Player Matchup

Chaac
Chaac
Cudi_DaKid
Chaac
Level 34
God Stats
17W - 27L
1,347 SR
Queue Stats
47W - 63L
1,264 Elo+
Party 1
Chronos
Chronos
JayKai7
Chronos
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 115L
1,420 Elo+
Solo
Artemis
Artemis
Kovu_TheKid
Artemis
Level 36
God Stats
2W - 5L
1,223 SR
Queue Stats
57W - 72L
1,276 Elo+
Party 1
Neith
Neith
Shoot_Face801
Neith
Level 23
God Stats
0W - 7L
1,082 SR
Queue Stats
7W - 9L
1,386 Elo+
Party 1
Olorun
Olorun
xXasylumkidXx
Olorun
Level 28
God Stats
0W - 3L
1,232 SR
Queue Stats
44W - 52L
1,308 Elo+
Party 1
Team Averages
Level 41
1,277 SR
1,331 Elo+

VS

Team Averages
Level 75
1,543 SR
1,444 Elo+
Nemesis
Nemesis
Crikish
Nemesis
Level 6
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 2
Sol
Sol
FireLordDrippy
Sol
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 217L
1,389 Elo+
Solo
Artemis
Artemis
IBlack_Widow-_I
Artemis
Level 112
God Stats
4W - 6L
1,383 SR
Queue Stats
228W - 235L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
gamalielito1
Nu Wa
Level 82
God Stats
11W - 8L
1,581 SR
Queue Stats
159W - 144L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lDeath_Lilithl
Morgan Le Fay
Level 108
God Stats
3W - 4L
1,544 SR
Queue Stats
216W - 189L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 6 / 0
4,438
403
1,467
7,695
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
JayKai7
Chronos
11
3 / 5 / 0
6,629
603
5,042
9,497
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Kovu_TheKid
Artemis
6
0 / 6 / 1
4,150
377
3,302
5,910
1,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 4 / 0
5,012
456
3,308
6,539
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 1
5,058
460
1,933
6,958
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crikish
Nemesis
11
3 / 0 / 2
6,180
562
3,170
5,598
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
8 / 2 / 6
6,877
625
8,279
8,159
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 0 / 4
6,540
595
4,468
5,218
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
7 / 1 / 3
6,815
620
9,539
5,525
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
lDeath_Lilithl
Morgan Le Fay
10
4 / 1 / 2
6,173
561
3,687
5,494
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
27
27
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Crikish
Nemesis
3
0
2
4
L
Chaac
0
6
0
0
W
8
2
6
5.5
W
5
0
4
7
L
Chronos
JayKai7
Chronos
3
5
0
0.6
L
Artemis
Kovu_TheKid
Artemis
0
6
1
0.08
L
1
4
0
0.25
W
7
1
3
8.5
W
Morgan Le Fay
lDeath_Lilithl
Morgan Le Fay
4
1
2
5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,052
Damage
29,143
36,599
Taken
29,994
9,492
Mitigated
9,612
6,843
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Crikish
Nemesis
3,170
1,633
0
2,250
5,598
1,877
0
1,019
4,483
0
29,318
L
Chaac
1,467
274
0
1,588
7,695
2,602
0
2,955
4,526
0
13,914
W
8,279
2,675
343
4,570
8,159
2,103
585
808
7,343
33,941
0
W
4,468
1,705
0
1,240
5,218
2,105
549
182
5,024
0
32,935
L
Chronos
JayKai7
Chronos
5,042
955
0
2,233
9,497
2,400
0
4,934
4,201
28,815
0
L
Artemis
Kovu_TheKid
Artemis
3,302
1,957
0
417
5,910
1,442
0
4,262
1,582
0
8,220
L
3,308
983
0
1,394
6,539
1,676
0
3,146
3,329
0
15,217
W
9,539
2,418
0
250
5,525
1,697
2,141
2,412
3,033
32,577
0
W
Morgan Le Fay
lDeath_Lilithl
Morgan Le Fay
3,687
411
0
1,590
5,494
1,830
564
2,152
3,136
23,281
0
L
1,933
846
50
1,161
6,958
1,372
0
5,302
1,456
17,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
32,585
182
Minions Killed
298
0
Camps Cleared
0
890,689
Distance Traveled
977,342
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,180
562
69
6
0
213,984
1
L
Chaac
4,438
403
32
3
0
183,926
0
W
Sol
6,877
625
62
6
0
184,503
0
W
Artemis
6,540
595
63
6
0
192,149
0
L
Chronos
6,629
603
70
6
0
196,466
0
L
Artemis
4,150
377
9
1
0
154,888
3
L
Neith
5,012
456
28
3
0
187,082
0
W
Nu Wa
6,815
620
50
5
0
175,597
0
W
Morgan Le Fay
6,173
561
54
5
0
211,109
0
L
Olorun
5,058
460
43
4
0
168,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role