Player Matchup

Gilgamesh
Gilgamesh
BrownPaperBag
Gilgamesh
Level 85
God Stats
17W - 10L
1,747 SR
Queue Stats
176W - 110L
1,746 Elo+
Party 1
Atlas
Atlas
Easyontheice
Atlas
Level 129
God Stats
2W - 2L
1,696 SR
Queue Stats
202W - 144L
1,779 Elo+
Party 1
Medusa
Medusa
SwagnaRockXL
Medusa
Level 144
God Stats
2W - 2L
1,531 SR
Queue Stats
213W - 170L
1,739 Elo+
Party 1
Team Averages
Level 119
1,658 SR
1,755 Elo+

VS

Team Averages
Level 148
1,506 SR
1,724 Elo+
Merlin
Merlin
JonkinsThePimp
Merlin
Level 157
God Stats
41W - 42L
1,654 SR
Queue Stats
149W - 140L
1,718 Elo+
Solo
Kumbhakarna
Kumbhakarna
WICHOMENO
Kumbhakarna
Level 160
God Stats
0W - 1L
1,312 SR
Queue Stats
40W - 18L
1,805 Elo+
Solo
Rama
Rama
pastacollection
Rama
Level 126
God Stats
30W - 24L
1,550 SR
Queue Stats
103W - 88L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrownPaperBag
Gilgamesh
13
8 / 1 / 2
9,128
761
8,338
12,943
11,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 2 / 8
8,623
719
9,546
9,397
7,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
2 / 2 / 4
7,893
658
9,902
8,588
2,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
8,149
679
9,611
8,983
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
WICHOMENO
Kumbhakarna
11
1 / 4 / 3
7,679
640
4,481
13,609
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 3
7,220
602
5,716
8,534
2,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
5
5
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrownPaperBag
Gilgamesh
8
1
2
9
W
1
2
8
2.5
L
3
4
2
1
W
Medusa
2
2
4
2
L
Kumbhakarna
WICHOMENO
Kumbhakarna
1
4
3
0.63
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,786
Damage
19,808
30,928
Taken
31,126
21,745
Mitigated
16,237
5,805
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrownPaperBag
Gilgamesh
8,338
2,013
0
3,577
12,943
11,026
0
5,765
7,178
0
21,211
W
9,546
3,189
600
947
9,397
7,863
86
4,679
4,718
25,630
0
L
9,611
479
72
1,056
8,983
2,661
0
3,610
5,023
40,408
0
W
Medusa
9,902
4,105
0
681
8,588
2,856
1,499
4,093
4,495
0
39,372
L
Kumbhakarna
WICHOMENO
Kumbhakarna
4,481
473
0
3,521
13,609
11,557
0
5,084
8,065
12,217
0
L
5,716
4,473
0
2,502
8,534
2,019
0
1,253
7,131
0
16,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
23,048
143
Minions Killed
122
5
Camps Cleared
6
691,786
Distance Traveled
633,346
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,128
761
26
2
2
246,485
4
W
Atlas
8,623
719
37
3
1
208,486
2
L
Merlin
8,149
679
65
5
4
206,618
3
W
Medusa
7,893
658
80
7
2
236,815
5
L
Kumbhakarna
7,679
640
17
1
0
230,378
5
L
Rama
7,220
602
40
3
2
196,350
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role