Player Matchup

Ra
Ra
Meister3kt
Ra
Level 128
God Stats
3W - 0L
1,797 SR
Queue Stats
24W - 32L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Slytherack
Danzaburou
Level 109
God Stats
3W - 6L
1,432 SR
Queue Stats
26W - 33L
1,528 Elo+
Solo
Ymir
Ymir
WallAmI
Ymir
Level 114
God Stats
22W - 13L
1,623 SR
Queue Stats
396W - 381L
1,598 Elo+
Solo
Team Averages
Level 117
1,617 SR
1,546 Elo+

VS

Team Averages
Level 105
1,535 SR
1,570 Elo+
Sobek
Sobek
Dziwigor
Sobek
Level 48
God Stats
16W - 20L
1,537 SR
Queue Stats
156W - 158L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Enitio
Cernunnos
Level 118
God Stats
8W - 10L
1,530 SR
Queue Stats
285W - 274L
1,524 Elo+
Party 1
Janus
Janus
LETHALSKILLZzzz
Janus
Level 148
God Stats
0W - 3L
1,539 SR
Queue Stats
98W - 49L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
9,032
753
12,292
5,898
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Slytherack
Danzaburou
14
6 / 3 / 7
9,463
789
14,028
10,799
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
WallAmI
Ymir
12
3 / 0 / 10
9,544
795
6,188
16,091
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dziwigor
Sobek
12
1 / 3 / 4
8,852
738
3,767
18,264
19,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Enitio
Cernunnos
12
3 / 6 / 2
8,523
710
8,326
10,128
3,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
7,386
616
9,842
9,518
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
13
Kills
5
6
Deaths
13
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dziwigor
Sobek
1
3
4
1
L
Cernunnos
Enitio
Cernunnos
3
6
2
0.67
L
1
4
2
0.5
W
4
3
9
2.83
W
Danzaburou
Slytherack
Danzaburou
6
3
7
3.17
W
Ymir
WallAmI
Ymir
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
21,935
32,788
Taken
37,910
19,395
Mitigated
26,261
16,826
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dziwigor
Sobek
3,767
301
0
3,922
18,264
19,061
48
9,227
9,037
12,631
0
L
Cernunnos
Enitio
Cernunnos
8,326
2,738
0
1,065
10,128
3,976
0
5,102
5,026
0
21,114
L
9,842
577
168
2,036
9,518
3,224
105
4,465
5,053
37,668
0
W
12,292
850
2,236
1,896
5,898
2,295
839
2,463
3,435
38,880
0
W
Danzaburou
Slytherack
Danzaburou
14,028
5,417
0
3,979
10,799
4,229
1,435
4,232
6,567
0
45,950
W
Ymir
WallAmI
Ymir
6,188
1,512
0
8,715
16,091
12,871
91
7,184
8,907
14,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
24,761
139
Minions Killed
133
5
Camps Cleared
4
735,730
Distance Traveled
625,239
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,852
738
12
1
0
228,084
4
L
Cernunnos
8,523
710
52
4
3
183,342
0
L
Janus
7,386
616
69
6
1
213,813
2
W
Ra
9,032
753
46
4
2
249,810
3
W
Danzaburou
9,463
789
78
7
3
232,752
2
W
Ymir
9,544
795
15
1
0
253,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role