Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DrPsych101
Cliodhna
Level 152
God Stats
4W - 4L
1,611 SR
Queue Stats
388W - 423L
1,474 Elo+
Solo
Sylvanus
Sylvanus
PrestoBasshuter
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,503 Elo+
Solo
Hou Yi
Hou Yi
SJ gunnerz
Hou Yi
Level 129
God Stats
5W - 3L
1,736 SR
Queue Stats
144W - 146L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
WardenPack
Ao Kuang
Level 128
God Stats
0W - 2L
1,305 SR
Queue Stats
64W - 57L
1,554 Elo+
Party 1
Team Averages
Level 119
1,530 SR
1,513 Elo+

VS

Team Averages
Level 113
1,538 SR
1,508 Elo+
Osiris
Osiris
AmazingLimits
Osiris
Level 124
God Stats
8W - 3L
1,515 SR
Queue Stats
339W - 318L
1,473 Elo+
Solo
Hera
Hera
Bunny feng3641
Hera
Level 66
God Stats
5W - 2L
1,627 SR
Queue Stats
290W - 286L
1,535 Elo+
Solo
Sylvanus
Sylvanus
DaChayerz
Sylvanus
Level 108
God Stats
5W - 11L
1,424 SR
Queue Stats
301W - 308L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Lowgg
Ah Puch
Level 123
God Stats
9W - 8L
1,576 SR
Queue Stats
536W - 517L
1,482 Elo+
Solo
Agni
Agni
Milkster88
Agni
Level 145
God Stats
6W - 7L
1,547 SR
Queue Stats
452W - 468L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 5 / 5
9,672
691
11,864
8,264
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DrPsych101
Cliodhna
17
5 / 8 / 6
10,509
751
12,608
15,030
8,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
16
1 / 6 / 7
9,818
701
5,862
22,658
17,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
SJ gunnerz
Hou Yi
16
2 / 6 / 8
9,158
654
10,142
14,807
5,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
WardenPack
Ao Kuang
18
7 / 5 / 6
10,431
745
9,648
17,801
6,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 19
10,587
756
9,289
16,443
18,683
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 3 / 12
13,087
935
21,165
8,779
3,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
DaChayerz
Sylvanus
18
4 / 4 / 18
11,066
790
5,922
16,513
20,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Lowgg
Ah Puch
17
4 / 5 / 13
10,601
757
20,086
11,989
5,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 4 / 12
10,950
782
15,903
9,170
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
20
Kills
30
30
Deaths
20
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
5
5
1.5
W
4
4
19
3.38
W
12
3
12
6
W
Sylvanus
DaChayerz
Sylvanus
4
4
18
3.25
L
Cliodhna
DrPsych101
Cliodhna
5
8
6
1
W
Ah Puch
Lowgg
Ah Puch
4
5
13
2.1
W
6
4
12
3
L
Sylvanus
1
6
7
0.75
L
Hou Yi
SJ gunnerz
Hou Yi
2
6
8
1
L
Ao Kuang
WardenPack
Ao Kuang
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
72,365
78,560
Taken
62,894
41,494
Mitigated
52,145
21,241
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
11,864
726
1,532
635
8,264
3,041
0
6,477
1,754
28,065
0
W
9,289
2,455
1,111
3,355
16,443
18,683
380
6,267
10,176
3,568
22,336
W
21,165
5,547
625
2,120
8,779
3,757
2,558
4,858
3,921
57,265
0
W
Sylvanus
DaChayerz
Sylvanus
5,922
850
8,185
5,585
16,513
20,688
519
5,975
10,538
14,969
0
L
Cliodhna
DrPsych101
Cliodhna
12,608
912
1,204
939
15,030
8,420
0
11,786
3,244
0
25,256
W
Ah Puch
Lowgg
Ah Puch
20,086
214
1,371
2,440
11,989
5,176
773
5,025
6,964
38,529
0
W
15,903
756
423
780
9,170
3,841
2,222
5,249
3,921
29,104
0
L
Sylvanus
5,862
1,106
1,635
4,845
22,658
17,500
0
20,380
2,278
9,187
0
L
Hou Yi
SJ gunnerz
Hou Yi
10,142
4,981
937
2,228
14,807
5,998
45
11,904
2,903
0
27,112
L
Ao Kuang
WardenPack
Ao Kuang
9,648
1,470
521
6,765
17,801
6,535
0
13,899
3,902
18,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
56,291
154
Minions Killed
190
0
Camps Cleared
0
1,188,079
Distance Traveled
1,249,769
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,672
691
38
3
0
233,339
1
W
Osiris
10,587
756
18
1
0
267,383
0
W
Hera
13,087
935
76
5
0
269,891
2
W
Sylvanus
11,066
790
24
2
0
240,711
5
L
Cliodhna
10,509
751
27
2
0
251,595
1
W
Ah Puch
10,601
757
39
3
0
252,660
0
W
Agni
10,950
782
33
2
0
219,124
0
L
Sylvanus
9,818
701
17
1
0
185,469
0
L
Hou Yi
9,158
654
48
3
0
230,688
0
L
Ao Kuang
10,431
745
24
2
0
286,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role