Player Matchup

Sylvanus
Sylvanus
Ayydriiuhhnn
Sylvanus
Level 108
God Stats
5W - 1L
1,841 SR
Queue Stats
54W - 29L
1,666 Elo+
Party 2
Bastet
Bastet
Blueguys
Bastet
Level 125
God Stats
5W - 0L
1,999 SR
Queue Stats
115W - 81L
1,668 Elo+
Party 2
Sol
Sol
LeBunni
Sol
Level 126
God Stats
7W - 2L
1,861 SR
Queue Stats
88W - 51L
1,726 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nedtel
Cu Chulainn
Level 129
God Stats
14W - 7L
1,718 SR
Queue Stats
85W - 50L
1,719 Elo+
Party 2
Hou Yi
Hou Yi
SkillzDatKilllz
Hou Yi
Level 148
God Stats
10W - 6L
1,639 SR
Queue Stats
42W - 48L
1,584 Elo+
Solo
Team Averages
Level 127
1,812 SR
1,673 Elo+

VS

Team Averages
Level 103
1,669 SR
1,624 Elo+
Atlas
Atlas
 
Atlas
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
TastyHam69
Hachiman
Level 88
God Stats
7W - 4L
1,752 SR
Queue Stats
204W - 124L
1,680 Elo+
Party 1
Apollo
Apollo
bigsupportguy
Apollo
Level 126
God Stats
1W - 1L
1,573 SR
Queue Stats
213W - 147L
1,685 Elo+
Party 1
Sol
Sol
kinghobbito
Sol
Level 60
God Stats
19W - 10L
1,729 SR
Queue Stats
278W - 170L
1,575 Elo+
Party 1
Ne Zha
Ne Zha
popesaitama
Ne Zha
Level 109
God Stats
12W - 4L
1,788 SR
Queue Stats
423W - 248L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ayydriiuhhnn
Sylvanus
10
1 / 2 / 4
5,991
545
2,303
7,568
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
Blueguys
Bastet
10
3 / 1 / 6
6,445
586
6,149
6,056
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
12
7 / 1 / 1
7,417
674
6,144
5,803
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Nedtel
Cu Chulainn
12
3 / 1 / 1
6,862
624
7,052
6,926
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 2
5,649
514
3,393
7,248
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 3 / 1
6,009
546
4,341
9,546
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
TastyHam69
Hachiman
11
2 / 1 / 2
6,131
557
6,260
4,630
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,746
522
2,410
7,152
2,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 1
5,140
467
2,205
6,341
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
10
3 / 4 / 1
6,303
573
4,937
7,344
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
1
0.83
W
Sylvanus
Ayydriiuhhnn
Sylvanus
1
2
4
1.5
W
Bastet
Blueguys
Bastet
3
1
6
6
W
Sol
7
1
1
7.5
W
Cu Chulainn
Nedtel
Cu Chulainn
3
1
1
3.5
W
0
2
2
0.5
L
Hachiman
TastyHam69
Hachiman
2
1
2
3
L
0
2
1
0.25
L
0
4
1
0.13
L
Ne Zha
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
20,153
33,601
Taken
35,013
14,470
Mitigated
13,951
15,783
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,341
2,038
0
2,343
9,546
6,347
0
4,163
5,217
13,667
0
W
Sylvanus
Ayydriiuhhnn
Sylvanus
2,303
749
2,185
2,747
7,568
4,551
100
2,281
5,287
12,129
0
W
Bastet
Blueguys
Bastet
6,149
1,531
0
3,055
6,056
1,732
199
1,045
5,011
0
26,562
W
Sol
6,144
2,001
0
2,413
5,803
2,176
2,128
1,526
4,277
35,825
3,933
W
Cu Chulainn
Nedtel
Cu Chulainn
7,052
611
0
3,187
6,926
4,271
147
853
6,073
6,622
33,869
W
3,393
1,554
0
2,196
7,248
1,740
0
686
6,562
0
33,975
L
Hachiman
TastyHam69
Hachiman
6,260
2,677
0
2,042
4,630
1,288
0
913
3,717
0
38,950
L
2,410
1,448
0
2,668
7,152
2,050
0
568
6,099
0
31,827
L
2,205
616
0
1,622
6,341
1,892
0
2,507
3,834
25,304
3,167
L
Ne Zha
4,937
1,461
0
2,467
7,344
2,374
0
781
6,523
0
33,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
29,329
308
Minions Killed
308
0
Camps Cleared
0
1,088,375
Distance Traveled
1,052,106
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,009
546
12
1
0
205,107
2
W
Sylvanus
5,991
545
18
2
0
209,528
4
W
Bastet
6,445
586
48
4
0
270,266
2
W
Sol
7,417
674
81
7
0
216,193
6
W
Cu Chulainn
6,862
624
90
8
0
206,181
0
W
Hou Yi
5,649
514
71
6
0
186,207
1
L
Hachiman
6,131
557
88
8
0
192,623
3
L
Apollo
5,746
522
82
7
0
218,531
0
L
Sol
5,140
467
53
5
0
223,473
2
L
Ne Zha
6,303
573
73
7
0
212,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role