Player Matchup

Scylla
Scylla
Brewpacabra
Scylla
Level 156
God Stats
2W - 4L
1,528 SR
Queue Stats
353W - 324L
1,615 Elo+
Party 4
Zhong Kui
Zhong Kui
Jabr0nie
Zhong Kui
Level 49
God Stats
1W - 3L
1,556 SR
Queue Stats
214W - 177L
1,540 Elo+
Party 4
Khepri
Khepri
Keklypuzz
Khepri
Level 24
God Stats
8W - 15L
1,488 SR
Queue Stats
33W - 40L
1,484 Elo+
Party 2
Izanami
Izanami
MaliciousBagel
Izanami
Level 46
God Stats
6W - 2L
1,573 SR
Queue Stats
109W - 101L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
keelannh
Cliodhna
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,283 Elo+
Solo
Team Averages
Level 63
1,529 SR
1,492 Elo+

VS

Team Averages
Level 70
1,567 SR
1,597 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DannleI
Ganesha
Level 107
God Stats
1W - 2L
1,813 SR
Queue Stats
35W - 18L
1,742 Elo+
Party 1
Thor
Thor
LegendaryProd
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
Macfool
Cthulhu
Level 28
God Stats
3W - 2L
1,304 SR
Queue Stats
132W - 110L
1,554 Elo+
Party 3
Geb
Geb
Tartuk
Geb
Level 78
God Stats
4W - 2L
1,718 SR
Queue Stats
216W - 186L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 7 / 0
9,720
540
6,512
11,322
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Jabr0nie
Zhong Kui
16
3 / 5 / 0
10,078
560
11,955
17,282
10,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Keklypuzz
Khepri
11
0 / 4 / 5
7,670
426
3,118
12,592
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 4 / 1
9,715
540
11,876
14,943
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
keelannh
Cliodhna
10
0 / 7 / 3
7,101
395
3,791
13,136
4,625
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 3 / 1
9,390
522
5,852
11,030
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
DannleI
Ganesha
19
7 / 2 / 16
11,799
656
19,349
12,601
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 5 / 5
10,408
578
12,484
16,668
6,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Macfool
Cthulhu
17
3 / 2 / 2
10,096
561
5,685
11,001
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Geb
Tartuk
Geb
15
6 / 0 / 8
9,397
522
6,733
10,636
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
12
Kills
27
27
Deaths
12
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
1
1.17
L
Scylla
3
7
0
0.43
W
Ganesha
DannleI
Ganesha
7
2
16
7.5
L
Zhong Kui
Jabr0nie
Zhong Kui
3
5
0
0.6
L
Khepri
Keklypuzz
Khepri
0
4
5
0.63
W
8
5
5
2.1
W
Cthulhu
Macfool
Cthulhu
3
2
2
2
L
6
4
1
1.63
W
Geb
Tartuk
Geb
6
0
8
10
L
Cliodhna
keelannh
Cliodhna
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,252
Damage
50,103
69,275
Taken
61,936
34,600
Mitigated
33,988
14,814
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,852
1,708
0
3,873
11,030
3,287
3,725
1,630
9,400
0
77,096
L
Scylla
6,512
244
0
750
11,322
3,200
0
5,603
5,388
72,929
0
W
Ganesha
DannleI
Ganesha
19,349
1,967
0
1,715
12,601
6,451
192
4,824
7,777
88,162
0
L
Zhong Kui
Jabr0nie
Zhong Kui
11,955
2,815
0
8,208
17,282
10,495
270
9,488
7,073
78,326
0
L
Khepri
Keklypuzz
Khepri
3,118
246
0
1,529
12,592
12,073
0
5,448
6,843
11,223
0
W
12,484
4,413
0
4,086
16,668
6,197
0
4,852
11,816
0
61,515
W
Cthulhu
Macfool
Cthulhu
5,685
439
0
1,804
11,001
10,379
0
7,016
3,985
57,132
0
L
11,876
8,973
0
2,567
14,943
4,207
0
6,255
8,590
0
65,786
W
Geb
Tartuk
Geb
6,733
970
0
1,866
10,636
7,674
0
3,451
7,185
19,868
0
L
Cliodhna
keelannh
Cliodhna
3,791
503
0
1,760
13,136
4,625
0
3,409
9,614
0
31,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
51,090
501
Minions Killed
549
0
Camps Cleared
0
1,508,120
Distance Traveled
1,769,201
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,390
522
130
7
0
305,208
7
L
Scylla
9,720
540
127
7
0
334,543
5
W
Ganesha
11,799
656
117
7
0
369,202
1
L
Zhong Kui
10,078
560
151
8
0
263,444
4
L
Khepri
7,670
426
20
1
0
333,729
3
W
Thor
10,408
578
111
6
0
334,243
1
W
Cthulhu
10,096
561
147
8
0
378,172
3
L
Izanami
9,715
540
145
8
0
304,835
3
W
Geb
9,397
522
44
2
0
382,376
4
L
Cliodhna
7,101
395
58
3
0
271,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role