izanami
12
0 / 7 / 1
7,330
431
7,689
11,072
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Quanta43
Cthulhu
12
0 / 5 / 0
7,068
416
5,592
15,028
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Sumner12
Ah Puch
13
1 / 6 / 3
7,955
468
10,058
12,766
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Westutto
Serqet
12
3 / 5 / 2
7,537
443
6,439
11,505
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
27
Kills
5
5
Deaths
27
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
0
5
12.5
W
Susano
Baoxo
Susano
4
1
5
6.5
W
Baron Samedi
DevilMire
Baron Samedi
3
3
5
1.83
L
Khepri
HealMain
Khepri
1
4
2
0.5
L
Izanami
LumiDC
Izanami
0
7
1
0.07
L
Cthulhu
Quanta43
Cthulhu
0
5
0
0
L
Ah Puch
Sumner12
Ah Puch
1
6
3
0.42
L
Serqet
Westutto
Serqet
3
5
2
0.8
W
Athena
Yukiimei
Athena
1
1
8
5
W
King Arthur
lDrakenn
King Arthur
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,733
Damage
32,744
58,859
Taken
63,309
29,742
Mitigated
30,800
19,960
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,373
10,104
0
8,326
12,650
4,457
2,372
2,807
9,757
0
89,077
W
Susano
Baoxo
Susano
10,404
2,230
0
5,140
12,543
4,528
0
4,374
7,957
0
59,721
W
Baron Samedi
DevilMire
Baron Samedi
6,842
241
428
2,791
9,113
3,818
100
4,224
4,749
35,516
0
L
Khepri
HealMain
Khepri
2,966
201
814
1,664
12,938
9,151
0
2,618
10,194
14,666
0
L
Izanami
LumiDC
Izanami
7,689
4,073
100
2,369
11,072
3,394
753
1,485
9,560
0
56,499
L
Cthulhu
Quanta43
Cthulhu
5,592
66
0
3,644
15,028
11,768
587
1,867
13,137
31,094
0
L
Ah Puch
Sumner12
Ah Puch
10,058
456
0
2,771
12,766
3,350
87
1,114
11,492
60,702
0
L
Serqet
Westutto
Serqet
6,439
2,094
0
2,862
11,505
3,137
0
3,478
7,809
0
40,457
W
Athena
Yukiimei
Athena
2,325
698
0
1,787
11,477
8,736
428
1,631
9,821
19,971
0
W
King Arthur
lDrakenn
King Arthur
14,789
1,779
0
1,488
13,076
8,203
310
5,157
7,299
10,402
62,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,202
Gold Earned
36,966
472
Minions Killed
367
0
Camps Cleared
0
1,755,415
Distance Traveled
1,554,302
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,894
641
141
8
0
337,436
0
W
Susano
9,202
541
88
5
0
369,733
5
W
Baron Samedi
8,269
486
84
5
0
320,800
1
L
Khepri
7,076
416
18
1
0
337,766
4
L
Izanami
7,330
431
101
6
0
277,698
4
L
Cthulhu
7,068
416
69
4
0
271,434
1
L
Ah Puch
7,955
468
112
7
0
302,959
7
L
Serqet
7,537
443
67
4
0
364,445
2
W
Athena
8,284
487
33
2
0
377,043
7
W
King Arthur
10,553
621
126
7
0
350,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role