Player Matchup

Thor
Thor
BooUS
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 1
Cerberus
Cerberus
CallMeDaddy117
Cerberus
Level 104
God Stats
2W - 2L
1,547 SR
Queue Stats
98W - 99L
1,436 Elo+
Solo
Cupid
Cupid
DRE-SKULL19
Cupid
Level 123
God Stats
5W - 1L
1,747 SR
Queue Stats
463W - 474L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Mmmkkayy
Nu Wa
Level 107
God Stats
98W - 88L
1,587 SR
Queue Stats
381W - 352L
1,457 Elo+
Solo
Medusa
Medusa
TricupidBrute27
Medusa
Level 99
God Stats
3W - 0L
1,781 SR
Queue Stats
8W - 12L
1,505 Elo+
Party 1
Team Averages
Level 100
1,632 SR
1,469 Elo+

VS

Team Averages
Level 125
1,486 SR
1,453 Elo+
Poseidon
Poseidon
AssassinX800X
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 292L
1,478 Elo+
Party 2
Sobek
Sobek
Chernobek
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,413 Elo+
Solo
Charybdis
Charybdis
Madn3ss422
Charybdis
Level 158
God Stats
1W - 1L
1,393 SR
Queue Stats
61W - 74L
1,419 Elo+
Solo
Pele
Pele
Wacko75
Pele
Level 105
God Stats
27W - 21L
1,503 SR
Queue Stats
335W - 323L
1,469 Elo+
Party 2
Sol
Sol
XxSCARFACEXLxX
Sol
Level 109
God Stats
0W - 2L
1,534 SR
Queue Stats
75W - 68L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BooUS
Thor
11
5 / 0 / 3
6,592
659
5,348
5,552
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
8
0 / 0 / 5
5,394
539
1,839
6,870
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,478
548
1,886
6,554
2,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Mmmkkayy
Nu Wa
12
4 / 0 / 4
6,710
671
5,538
2,927
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
5 / 0 / 0
6,157
616
5,147
2,688
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AssassinX800X
Poseidon
8
0 / 5 / 0
4,901
490
1,758
5,713
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Chernobek
Sobek
7
0 / 1 / 0
4,856
486
1,355
5,643
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Madn3ss422
Charybdis
7
0 / 5 / 0
4,566
457
1,866
6,937
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Wacko75
Pele
8
0 / 2 / 0
4,920
492
2,605
5,841
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 0
6,441
644
5,184
5,830
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
3
3
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AssassinX800X
Poseidon
0
5
0
0
W
Thor
BooUS
Thor
5
0
3
6.5
W
Cerberus
0
0
5
2.5
L
Sobek
Chernobek
Sobek
0
1
0
0
W
1
3
1
0.5
L
Charybdis
Madn3ss422
Charybdis
0
5
0
0
W
Nu Wa
Mmmkkayy
Nu Wa
4
0
4
6
W
5
0
0
5
L
Pele
Wacko75
Pele
0
2
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
12,768
24,591
Taken
29,964
10,664
Mitigated
8,583
8,537
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AssassinX800X
Poseidon
1,758
607
0
247
5,713
1,201
0
3,050
2,663
32,273
0
W
Thor
BooUS
Thor
5,348
1,448
0
1,401
5,552
2,208
0
342
5,210
0
42,665
W
Cerberus
1,839
58
169
2,186
6,870
3,900
0
1,486
5,384
18,517
0
L
Sobek
Chernobek
Sobek
1,355
63
0
1,787
5,643
2,718
0
1,249
4,394
11,759
0
W
1,886
640
185
2,324
6,554
2,801
0
4,155
2,399
0
22,215
L
Charybdis
Madn3ss422
Charybdis
1,866
1,222
0
1,746
6,937
1,248
521
794
6,143
0
24,024
W
Nu Wa
Mmmkkayy
Nu Wa
5,538
1,896
0
1,402
2,927
814
636
1,162
1,765
35,038
0
W
5,147
1,856
0
870
2,688
941
224
624
2,064
0
38,626
L
Pele
Wacko75
Pele
2,605
853
0
2,092
5,841
1,434
0
1,937
3,871
0
24,102
L
5,184
2,356
0
2,302
5,830
1,982
1,360
347
5,274
31,016
4,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
25,684
301
Minions Killed
271
0
Camps Cleared
0
1,002,235
Distance Traveled
954,805
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,901
490
69
7
0
181,074
1
W
Thor
6,592
659
71
7
0
227,239
2
W
Cerberus
5,394
539
48
5
0
191,525
2
L
Sobek
4,856
486
18
2
0
212,000
2
W
Cupid
5,478
548
48
5
0
185,265
1
L
Charybdis
4,566
457
48
5
0
160,079
2
W
Nu Wa
6,710
671
59
6
0
200,677
2
W
Medusa
6,157
616
75
8
0
197,529
1
L
Pele
4,920
492
55
6
0
212,304
3
L
Sol
6,441
644
81
8
0
189,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role