Player Matchup

Sylvanus
Sylvanus
Diamond I
DelenRules
Sylvanus
Diamond I
Level 127
God Stats
1W - 2L
1,816 SR
Queue Stats
190W - 185L
2,579 MMR
Party 2
Fafnir
Fafnir
Diamond I
NahueSMITE
Fafnir
Diamond I
Level 132
God Stats
22W - 14L
1,697 SR
Queue Stats
1,145W - 1,134L
2,543 MMR
Party 2
Bacchus
Bacchus
Masters
Roddyes
Bacchus
Masters
Level 160
God Stats
1W - 3L
1,545 SR
Queue Stats
410W - 400L
2,851 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Turrσn
Xing Tian
Diamond I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 126L
2,617 MMR
Party 1
Athena
Athena
Diamond II
elniñopromesa
Athena
Diamond II
Level 142
God Stats
0W - 4L
1,119 SR
Queue Stats
331W - 322L
2,465 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,536 SR
2,611 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,740 SR
2,418 MMR
Zeus
Zeus
Masters
 
Zeus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
Lakucaratcha
Nike
Masters
Level 159
God Stats
12W - 2L
1,902 SR
Queue Stats
54W - 46L
2,662 MMR
Solo
Anhur
Anhur
Diamond III
PokeCat
Anhur
Diamond III
Level 59
God Stats
8W - 3L
1,930 SR
Queue Stats
64W - 37L
2,623 MMR
Party 3
Khepri
Khepri
Masters
PolarBearMartin
Khepri
Masters
Level 120
God Stats
2W - 2L
1,527 SR
Queue Stats
370W - 322L
2,510 MMR
Party 3
Camazotz
Camazotz
Masters
aqua991
Camazotz
Masters
Level 108
God Stats
6W - 3L
1,843 SR
Queue Stats
66W - 45L
2,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DelenRules
Sylvanus
11
0 / 5 / 0
6,563
469
3,334
10,485
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
NahueSMITE
Fafnir
8
0 / 7 / 2
5,818
416
3,663
16,334
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Roddyes
Bacchus
12
1 / 4 / 3
7,171
512
4,982
9,613
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
Turrσn
Xing Tian
8
2 / 3 / 1
5,972
427
3,093
6,468
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 7 / 1
7,144
510
8,023
16,714
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
LokiOlorunArtioBastet

VS

Bans
GebCliodhnaOdinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 2 / 6
9,284
663
9,293
5,351
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 8
9,734
695
10,216
11,956
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
PokeCat
Anhur
15
4 / 1 / 8
9,430
674
10,013
6,077
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 16
8,111
579
4,021
12,197
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
aqua991
Camazotz
16
9 / 1 / 5
9,970
712
11,086
13,468
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
6
Kills
26
26
Deaths
6
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
6
5
L
Sylvanus
DelenRules
Sylvanus
0
5
0
0
W
5
1
8
9
L
Fafnir
NahueSMITE
Fafnir
0
7
2
0.14
W
Anhur
PokeCat
Anhur
4
1
8
8
W
1
1
16
9
L
Bacchus
Roddyes
Bacchus
1
4
3
0.63
L
Xing Tian
Turrσn
Xing Tian
2
3
1
0.83
W
Camazotz
aqua991
Camazotz
9
1
5
11.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
44,629
59,614
Taken
49,049
28,031
Mitigated
30,063
14,251
Healing
25,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,293
2,898
0
2,973
5,351
2,011
974
2,762
2,552
55,443
0
L
Sylvanus
DelenRules
Sylvanus
3,334
1,043
987
3,550
10,485
3,309
0
2,238
8,169
35,654
10,549
W
10,216
3,033
155
5,197
11,956
8,989
4,157
5,622
5,962
0
62,152
L
Fafnir
NahueSMITE
Fafnir
3,663
1,472
0
2,180
16,334
10,423
0
4,344
11,679
16,117
0
W
Anhur
PokeCat
Anhur
10,013
4,629
0
2,523
6,077
2,216
1,170
3,113
2,892
0
74,114
W
4,021
840
0
3,937
12,197
10,804
498
5,041
7,036
18,402
0
L
Bacchus
Roddyes
Bacchus
4,982
1,504
0
3,054
9,613
5,067
0
2,147
7,271
42,543
0
L
Xing Tian
Turrσn
Xing Tian
3,093
323
0
250
6,468
2,146
0
2,422
3,773
20,328
0
W
Camazotz
aqua991
Camazotz
11,086
4,519
0
10,416
13,468
6,043
176
6,782
6,565
0
58,709
L
8,023
2,092
0
4,230
16,714
7,086
0
1,647
14,500
38,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
46,529
315
Minions Killed
459
0
Camps Cleared
0
1,208,535
Distance Traveled
1,378,825
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,284
663
107
8
0
254,825
5
L
Sylvanus
6,563
469
90
6
0
237,993
1
W
Nike
9,734
695
121
9
0
278,075
0
L
Fafnir
5,818
416
27
2
0
211,390
2
W
Anhur
9,430
674
119
9
0
253,611
8
W
Khepri
8,111
579
26
2
0
273,818
4
L
Bacchus
7,171
512
85
6
0
273,392
1
L
Xing Tian
5,972
427
36
3
0
188,114
1
W
Camazotz
9,970
712
86
6
0
318,496
5
L
Athena
7,144
510
77
6
0
297,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role