Player Matchup

Tsukuyomi
Tsukuyomi
AfroFool14
Tsukuyomi
Level 160
God Stats
11W - 12L
1,473 SR
Queue Stats
141W - 125L
1,546 Elo+
Party 1
Zeus
Zeus
Fatnslow
Zeus
Level 109
God Stats
4W - 1L
1,221 SR
Queue Stats
54W - 49L
1,543 Elo+
Party 1
Atlas
Atlas
Kagomlette
Atlas
Level 156
God Stats
1W - 0L
1,574 SR
Queue Stats
49W - 59L
1,461 Elo+
Party 1
The Morrigan
The Morrigan
RoseQueen669
The Morrigan
Level 63
God Stats
22W - 25L
1,471 SR
Queue Stats
199W - 209L
1,513 Elo+
Solo
Vamana
Vamana
refugee15
Vamana
Level 148
God Stats
3W - 4L
1,477 SR
Queue Stats
56W - 48L
1,574 Elo+
Party 1
Team Averages
Level 127
1,443 SR
1,527 Elo+

VS

Team Averages
Level 93
1,422 SR
1,454 Elo+
Mulan
Mulan
CrAzY1eGz2000
Mulan
Level 69
God Stats
8W - 14L
1,478 SR
Queue Stats
44W - 50L
1,403 Elo+
Party 2
Thoth
Thoth
Ectoplasm44
Thoth
Level 149
God Stats
1W - 3L
1,382 SR
Queue Stats
379W - 388L
1,515 Elo+
Solo
Rama
Rama
KyNet12
Rama
Level 66
God Stats
0W - 4L
1,283 SR
Queue Stats
85W - 78L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
blue lights on
Jormungandr
Level 65
God Stats
65W - 64L
1,464 SR
Queue Stats
326W - 322L
1,465 Elo+
Solo
Jing Wei
Jing Wei
swi2013
Jing Wei
Level 116
God Stats
16W - 18L
1,502 SR
Queue Stats
143W - 144L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AfroFool14
Tsukuyomi
16
9 / 2 / 8
11,246
1,125
17,079
9,267
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
16
5 / 1 / 12
10,274
1,027
14,631
8,156
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
17
4 / 0 / 11
10,703
1,070
6,803
8,256
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
RoseQueen669
The Morrigan
16
4 / 3 / 8
9,897
990
12,067
6,160
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
refugee15
Vamana
17
4 / 1 / 15
10,637
1,064
12,137
11,774
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

270

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,930
893
13,535
20,339
15,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 2
9,506
951
6,028
9,967
3,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
KyNet12
Rama
14
0 / 3 / 3
8,318
832
3,989
6,886
2,083
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
blue lights on
Jormungandr
15
2 / 5 / 3
9,358
936
8,312
17,914
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
swi2013
Jing Wei
15
1 / 3 / 1
9,126
913
6,661
10,365
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
26
Kills
7
7
Deaths
26
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AfroFool14
Tsukuyomi
9
2
8
6.5
L
2
8
3
0.44
L
2
7
2
0.43
W
Zeus
5
1
12
11
W
Atlas
4
0
11
9.5
L
Rama
KyNet12
Rama
0
3
3
0.5
W
The Morrigan
RoseQueen669
The Morrigan
4
3
8
2.67
L
Jormungandr
blue lights on
Jormungandr
2
5
3
0.7
W
Vamana
refugee15
Vamana
4
1
15
11.5
L
Jing Wei
swi2013
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
38,525
43,613
Taken
65,471
26,261
Mitigated
41,837
7,625
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AfroFool14
Tsukuyomi
17,079
5,507
0
2,053
9,267
4,811
0
3,365
5,524
0
31,922
L
13,535
1,463
0
1,463
20,339
15,077
0
11,432
8,832
2,322
15,409
L
6,028
539
0
50
9,967
3,061
0
1,843
8,124
29,447
0
W
Zeus
14,631
1,254
0
1,095
8,156
2,977
0
3,585
4,297
28,487
0
W
Atlas
6,803
2,574
0
1,043
8,256
7,522
0
3,089
4,709
23,298
0
L
Rama
KyNet12
Rama
3,989
3,093
0
238
6,886
2,083
0
3,003
3,883
0
16,627
W
The Morrigan
RoseQueen669
The Morrigan
12,067
1,774
268
320
6,160
2,268
0
2,468
3,212
25,694
1,125
L
Jormungandr
blue lights on
Jormungandr
8,312
1,399
0
594
17,914
17,563
0
10,581
7,333
18,958
0
W
Vamana
refugee15
Vamana
12,137
8,088
0
2,846
11,774
8,683
0
2,912
8,206
0
27,875
L
Jing Wei
swi2013
Jing Wei
6,661
4,759
167
1,558
10,365
4,053
0
5,471
4,861
0
36,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
45,238
168
Minions Killed
179
12
Camps Cleared
4
988,435
Distance Traveled
789,447
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,246
1,125
24
2
3
192,486
0
L
Mulan
8,930
893
2
0
0
164,886
0
L
Thoth
9,506
951
60
6
2
145,849
0
W
Zeus
10,274
1,027
38
4
3
198,542
1
W
Atlas
10,703
1,070
35
4
0
196,748
2
L
Rama
8,318
832
32
3
2
118,933
0
W
The Morrigan
9,897
990
36
4
1
175,162
0
L
Jormungandr
9,358
936
22
2
0
182,887
0
W
Vamana
10,637
1,064
35
4
5
225,497
0
L
Jing Wei
9,126
913
63
6
0
176,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role