Player Matchup

Chang'e
Chang'e
Infinity Thane
Chang'e
Level 157
God Stats
0W - 6L
1,366 SR
Queue Stats
67W - 85L
1,471 Elo+
Party 2
Cerberus
Cerberus
LONEWOLF0691990
Cerberus
Level 98
God Stats
1W - 2L
1,490 SR
Queue Stats
8W - 17L
1,332 Elo+
Party 2
Vamana
Vamana
Sage of Toads
Vamana
Level 124
God Stats
0W - 1L
1,794 SR
Queue Stats
12W - 21L
1,415 Elo+
Party 2
Artemis
Artemis
TidalSplash5704
Artemis
Level 137
God Stats
3W - 3L
1,948 SR
Queue Stats
49W - 65L
1,409 Elo+
Solo
Zeus
Zeus
YaBoiBlake666
Zeus
Level 81
God Stats
1W - 1L
1,474 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 119
1,614 SR
1,425 Elo+

VS

Team Averages
Level 78
1,539 SR
1,407 Elo+
Charybdis
Charybdis
BlacktidesTV
Charybdis
Level 55
God Stats
3W - 5L
1,629 SR
Queue Stats
37W - 55L
1,362 Elo+
Party 1
Persephone
Persephone
Bockyyy
Persephone
Level 49
God Stats
54W - 69L
1,460 SR
Queue Stats
81W - 108L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
MorgothThePrime
Baron Samedi
Level 145
God Stats
33W - 15L
1,581 SR
Queue Stats
277W - 258L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
PineyBones
Erlang Shen
Level 56
God Stats
2W - 2L
1,503 SR
Queue Stats
45W - 55L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
zeemunny
Ne Zha
Level 84
God Stats
9W - 11L
1,524 SR
Queue Stats
128W - 131L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,043
619
8,528
13,266
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
1 / 5 / 5
8,625
663
6,443
26,543
25,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 4 / 4
7,696
592
5,358
15,274
14,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 4
8,906
685
13,291
11,553
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 7 / 3
8,755
673
14,648
10,252
4,250
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlacktidesTV
Charybdis
17
8 / 1 / 8
10,661
820
17,335
13,030
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Bockyyy
Persephone
16
4 / 0 / 8
10,409
801
19,945
10,415
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MorgothThePrime
Baron Samedi
16
2 / 0 / 15
9,463
728
14,273
10,234
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
PineyBones
Erlang Shen
17
5 / 2 / 9
9,865
759
8,733
13,407
8,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
zeemunny
Ne Zha
15
2 / 4 / 14
9,282
714
9,569
12,957
8,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
7
Kills
21
21
Deaths
7
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlacktidesTV
Charybdis
8
1
8
12
W
Persephone
Bockyyy
Persephone
4
0
8
8
L
1
3
3
0.83
L
Cerberus
1
5
5
0.7
W
Baron Samedi
MorgothThePrime
Baron Samedi
2
0
15
9.5
W
Erlang Shen
PineyBones
Erlang Shen
5
2
9
4.75
L
0
4
4
0.5
L
2
2
4
2
L
3
7
3
0.64
W
Ne Zha
zeemunny
Ne Zha
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,268
Damage
69,855
76,888
Taken
60,043
53,509
Mitigated
35,018
27,914
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlacktidesTV
Charybdis
17,335
8,276
0
5,850
13,030
4,519
697
8,543
4,327
0
44,860
W
Persephone
Bockyyy
Persephone
19,945
1,425
102
2,826
10,415
3,520
0
5,000
5,361
53,528
0
L
8,528
451
2,488
4,138
13,266
4,431
23
3,649
9,383
28,586
0
L
Cerberus
6,443
341
910
10,833
26,543
25,659
0
7,977
18,128
22,129
0
W
Baron Samedi
MorgothThePrime
Baron Samedi
14,273
972
4,353
5,793
10,234
9,983
253
5,625
4,449
32,936
0
W
Erlang Shen
PineyBones
Erlang Shen
8,733
4,103
0
3,147
13,407
8,710
48
5,761
7,433
0
27,272
L
5,358
612
1,030
6,309
15,274
14,497
38
7,520
7,191
0
21,704
L
13,291
3,257
0
1,115
11,553
4,672
1,414
7,207
4,161
0
45,668
L
14,648
767
790
301
10,252
4,250
0
6,305
3,807
22,324
0
W
Ne Zha
zeemunny
Ne Zha
9,569
2,145
0
1,474
12,957
8,286
254
4,243
8,530
0
23,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
49,680
278
Minions Killed
289
4
Camps Cleared
10
1,180,031
Distance Traveled
1,262,356
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,661
820
76
6
2
243,204
0
W
Persephone
10,409
801
96
7
1
249,313
1
L
Chang'e
8,043
619
61
5
1
249,183
0
L
Cerberus
8,625
663
58
4
0
236,147
4
W
Baron Samedi
9,463
728
34
3
3
245,335
2
W
Erlang Shen
9,865
759
50
4
2
264,696
0
L
Vamana
7,696
592
37
3
1
244,393
3
L
Artemis
8,906
685
102
8
2
236,308
1
L
Zeus
8,755
673
20
2
0
214,000
2
W
Ne Zha
9,282
714
33
3
2
259,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role