Player Matchup

Danzaburou
Danzaburou
DevilnotCry91
Danzaburou
Level 128
God Stats
45W - 53L
1,471 SR
Queue Stats
359W - 463L
1,417 Elo+
Solo
Ymir
Ymir
Skywipa
Ymir
Level 68
God Stats
12W - 15L
1,534 SR
Queue Stats
185W - 246L
1,333 Elo+
Party 1
Zeus
Zeus
teulio
Zeus
Level 56
God Stats
3W - 24L
1,136 SR
Queue Stats
185W - 229L
1,345 Elo+
Party 1
Team Averages
Level 84
1,380 SR
1,365 Elo+

VS

Team Averages
Level 86
1,611 SR
1,416 Elo+
Odin
Odin
Pulsar_Emelka
Odin
Level 48
God Stats
15W - 18L
1,475 SR
Queue Stats
54W - 93L
1,314 Elo+
Solo
Hades
Hades
SmallApe2K9
Hades
Level 115
God Stats
1W - 1L
1,648 SR
Queue Stats
104W - 117L
1,489 Elo+
Party 2
Fenrir
Fenrir
XxDyslXIon51th
Fenrir
Level 94
God Stats
3W - 1L
1,709 SR
Queue Stats
179W - 219L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DevilnotCry91
Danzaburou
10
1 / 7 / 3
7,560
630
7,551
10,330
3,365
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Skywipa
Ymir
11
1 / 6 / 4
7,670
639
3,986
13,458
11,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
teulio
Zeus
11
3 / 5 / 2
8,270
689
10,302
7,166
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,706
726
4,138
5,168
5,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 8
9,101
758
14,180
12,080
6,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 2 / 11
8,661
722
8,202
10,646
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
18
18
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DevilnotCry91
Danzaburou
1
7
3
0.36
W
6
1
6
9
L
Ymir
Skywipa
Ymir
1
6
4
0.5
W
7
2
8
5.5
W
5
2
11
5.25
L
Zeus
teulio
Zeus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,839
Damage
26,520
30,954
Taken
27,894
16,848
Mitigated
18,930
2,650
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DevilnotCry91
Danzaburou
7,551
2,704
0
1,464
10,330
3,365
269
5,676
4,511
0
27,563
W
4,138
911
438
531
5,168
5,766
193
2,702
2,466
0
14,045
L
Ymir
Skywipa
Ymir
3,986
640
56
290
13,458
11,370
0
5,931
7,267
9,391
0
W
14,180
1,045
372
6,828
12,080
6,057
429
5,977
6,103
46,154
0
W
8,202
2,009
0
3,206
10,646
7,107
270
6,063
4,583
0
19,099
L
Zeus
teulio
Zeus
10,302
1,313
0
840
7,166
2,113
0
2,803
4,213
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
26,468
92
Minions Killed
136
3
Camps Cleared
8
560,004
Distance Traveled
664,769
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,560
630
49
4
2
186,002
2
W
Odin
8,706
726
23
2
0
222,954
0
L
Ymir
7,670
639
8
1
0
194,076
1
W
Hades
9,101
758
85
7
2
211,330
4
W
Fenrir
8,661
722
28
2
6
230,485
2
L
Zeus
8,270
689
35
3
1
179,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role