Player Matchup

Vamana
Vamana
Lance Left
Vamana
Level 126
God Stats
5W - 4L
1,466 SR
Queue Stats
316W - 287L
1,460 Elo+
Party 1
Hercules
Hercules
LeonardoSC1710
Hercules
Level 141
God Stats
17W - 22L
1,451 SR
Queue Stats
816W - 812L
1,461 Elo+
Party 2
Janus
Janus
RobsonSC157
Janus
Level 126
God Stats
13W - 6L
1,587 SR
Queue Stats
695W - 673L
1,477 Elo+
Party 2
Apollo
Apollo
xxSilverswarmxx
Apollo
Level 107
God Stats
1W - 2L
1,239 SR
Queue Stats
512W - 465L
1,464 Elo+
Party 1
Skadi
Skadi
zF4k3R
Skadi
Level 121
God Stats
10W - 17L
1,384 SR
Queue Stats
385W - 398L
1,402 Elo+
Party 2
Team Averages
Level 124
1,425 SR
1,453 Elo+

VS

Team Averages
Level 108
1,441 SR
1,470 Elo+
Nike
Nike
DrtyMcGrty
Nike
Level 104
God Stats
2W - 1L
1,809 SR
Queue Stats
71W - 56L
1,495 Elo+
Solo
Atlas
Atlas
WhytePython
Atlas
Level 95
God Stats
0W - 4L
1,159 SR
Queue Stats
39W - 35L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
ZOMBI3 MOUNTAIN
Kukulkan
Level 102
God Stats
1W - 3L
1,320 SR
Queue Stats
197W - 185L
1,493 Elo+
Party 3
Neith
Neith
brightredbeardo
Neith
Level 125
God Stats
13W - 16L
1,456 SR
Queue Stats
756W - 737L
1,513 Elo+
Solo
Janus
Janus
xTherealcsmithx
Janus
Level 116
God Stats
1W - 2L
1,460 SR
Queue Stats
183W - 187L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lance Left
Vamana
13
3 / 0 / 1
7,500
577
5,929
7,060
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
10
2 / 0 / 3
6,591
507
4,087
7,414
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 1 / 3
6,551
504
1,957
6,169
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 1
6,993
538
4,028
7,249
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
zF4k3R
Skadi
13
3 / 2 / 1
7,148
550
2,501
9,243
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,283
406
2,727
5,101
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,329
487
2,051
5,209
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
11
1 / 2 / 1
6,910
532
6,141
6,103
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 0
6,840
526
5,566
8,628
2,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 2 / 1
6,277
483
4,118
6,974
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Vamana
Lance Left
Vamana
3
0
1
3.5
W
Hercules
2
0
3
3.5
W
0
1
3
1.5
L
0
1
0
0
L
Kukulkan
1
2
1
0.75
L
3
3
0
1
L
0
2
1
0.25
W
2
1
1
2.5
W
Skadi
zF4k3R
Skadi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
20,603
37,135
Taken
32,015
17,245
Mitigated
12,726
12,285
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,727
230
0
901
5,101
3,066
0
0
4,774
2,210
15,284
W
Vamana
Lance Left
Vamana
5,929
2,266
0
3,960
7,060
5,403
1,661
1,368
5,292
0
40,523
W
Hercules
4,087
715
108
1,580
7,414
4,506
0
3,353
3,973
0
13,774
W
1,957
247
0
500
6,169
2,120
52
3,699
2,226
44,872
0
L
2,051
1,042
0
607
5,209
2,976
324
0
5,209
18,469
0
L
Kukulkan
6,141
1,001
0
1,080
6,103
2,326
0
847
5,172
41,549
0
L
5,566
2,601
0
2,769
8,628
2,510
16
94
8,358
0
49,228
L
4,118
429
0
3,108
6,974
1,848
90
1,110
5,864
34,976
0
W
4,028
1,779
0
2,505
7,249
2,358
0
1,500
5,749
0
45,789
W
Skadi
zF4k3R
Skadi
2,501
859
0
3,632
9,243
2,858
0
2,661
6,480
0
41,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
31,639
388
Minions Killed
343
0
Camps Cleared
0
1,311,783
Distance Traveled
1,150,466
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,283
406
40
3
0
169,505
4
W
Vamana
7,500
577
95
7
0
277,131
1
W
Hercules
6,591
507
29
2
0
279,437
4
W
Janus
6,551
504
86
7
0
256,845
4
L
Atlas
6,329
487
43
3
0
229,480
5
L
Kukulkan
6,910
532
87
7
0
244,176
5
L
Neith
6,840
526
90
7
0
242,131
2
L
Janus
6,277
483
83
6
0
265,174
3
W
Apollo
6,993
538
87
7
0
242,092
3
W
Skadi
7,148
550
91
7
0
256,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role