Player Matchup

Poseidon
Poseidon
BebesitaRD
Poseidon
Level 129
God Stats
12W - 13L
1,569 SR
Queue Stats
608W - 628L
1,532 Elo+
Party 1
Sol
Sol
Cwcboss4237
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 3
Fenrir
Fenrir
Dannp13
Fenrir
Level 29
God Stats
0W - 2L
1,718 SR
Queue Stats
85W - 70L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MaleficaRD
Cu Chulainn
Level 124
God Stats
9W - 6L
1,139 SR
Queue Stats
565W - 550L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
xChronic84x
Jormungandr
Level 127
God Stats
2W - 4L
1,431 SR
Queue Stats
109W - 118L
1,428 Elo+
Party 3
Team Averages
Level 82
1,471 SR
1,537 Elo+

VS

Team Averages
Level 94
1,517 SR
1,477 Elo+
Hou Yi
Hou Yi
BigHeadSloth
Hou Yi
Level 48
God Stats
8W - 3L
1,618 SR
Queue Stats
42W - 37L
1,449 Elo+
Party 2
Da Ji
Da Ji
DarkerDagger
Da Ji
Level 126
God Stats
12W - 13L
1,502 SR
Queue Stats
166W - 146L
1,479 Elo+
Party 4
Zeus
Zeus
JukeboxRusty
Zeus
Level 122
God Stats
2W - 3L
1,324 SR
Queue Stats
153W - 137L
1,476 Elo+
Party 4
Cu Chulainn
Cu Chulainn
MazeRunner96
Cu Chulainn
Level 27
God Stats
20W - 16L
1,505 SR
Queue Stats
63W - 51L
1,477 Elo+
Party 4
Atlas
Atlas
tbrown0804
Atlas
Level 146
God Stats
2W - 1L
1,635 SR
Queue Stats
164W - 180L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BebesitaRD
Poseidon
14
1 / 3 / 0
8,320
520
2,447
6,859
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 1
6,723
420
4,477
8,648
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Dannp13
Fenrir
13
7 / 7 / 0
8,597
537
8,132
13,929
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
MaleficaRD
Cu Chulainn
13
1 / 6 / 2
7,818
489
9,006
13,105
10,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
xChronic84x
Jormungandr
10
0 / 3 / 3
6,830
427
4,051
10,900
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 0 / 3
7,926
495
7,111
8,749
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 6 / 3
9,473
592
10,588
12,271
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 1 / 1
8,997
562
4,817
4,080
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MazeRunner96
Cu Chulainn
12
3 / 3 / 2
7,992
500
9,119
14,328
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
12
3 / 2 / 5
7,820
489
5,608
12,595
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
11
Kills
23
23
Deaths
12
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BebesitaRD
Poseidon
1
3
0
0.33
W
Hou Yi
3
0
3
4.5
L
2
4
1
0.63
L
Fenrir
Dannp13
Fenrir
7
7
0
1
W
12
6
3
2.25
W
2
1
1
2.5
L
Cu Chulainn
MaleficaRD
Cu Chulainn
1
6
2
0.33
W
Cu Chulainn
MazeRunner96
Cu Chulainn
3
3
2
1.33
W
Atlas
3
2
5
2.75
L
Jormungandr
xChronic84x
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
37,243
53,441
Taken
52,023
28,890
Mitigated
24,826
8,679
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BebesitaRD
Poseidon
2,447
165
0
518
6,859
2,140
0
3,177
3,488
59,605
0
W
Hou Yi
7,111
3,128
0
2,066
8,749
3,007
372
4,597
4,152
0
49,470
L
4,477
430
0
1,809
8,648
3,727
786
2,545
6,103
19,765
1,336
L
Fenrir
Dannp13
Fenrir
8,132
1,426
0
3,360
13,929
4,900
0
2,070
11,666
0
39,392
W
10,588
3,347
0
2,708
12,271
4,290
0
1,038
11,196
0
40,890
W
4,817
34
0
1,232
4,080
1,464
352
1,420
2,660
66,639
0
L
Cu Chulainn
MaleficaRD
Cu Chulainn
9,006
2,714
0
1,582
13,105
10,498
0
170
12,140
7,869
34,038
W
Cu Chulainn
MazeRunner96
Cu Chulainn
9,119
2,903
0
3,897
14,328
8,417
0
1,252
12,294
2,011
37,158
W
Atlas
5,608
2,394
1,654
3,028
12,595
7,648
0
4,167
8,428
22,676
0
L
Jormungandr
xChronic84x
Jormungandr
4,051
796
0
1,410
10,900
7,625
506
2,237
8,617
32,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
42,208
369
Minions Killed
383
0
Camps Cleared
0
1,472,017
Distance Traveled
1,482,204
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,320
520
125
8
0
308,459
6
W
Hou Yi
7,926
495
103
6
0
278,835
4
L
Sol
6,723
420
43
3
0
308,479
1
L
Fenrir
8,597
537
71
4
0
317,477
4
W
Da Ji
9,473
592
64
4
0
325,144
7
W
Zeus
8,997
562
125
8
0
312,096
3
L
Cu Chulainn
7,818
489
83
5
0
262,139
0
W
Cu Chulainn
7,992
500
66
4
0
268,403
1
W
Atlas
7,820
489
25
2
0
297,726
2
L
Jormungandr
6,830
427
47
3
0
275,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role