Player Matchup

Anhur
Anhur
Macho11bebe1
Anhur
Level 63
God Stats
1W - 5L
1,126 SR
Queue Stats
73W - 164L
1,144 Elo+
Party 2
Freya
Freya
PlayboiiMiltt
Freya
Level 56
God Stats
5W - 5L
1,156 SR
Queue Stats
155W - 167L
1,262 Elo+
Solo
Cupid
Cupid
Solyaniz
Cupid
Level 27
God Stats
0W - 1L
1,346 SR
Queue Stats
21W - 70L
1,113 Elo+
Party 2
Set
Set
montereyJak
Set
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 41L
1,329 Elo+
Solo
Hera
Hera
shadow666nightma
Hera
Level 109
God Stats
15W - 24L
1,311 SR
Queue Stats
662W - 1,108L
1,331 Elo+
Solo
Team Averages
Level 61
1,288 SR
1,236 Elo+

VS

Team Averages
Level 77
1,376 SR
1,215 Elo+
Cthulhu
Cthulhu
AntraxApA
Cthulhu
Level 66
God Stats
6W - 1L
1,630 SR
Queue Stats
104W - 97L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrAgOnThing
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,097 Elo+
Party 1
Mercury
Mercury
Evox1
Mercury
Level 97
God Stats
2W - 5L
1,165 SR
Queue Stats
319W - 506L
1,256 Elo+
Solo
Guan Yu
Guan Yu
Nanser
Guan Yu
Level 26
God Stats
4W - 8L
1,290 SR
Queue Stats
6W - 21L
1,091 Elo+
Party 1
Zeus
Zeus
Waxierport31035
Zeus
Level 120
God Stats
5W - 11L
1,295 SR
Queue Stats
141W - 169L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,751
459
496
1,263
232
5
1 / 1 / 0
3,456
576
2,068
3,366
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Solyaniz
Cupid
2
0 / 1 / 0
2,785
464
190
1,199
219
5
0 / 0 / 0
3,216
536
415
2,081
462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,661
610
1,486
2,409
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AntraxApA
Cthulhu
5
2 / 1 / 1
4,012
669
1,198
3,753
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
DrAgOnThing
Ah Muzen Cab
6
1 / 0 / 2
3,906
651
1,368
1,739
372
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Evox1
Mercury
6
0 / 1 / 0
3,621
604
916
2,035
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Nanser
Guan Yu
5
0 / 0 / 0
3,440
573
373
3,374
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,790
632
1,499
2,470
595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AntraxApA
Cthulhu
2
1
1
2.5
W
Ah Muzen Cab
DrAgOnThing
Ah Muzen Cab
1
0
2
2
W
Mercury
Evox1
Mercury
0
1
0
0
L
0
1
0
0
W
Guan Yu
Nanser
Guan Yu
0
0
0
0
L
1
1
0
1
L
Cupid
Solyaniz
Cupid
0
1
0
0
W
1
0
0
1
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,655
Damage
5,354
10,318
Taken
13,371
2,246
Mitigated
4,850
3,001
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AntraxApA
Cthulhu
1,198
339
0
1,694
3,753
2,268
118
607
3,146
8,255
0
W
Ah Muzen Cab
DrAgOnThing
Ah Muzen Cab
1,368
616
0
804
1,739
372
1,109
258
1,481
0
12,429
W
Mercury
Evox1
Mercury
916
358
0
0
2,035
550
0
692
1,343
0
10,781
L
496
274
0
0
1,263
232
0
506
757
0
1,748
W
Guan Yu
Nanser
Guan Yu
373
0
51
1,454
3,374
1,065
0
511
2,863
0
13,123
L
2,068
1,211
0
1,774
3,366
597
384
442
2,924
10,548
0
L
Cupid
Solyaniz
Cupid
190
190
0
63
1,199
219
0
250
949
0
2,120
W
1,499
107
0
890
2,470
595
0
1,240
984
16,810
0
L
415
174
0
500
2,081
462
224
0
2,081
0
7,329
L
1,486
285
0
664
2,409
736
0
1,499
910
15,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,869
Gold Earned
18,769
80
Minions Killed
127
0
Camps Cleared
0
428,416
Distance Traveled
529,968
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,012
669
13
2
0
112,035
0
W
Ah Muzen Cab
3,906
651
26
4
0
96,712
0
W
Mercury
3,621
604
27
5
0
117,831
1
L
Anhur
2,751
459
4
1
0
56,219
0
W
Guan Yu
3,440
573
34
6
0
105,740
0
L
Freya
3,456
576
21
4
0
103,580
0
L
Cupid
2,785
464
4
1
0
56,876
0
W
Zeus
3,790
632
27
5
0
97,650
0
L
Set
3,216
536
24
4
0
107,721
3
L
Hera
3,661
610
27
5
0
104,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role