Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Divinity Nox
Nike
Level 131
God Stats
9W - 5L
1,562 SR
Queue Stats
290W - 322L
1,454 Elo+
Party 1
Persephone
Persephone
Im_Bad_Nox
Persephone
Level 109
God Stats
2W - 5L
1,491 SR
Queue Stats
165W - 217L
1,438 Elo+
Party 1
Neith
Neith
Ristau34
Neith
Level 102
God Stats
148W - 168L
1,486 SR
Queue Stats
684W - 713L
1,492 Elo+
Solo
Thanatos
Thanatos
x Kid x Luu x
Thanatos
Level 109
God Stats
22W - 20L
1,516 SR
Queue Stats
297W - 327L
1,472 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,471 Elo+

VS

Team Averages
Level 112
1,488 SR
1,472 Elo+
Guan Yu
Guan Yu
HiBredWizard
Guan Yu
Level 65
God Stats
3W - 2L
1,609 SR
Queue Stats
37W - 37L
1,482 Elo+
Party 2
Vulcan
Vulcan
Slaughterpop96
Vulcan
Level 116
God Stats
3W - 12L
1,277 SR
Queue Stats
571W - 555L
1,495 Elo+
Solo
Medusa
Medusa
TheRatKing45654
Medusa
Level 157
God Stats
4W - 4L
1,545 SR
Queue Stats
172W - 199L
1,461 Elo+
Party 2
Atlas
Atlas
Twintower402
Atlas
Level 124
God Stats
0W - 2L
1,561 SR
Queue Stats
150W - 187L
1,412 Elo+
Party 2
Fenrir
Fenrir
apochrypha12
Fenrir
Level 96
God Stats
3W - 5L
1,447 SR
Queue Stats
152W - 136L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 0 / 3
6,322
575
2,615
8,119
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 1 / 3
7,452
677
7,376
8,365
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Im_Bad_Nox
Persephone
10
1 / 2 / 4
6,451
586
3,541
4,322
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ristau34
Neith
11
1 / 1 / 5
6,241
567
3,995
5,900
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
x Kid x Luu x
Thanatos
11
3 / 1 / 2
6,558
596
3,020
6,135
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HiBredWizard
Guan Yu
10
0 / 3 / 0
5,524
502
1,809
6,031
3,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 2
6,051
550
2,561
4,220
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
5,208
473
4,302
4,669
1,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,612
510
2,888
5,614
3,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
10
4 / 4 / 1
6,429
584
3,012
10,200
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
3
4.5
W
5
1
3
6.5
L
Guan Yu
HiBredWizard
Guan Yu
0
3
0
0
W
Persephone
Im_Bad_Nox
Persephone
1
2
4
1.5
W
Neith
Ristau34
Neith
1
1
5
3.5
L
0
3
2
0.33
L
0
1
2
1
L
1
2
1
0.75
L
Fenrir
4
4
1
1.13
W
Thanatos
x Kid x Luu x
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
14,572
32,841
Taken
30,734
16,740
Mitigated
12,909
15,720
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,615
236
470
3,026
8,119
6,074
0
1,455
6,664
14,250
0
W
7,376
1,575
0
3,275
8,365
4,753
182
125
7,942
1,363
37,545
L
Guan Yu
HiBredWizard
Guan Yu
1,809
638
0
1,258
6,031
3,287
334
0
5,671
3,601
22,090
W
Persephone
Im_Bad_Nox
Persephone
3,541
52
0
545
4,322
1,206
240
1,869
2,451
34,369
0
W
Neith
Ristau34
Neith
3,995
1,447
306
2,521
5,900
2,260
1,073
998
4,902
0
38,458
L
2,561
873
0
383
4,220
1,384
362
1,979
2,199
37,724
0
L
4,302
1,984
0
0
4,669
1,507
114
1,168
3,459
0
32,130
L
2,888
1,477
656
778
5,614
3,694
0
2,375
3,070
12,949
0
L
Fenrir
3,012
583
0
4,377
10,200
3,037
0
1,319
8,768
0
28,537
W
Thanatos
x Kid x Luu x
Thanatos
3,020
462
0
5,577
6,135
2,447
328
1,002
5,133
0
37,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
28,824
338
Minions Killed
261
0
Camps Cleared
0
1,115,711
Distance Traveled
1,094,423
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,322
575
26
2
0
236,286
2
W
Nike
7,452
677
96
9
0
210,333
3
L
Guan Yu
5,524
502
61
6
0
221,954
3
W
Persephone
6,451
586
67
6
0
239,622
5
W
Neith
6,241
567
75
7
0
183,316
0
L
Vulcan
6,051
550
67
6
0
213,225
2
L
Medusa
5,208
473
61
6
0
205,826
1
L
Atlas
5,612
510
15
1
0
223,489
3
L
Fenrir
6,429
584
57
5
0
229,929
3
W
Thanatos
6,558
596
74
7
0
246,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role