Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ncurrent4
Serqet
Level 88
God Stats
28W - 57L
1,461 SR
Queue Stats
170W - 223L
1,502 Elo+
Solo
Team Averages
Level 87
1,487 SR
1,501 Elo+

VS

Team Averages
Level 41
1,489 SR
1,528 Elo+
He Bo
He Bo
Fate_Deliverer
He Bo
Level 53
God Stats
14W - 9L
1,608 SR
Queue Stats
299W - 219L
1,638 Elo+
Party 1
Chiron
Chiron
dominic_D_coco
Chiron
Level 43
God Stats
70W - 96L
1,359 SR
Queue Stats
75W - 110L
1,287 Elo+
Solo
Hercules
Hercules
jhyde5891
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 32L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
6 / 1 / 7
8,104
810
8,175
4,030
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
11
3 / 2 / 9
7,679
768
4,397
10,001
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
ncurrent4
Serqet
12
4 / 1 / 6
7,357
736
8,511
6,200
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
7,512
751
5,643
6,665
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 4
6,206
621
4,998
7,517
2,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
jhyde5891
Hercules
9
0 / 2 / 4
6,504
650
3,763
11,048
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
7
9.5
W
Ares
 
Ares
3
2
9
3.75
L
4
5
0
0.8
L
0
6
4
0.33
L
Hercules
jhyde5891
Hercules
0
2
4
1
W
Serqet
ncurrent4
Serqet
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,083
Damage
14,404
20,231
Taken
25,230
12,159
Mitigated
12,769
6,077
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,175
1,210
0
972
4,030
1,388
386
1,374
2,656
26,784
0
W
Ares
 
Ares
4,397
93
228
3,324
10,001
7,919
117
2,384
7,617
8,925
0
L
5,643
146
0
385
6,665
1,749
0
3,636
2,373
20,535
0
L
4,998
1,791
542
873
7,517
2,470
0
4,514
2,809
0
19,733
L
Hercules
jhyde5891
Hercules
3,763
809
0
1,810
11,048
8,550
0
4,687
5,485
1,065
8,143
W
Serqet
ncurrent4
Serqet
8,511
1,892
0
1,553
6,200
2,852
0
2,582
3,618
0
23,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
20,222
105
Minions Killed
83
5
Camps Cleared
3
576,876
Distance Traveled
526,733
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,104
810
59
6
1
176,457
6
W
Ares
7,679
768
6
1
0
191,124
1
L
He Bo
7,512
751
34
3
2
166,868
4
L
Chiron
6,206
621
34
3
1
161,083
0
L
Hercules
6,504
650
15
2
0
198,782
1
W
Serqet
7,357
736
40
4
4
209,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role