Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BibrattionZ
Fafnir
Level 15
God Stats
1W - 0L
1,789 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Hera
Hera
Kelly817XX
Hera
Level 115
God Stats
1W - 1L
1,222 SR
Queue Stats
34W - 45L
1,330 Elo+
Solo
Merlin
Merlin
LitKg
Merlin
Level 19
God Stats
5W - 3L
1,363 SR
Queue Stats
8W - 14L
1,303 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NuclearSt0rm
Morgan Le Fay
Level 103
God Stats
3W - 0L
1,668 SR
Queue Stats
94W - 88L
1,471 Elo+
Solo
Team Averages
Level 76
1,508 SR
1,421 Elo+

VS

Team Averages
Level 53
1,395 SR
1,226 Elo+
Poseidon
Poseidon
GokuDeAegis
Poseidon
Level 68
God Stats
0W - 3L
1,382 SR
Queue Stats
34W - 42L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
alldisturbed
Baron Samedi
Level 117
God Stats
0W - 2L
1,430 SR
Queue Stats
10W - 22L
1,215 Elo+
Party 1
Achilles
Achilles
cmj_marqui
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
923 Elo+
Party 1
Izanami
Izanami
iMrDuk
Izanami
Level 19
God Stats
3W - 4L
1,441 SR
Queue Stats
6W - 13L
1,247 Elo+
Party 1
Bastet
Bastet
kleitin062
Bastet
Level 45
God Stats
4W - 9L
1,224 SR
Queue Stats
45W - 47L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 6 / 7
10,837
774
10,424
19,712
22,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
20
7 / 3 / 17
14,293
1,021
13,598
17,238
17,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 4 / 12
14,338
1,024
23,439
11,463
4,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
LitKg
Merlin
17
7 / 8 / 8
11,817
844
8,281
10,999
2,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
NuclearSt0rm
Morgan Le Fay
19
5 / 3 / 20
12,471
891
14,308
10,442
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GokuDeAegis
Poseidon
18
8 / 9 / 3
11,929
852
15,874
16,835
4,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
alldisturbed
Baron Samedi
19
4 / 3 / 7
11,641
832
12,684
10,898
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
cmj_marqui
Achilles
15
1 / 7 / 11
10,101
722
3,327
21,580
13,482
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
iMrDuk
Izanami
15
2 / 9 / 7
9,585
685
7,606
14,808
4,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
kleitin062
Bastet
17
9 / 7 / 9
12,146
868
15,755
17,255
5,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
35
Kills
24
24
Deaths
35
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
6
7
1.25
W
Fafnir
7
3
17
5.17
L
Poseidon
GokuDeAegis
Poseidon
8
9
3
1.06
W
12
4
12
4.5
W
Merlin
LitKg
Merlin
7
8
8
1.38
W
Morgan Le Fay
NuclearSt0rm
Morgan Le Fay
5
3
20
5
L
Baron Samedi
alldisturbed
Baron Samedi
4
3
7
2.5
L
Achilles
cmj_marqui
Achilles
1
7
11
0.93
L
Izanami
iMrDuk
Izanami
2
9
7
0.61
L
Bastet
kleitin062
Bastet
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,050
Damage
55,246
69,854
Taken
81,376
50,665
Mitigated
32,514
13,677
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,424
1,325
0
4,720
19,712
22,269
734
10,386
9,326
0
41,194
W
Fafnir
13,598
3,411
0
5,169
17,238
17,389
1,167
8,191
9,047
37,056
0
L
Poseidon
GokuDeAegis
Poseidon
15,874
3,090
379
2,561
16,835
4,776
320
12,752
3,836
41,774
0
W
23,439
8,040
0
1,209
11,463
4,332
223
4,037
7,426
47,717
0
W
Merlin
LitKg
Merlin
8,281
449
0
1,470
10,999
2,710
533
1,068
9,931
26,180
0
W
Morgan Le Fay
NuclearSt0rm
Morgan Le Fay
14,308
1,118
250
859
10,442
3,965
1,283
5,272
5,170
40,764
0
L
Baron Samedi
alldisturbed
Baron Samedi
12,684
463
2,604
4,371
10,898
4,113
387
7,914
2,823
58,508
0
L
Achilles
cmj_marqui
Achilles
3,327
1,044
0
2,588
21,580
13,482
0
15,974
5,499
0
9,389
L
Izanami
iMrDuk
Izanami
7,606
3,632
0
58
14,808
4,977
1,573
9,715
4,798
0
21,770
L
Bastet
kleitin062
Bastet
15,755
2,779
674
3,536
17,255
5,166
32
12,653
4,508
0
33,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,756
Gold Earned
55,402
338
Minions Killed
281
5
Camps Cleared
10
1,300,168
Distance Traveled
1,226,579
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,837
774
82
6
3
264,473
5
W
Fafnir
14,293
1,021
77
6
1
276,984
2
L
Poseidon
11,929
852
68
5
4
234,867
3
W
Hera
14,338
1,024
62
4
0
246,795
0
W
Merlin
11,817
844
49
4
0
253,512
0
W
Morgan Le Fay
12,471
891
68
5
1
258,404
3
L
Baron Samedi
11,641
832
114
8
2
259,693
1
L
Achilles
10,101
722
7
1
0
236,635
0
L
Izanami
9,585
685
47
3
1
223,258
0
L
Bastet
12,146
868
45
3
3
272,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role