Player Matchup

Athena
Athena
AllGingerNoSnap
Athena
Level 69
God Stats
87W - 54L
1,665 SR
Queue Stats
512W - 511L
1,508 Elo+
Party 3
Ra
Ra
Cloverman87
Ra
Level 64
God Stats
7W - 5L
1,596 SR
Queue Stats
208W - 188L
1,514 Elo+
Party 3
Thanatos
Thanatos
DIB425
Thanatos
Level 65
God Stats
7W - 9L
1,552 SR
Queue Stats
278W - 258L
1,512 Elo+
Party 3
Mulan
Mulan
JonnnyJoestar
Mulan
Level 63
God Stats
6W - 2L
1,704 SR
Queue Stats
216W - 221L
1,486 Elo+
Solo
Izanami
Izanami
barrentine97
Izanami
Level 74
God Stats
44W - 18L
1,611 SR
Queue Stats
456W - 440L
1,470 Elo+
Party 3
Team Averages
Level 67
1,625 SR
1,498 Elo+

VS

Team Averages
Level 129
1,533 SR
1,481 Elo+
Sol
Sol
BabyChoda
Sol
Level 126
God Stats
24W - 17L
1,638 SR
Queue Stats
213W - 192L
1,505 Elo+
Party 1
Apollo
Apollo
D MONEY 320
Apollo
Level 133
God Stats
16W - 10L
1,680 SR
Queue Stats
458W - 441L
1,465 Elo+
Party 2
Nemesis
Nemesis
Logreenz
Nemesis
Level 160
God Stats
1W - 2L
1,425 SR
Queue Stats
198W - 214L
1,451 Elo+
Party 2
Camazotz
Camazotz
SwagLordSupreme
Camazotz
Level 124
God Stats
1W - 5L
1,331 SR
Queue Stats
376W - 353L
1,509 Elo+
Party 1
Fenrir
Fenrir
ZaddyZap
Fenrir
Level 102
God Stats
24W - 19L
1,592 SR
Queue Stats
97W - 106L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
10,216
511
6,526
19,336
22,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 4 / 8
10,433
522
12,527
13,215
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
DIB425
Thanatos
17
5 / 3 / 4
10,070
504
11,907
17,067
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 4
10,631
532
16,720
16,417
14,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
barrentine97
Izanami
16
3 / 4 / 8
10,136
507
12,033
12,910
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 4
10,191
510
19,132
14,231
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
14
2 / 4 / 4
9,015
451
10,323
15,152
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Logreenz
Nemesis
13
1 / 2 / 4
8,324
416
5,697
14,244
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
16
3 / 1 / 3
9,883
494
8,286
15,742
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ZaddyZap
Fenrir
14
2 / 5 / 5
8,961
448
11,257
18,254
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
18
Kills
14
15
Deaths
18
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
6
6
4
1.33
W
2
4
8
1.5
L
Apollo
2
4
4
1
W
Thanatos
DIB425
Thanatos
5
3
4
2.33
W
4
2
4
3
L
Nemesis
Logreenz
Nemesis
1
2
4
1.5
L
Camazotz
3
1
3
4.5
L
Fenrir
ZaddyZap
Fenrir
2
5
5
0.9
W
Izanami
barrentine97
Izanami
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,713
Damage
54,695
78,945
Taken
77,623
55,714
Mitigated
35,793
39,584
Healing
25,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,526
1,679
1,706
3,902
19,336
22,017
0
5,777
13,375
13,460
0
L
19,132
4,971
0
3,921
14,231
4,926
2,628
4,944
8,979
74,251
6,224
W
12,527
1,329
3,545
4,730
13,215
6,523
383
2,719
10,414
82,718
0
L
Apollo
10,323
5,305
0
4,556
15,152
5,243
836
5,267
9,481
0
62,108
W
Thanatos
DIB425
Thanatos
11,907
1,910
0
16,099
17,067
7,268
87
2,230
14,740
0
73,338
W
16,720
2,193
0
6,160
16,417
14,671
1,245
3,052
12,917
2,087
65,384
L
Nemesis
Logreenz
Nemesis
5,697
1,000
0
4,390
14,244
4,365
0
1,560
12,389
0
44,658
L
Camazotz
8,286
2,563
0
9,307
15,742
7,171
646
1,544
13,684
79
49,368
L
Fenrir
ZaddyZap
Fenrir
11,257
1,954
0
3,358
18,254
14,088
0
5,476
12,347
0
26,672
W
Izanami
barrentine97
Izanami
12,033
7,130
0
3,442
12,910
5,235
1,051
4,391
8,519
0
78,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,486
Gold Earned
46,374
532
Minions Killed
454
0
Camps Cleared
0
2,006,448
Distance Traveled
1,866,255
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,216
511
19
1
0
399,522
8
L
Sol
10,191
510
136
7
0
323,135
0
W
Ra
10,433
522
175
9
0
396,268
1
L
Apollo
9,015
451
108
5
0
367,319
6
W
Thanatos
10,070
504
100
5
0
422,932
3
W
Mulan
10,631
532
129
6
0
403,178
4
L
Nemesis
8,324
416
79
4
0
388,200
0
L
Camazotz
9,883
494
98
5
0
392,455
2
L
Fenrir
8,961
448
33
2
0
395,146
4
W
Izanami
10,136
507
109
5
0
384,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role