Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
KRIZ13
Pele
Level 128
God Stats
9W - 15L
1,410 SR
Queue Stats
171W - 194L
1,530 Elo+
Party 1
Athena
Athena
TR0N1X YT
Athena
Level 87
God Stats
12W - 4L
1,559 SR
Queue Stats
110W - 114L
1,497 Elo+
Party 1
Janus
Janus
diegopro234
Janus
Level 144
God Stats
5W - 6L
1,555 SR
Queue Stats
103W - 107L
1,478 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,501 Elo+

VS

Team Averages
Level 80
1,598 SR
1,579 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Doub1eTroub1e22
Loki
Level 16
God Stats
1W - 2L
1,492 SR
Queue Stats
22W - 16L
1,582 Elo+
Party 2
Atlas
Atlas
Grindlewug
Atlas
Level 65
God Stats
2W - 3L
1,536 SR
Queue Stats
186W - 170L
1,639 Elo+
Party 2
Charybdis
Charybdis
JesusChrib
Charybdis
Level 97
God Stats
1W - 2L
1,747 SR
Queue Stats
233W - 230L
1,596 Elo+
Party 2
Merlin
Merlin
SirBaldeXV
Merlin
Level 63
God Stats
4W - 2L
1,713 SR
Queue Stats
334W - 316L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 3
6,622
662
5,279
7,059
4,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
 
Artemis
9
1 / 1 / 5
5,329
533
2,766
4,485
1,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
KRIZ13
Pele
11
8 / 0 / 0
6,576
658
4,022
6,786
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
TR0N1X YT
Athena
8
2 / 1 / 6
5,524
552
2,436
8,542
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 3
5,755
576
3,791
4,519
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 3 / 0
4,524
452
3,796
6,172
3,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 1
4,538
454
3,919
5,733
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
8
1 / 2 / 1
5,409
541
2,613
6,145
2,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
JesusChrib
Charybdis
8
2 / 6 / 1
5,133
513
4,917
8,771
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SirBaldeXV
Merlin
9
0 / 2 / 0
5,351
535
3,227
4,190
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
3
5.5
W
Artemis
 
Artemis
1
1
5
3.5
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
0
3
1
0.17
L
Atlas
1
2
1
0.75
L
Charybdis
JesusChrib
Charybdis
2
6
1
0.42
W
Pele
KRIZ13
Pele
8
0
0
8
L
Merlin
SirBaldeXV
Merlin
0
2
0
0
W
Athena
TR0N1X YT
Athena
2
1
6
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
18,472
31,391
Taken
31,011
13,807
Mitigated
11,077
10,366
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,279
1,088
0
3,122
7,059
4,584
92
164
6,895
0
37,612
W
Artemis
 
Artemis
2,766
595
0
726
4,485
1,224
303
499
3,986
0
21,730
L
Cu Chulainn
 
Cu Chulainn
3,796
1,337
0
1,913
6,172
3,739
0
72
6,100
0
18,648
L
3,919
1,107
0
1,661
5,733
1,390
0
239
5,494
0
17,859
L
Atlas
2,613
1,126
1,297
1,179
6,145
2,402
0
1,479
4,614
9,812
0
L
Charybdis
JesusChrib
Charybdis
4,917
3,116
0
1,921
8,771
2,248
127
2,873
5,815
0
26,738
W
Pele
KRIZ13
Pele
4,022
824
0
3,134
6,786
1,974
0
1,515
5,271
0
36,963
L
Merlin
SirBaldeXV
Merlin
3,227
296
0
1,020
4,190
1,298
0
1,305
2,761
33,774
0
W
Athena
TR0N1X YT
Athena
2,436
484
288
1,428
8,542
4,912
32
2,456
6,086
13,108
0
W
3,791
124
0
1,668
4,519
1,113
614
1,206
3,313
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
24,955
284
Minions Killed
218
0
Camps Cleared
0
1,048,611
Distance Traveled
860,256
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,622
662
84
8
0
228,594
4
W
Artemis
5,329
533
42
4
0
177,495
2
L
Cu Chulainn
4,524
452
41
4
0
139,805
0
L
Loki
4,538
454
42
4
0
176,320
1
L
Atlas
5,409
541
14
1
0
202,566
0
L
Charybdis
5,133
513
48
5
0
155,670
0
W
Pele
6,576
658
68
7
0
219,057
4
L
Merlin
5,351
535
73
7
0
185,895
1
W
Athena
5,524
552
27
3
0
212,832
2
W
Janus
5,755
576
63
6
0
210,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role