Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ELDIOBLO69
Yemoja
Level 107
God Stats
1W - 6L
1,252 SR
Queue Stats
874W - 899L
1,487 Elo+
Solo
Scylla
Scylla
HeyImBadMan
Scylla
Level 159
God Stats
4W - 6L
1,598 SR
Queue Stats
342W - 331L
1,482 Elo+
Solo
Mercury
Mercury
MAURI_GHOSTS
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 57L
1,596 Elo+
Solo
Da Ji
Da Ji
Shming
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
1,589 Elo+
Solo
Team Averages
Level 134
1,470 SR
1,531 Elo+

VS

Team Averages
Level 126
1,496 SR
1,572 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GIJones
Ares
Level 88
God Stats
2W - 0L
1,454 SR
Queue Stats
73W - 43L
1,618 Elo+
Party 1
Baba Yaga
Baba Yaga
Migrationss
Baba Yaga
Level 130
God Stats
3W - 1L
1,651 SR
Queue Stats
290W - 230L
1,634 Elo+
Party 1
Hel
Hel
SirNutbuster
Hel
Level 143
God Stats
3W - 1L
1,538 SR
Queue Stats
270W - 216L
1,618 Elo+
Party 1
Hades
Hades
nicoxviid
Hades
Level 129
God Stats
2W - 5L
1,337 SR
Queue Stats
245W - 253L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 4 / 9
9,475
790
10,108
17,530
28,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
ELDIOBLO69
Yemoja
14
0 / 5 / 8
7,642
637
3,734
15,211
16,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
17
4 / 5 / 7
9,976
831
12,857
11,475
4,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MAURI_GHOSTS
Mercury
15
3 / 9 / 8
8,862
739
7,045
15,287
6,142
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Shming
Da Ji
14
4 / 8 / 6
8,504
709
8,556
12,911
7,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
6 / 3 / 13
10,535
878
15,189
12,180
9,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
GIJones
Ares
16
3 / 2 / 18
10,323
860
9,136
17,546
19,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Migrationss
Baba Yaga
19
11 / 0 / 20
11,429
952
19,826
6,590
3,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 19
9,735
811
12,055
11,781
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
nicoxviid
Hades
15
6 / 5 / 14
9,626
802
12,214
13,754
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
115
13
Kills
31
31
Deaths
14
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
9
1.63
W
Ne Zha
 
Ne Zha
6
3
13
4.17
L
Yemoja
ELDIOBLO69
Yemoja
0
5
8
0.8
W
Ares
GIJones
Ares
3
2
18
6
L
Scylla
4
5
7
1.5
L
Mercury
MAURI_GHOSTS
Mercury
3
9
8
0.78
W
Baba Yaga
Migrationss
Baba Yaga
11
0
20
21
L
Da Ji
Shming
Da Ji
4
8
6
0.88
W
5
4
19
3.63
W
Hades
nicoxviid
Hades
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,300
Damage
68,420
72,414
Taken
61,851
63,113
Mitigated
48,409
25,202
Healing
32,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,108
4,825
1,241
1,939
17,530
28,534
0
10,452
6,856
17,681
0
W
Ne Zha
 
Ne Zha
15,189
2,057
1,135
2,766
12,180
9,960
1,729
5,053
7,127
0
37,424
L
Yemoja
ELDIOBLO69
Yemoja
3,734
1,013
11,618
3,510
15,211
16,522
0
11,595
3,501
6,886
0
W
Ares
GIJones
Ares
9,136
426
187
2,023
17,546
19,541
346
6,604
10,942
16,663
0
L
Scylla
12,857
1,552
1,407
2,124
11,475
4,786
0
8,738
2,610
33,994
0
L
Mercury
MAURI_GHOSTS
Mercury
7,045
2,735
631
1,690
15,287
6,142
0
11,637
3,608
0
16,874
W
Baba Yaga
Migrationss
Baba Yaga
19,826
783
625
2,536
6,590
3,352
530
3,143
3,447
39,602
0
L
Da Ji
Shming
Da Ji
8,556
1,062
0
1,042
12,911
7,129
0
10,172
2,608
0
11,351
W
12,055
321
13,146
6,124
11,781
5,466
471
5,696
6,085
21,172
0
W
Hades
nicoxviid
Hades
12,214
395
795
3,146
13,754
10,090
801
6,203
7,551
21,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
51,648
103
Minions Killed
138
0
Camps Cleared
0
993,882
Distance Traveled
1,230,714
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,475
790
7
1
0
243,360
2
W
Ne Zha
10,535
878
25
2
0
249,138
0
L
Yemoja
7,642
637
9
1
0
160,315
2
W
Ares
10,323
860
15
1
0
241,958
0
L
Scylla
9,976
831
59
5
0
200,100
0
L
Mercury
8,862
739
23
2
0
214,128
0
W
Baba Yaga
11,429
952
63
5
0
282,811
0
L
Da Ji
8,504
709
5
0
0
175,979
1
W
Hel
9,735
811
15
1
0
256,068
0
W
Hades
9,626
802
20
2
0
200,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role