Player Matchup

Sol
Sol
GunnerArt
Sol
Level 85
God Stats
37W - 24L
1,590 SR
Queue Stats
264W - 206L
1,384 Elo+
Party 1
Apollo
Apollo
millox84
Apollo
Level 121
God Stats
2W - 5L
1,205 SR
Queue Stats
209W - 259L
1,295 Elo+
Solo
Atlas
Atlas
o-Edwin-o
Atlas
Level 105
God Stats
8W - 9L
1,460 SR
Queue Stats
281W - 225L
1,394 Elo+
Party 1
Team Averages
Level 104
1,419 SR
1,358 Elo+

VS

Team Averages
Level 83
1,546 SR
1,384 Elo+
Gilgamesh
Gilgamesh
Seouljaaa
Gilgamesh
Level 103
God Stats
1W - 1L
1,564 SR
Queue Stats
123W - 135L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
XertZFreeZe
Baron Samedi
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 38L
1,346 Elo+
Solo
Cupid
Cupid
singehein
Cupid
Level 89
God Stats
1W - 4L
1,574 SR
Queue Stats
20W - 26L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
13,861
660
17,731
12,396
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
millox84
Apollo
16
2 / 3 / 8
12,548
598
8,114
15,746
5,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
o-Edwin-o
Atlas
19
8 / 1 / 7
13,853
660
17,678
16,854
8,227
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Seouljaaa
Gilgamesh
15
1 / 3 / 3
11,563
551
11,743
20,765
16,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
XertZFreeZe
Baron Samedi
17
2 / 5 / 2
12,719
606
14,481
19,047
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
singehein
Cupid
14
2 / 8 / 2
11,492
547
10,920
18,663
6,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
5
5
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Gilgamesh
Seouljaaa
Gilgamesh
1
3
3
0.83
L
Baron Samedi
XertZFreeZe
Baron Samedi
2
5
2
0.6
W
Apollo
millox84
Apollo
2
3
8
2
W
Atlas
o-Edwin-o
Atlas
8
1
7
11.5
L
Cupid
singehein
Cupid
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,523
Damage
37,144
44,996
Taken
58,475
17,882
Mitigated
30,736
15,541
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,731
5,654
585
4,289
12,396
4,120
3,001
3,741
8,410
74,674
0
L
Gilgamesh
Seouljaaa
Gilgamesh
11,743
2,023
0
4,792
20,765
16,058
448
12,013
8,752
1,276
47,116
L
Baron Samedi
XertZFreeZe
Baron Samedi
14,481
580
1,690
6,329
19,047
8,546
213
13,265
5,782
52,525
0
W
Apollo
millox84
Apollo
8,114
5,575
372
7,537
15,746
5,535
504
4,741
10,734
0
36,338
W
Atlas
o-Edwin-o
Atlas
17,678
2,979
0
2,758
16,854
8,227
195
7,007
9,635
48,940
0
L
Cupid
singehein
Cupid
10,920
4,685
1,577
5,024
18,663
6,132
1,793
11,450
7,213
0
53,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
35,774
239
Minions Killed
243
9
Camps Cleared
8
1,058,850
Distance Traveled
1,065,549
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,861
660
124
6
2
318,265
1
L
Gilgamesh
11,563
551
62
3
6
408,080
7
L
Baron Samedi
12,719
606
110
5
1
324,320
0
W
Apollo
12,548
598
63
3
3
343,478
0
W
Atlas
13,853
660
52
2
4
397,107
0
L
Cupid
11,492
547
71
3
1
333,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role