Player Matchup

Skadi
Skadi
Axise
Skadi
Level 94
God Stats
3W - 3L
1,577 SR
Queue Stats
60W - 72L
1,361 Elo+
Party 2
Janus
Janus
DanTheMan1603
Janus
Level 41
God Stats
3W - 12L
1,468 SR
Queue Stats
131W - 171L
1,342 Elo+
Party 1
Athena
Athena
Illuminloli
Athena
Level 50
God Stats
10W - 11L
1,143 SR
Queue Stats
11W - 11L
1,152 Elo+
Party 2
Odin
Odin
Naesam
Odin
Level 30
God Stats
2W - 7L
1,291 SR
Queue Stats
95W - 122L
1,385 Elo+
Party 1
Bastet
Bastet
wtfchuckie
Bastet
Level 81
God Stats
37W - 54L
1,389 SR
Queue Stats
146W - 213L
1,325 Elo+
Solo
Team Averages
Level 59
1,374 SR
1,313 Elo+

VS

Team Averages
Level 107
1,443 SR
1,437 Elo+
Ra
Ra
Arztheo
Ra
Level 108
God Stats
1W - 0L
1,303 SR
Queue Stats
12W - 17L
1,390 Elo+
Party 3
Mulan
Mulan
BornCorrupted
Mulan
Level 116
God Stats
4W - 4L
1,460 SR
Queue Stats
33W - 28L
1,525 Elo+
Party 3
Ao Kuang
Ao Kuang
Cetaurefie
Ao Kuang
Level 93
God Stats
11W - 4L
1,642 SR
Queue Stats
36W - 31L
1,528 Elo+
Party 3
Medusa
Medusa
Yefk
Medusa
Level 142
God Stats
4W - 3L
1,513 SR
Queue Stats
83W - 89L
1,411 Elo+
Solo
Sobek
Sobek
jtbrumback86
Sobek
Level 78
God Stats
1W - 0L
1,298 SR
Queue Stats
5W - 7L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Axise
Skadi
11
0 / 2 / 2
6,637
442
7,498
8,418
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 0
7,540
503
6,297
8,345
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
11
0 / 0 / 2
6,809
454
1,844
4,592
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Naesam
Odin
12
4 / 4 / 0
7,851
523
7,510
11,526
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
wtfchuckie
Bastet
11
1 / 6 / 3
7,118
475
5,621
11,640
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,266
551
3,695
6,010
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 8
8,584
572
11,249
14,770
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Cetaurefie
Ao Kuang
16
10 / 1 / 2
9,550
637
7,233
12,116
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Yefk
Medusa
13
1 / 2 / 1
7,806
520
5,997
9,009
3,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 3
6,465
431
2,580
12,101
10,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
16
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Skadi
Axise
Skadi
0
2
2
0.5
W
2
3
8
2
W
Ao Kuang
Cetaurefie
Ao Kuang
10
1
2
11
L
3
4
0
0.75
L
Athena
0
0
2
1
L
Odin
Naesam
Odin
4
4
0
1
W
Medusa
Yefk
Medusa
1
2
1
0.75
W
0
2
3
0.75
L
Bastet
wtfchuckie
Bastet
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
30,754
44,521
Taken
54,006
17,902
Mitigated
32,056
13,011
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,695
157
1,308
2,443
6,010
2,209
890
1,989
3,767
39,945
0
L
Skadi
Axise
Skadi
7,498
3,209
0
2,596
8,418
2,622
0
1,538
6,798
0
51,376
W
11,249
821
0
4,207
14,770
11,085
453
1,074
13,126
3,417
38,328
W
Ao Kuang
Cetaurefie
Ao Kuang
7,233
2,333
0
5,523
12,116
4,735
1,077
801
11,168
56,128
0
L
6,297
161
0
1,850
8,345
2,683
0
4,708
3,377
39,302
0
L
Athena
1,844
628
1,469
1,500
4,592
2,494
273
1,425
3,167
12,819
0
L
Odin
Naesam
Odin
7,510
2,186
0
1,896
11,526
6,007
304
3,514
7,458
2,683
33,207
W
Medusa
Yefk
Medusa
5,997
1,921
0
2,330
9,009
3,315
1,620
1,232
7,708
0
59,028
W
2,580
312
0
919
12,101
10,712
182
3,395
8,496
15,193
0
L
Bastet
wtfchuckie
Bastet
5,621
759
0
3,700
11,640
4,096
75
3,055
8,267
0
35,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
40,671
349
Minions Killed
407
0
Camps Cleared
0
1,497,139
Distance Traveled
1,517,605
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,266
551
72
5
0
339,266
5
L
Skadi
6,637
442
103
7
0
297,649
1
W
Mulan
8,584
572
80
5
0
265,703
5
W
Ao Kuang
9,550
637
116
8
0
330,027
2
L
Janus
7,540
503
87
6
0
277,333
8
L
Athena
6,809
454
19
1
0
314,158
9
L
Odin
7,851
523
67
4
0
298,692
4
W
Medusa
7,806
520
118
8
0
295,449
3
W
Sobek
6,465
431
21
1
0
287,160
2
L
Bastet
7,118
475
73
5
0
309,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role