Player Matchup

Charybdis
Charybdis
MonkieNA
Charybdis
Level 101
God Stats
2W - 3L
1,313 SR
Queue Stats
102W - 69L
1,707 Elo+
Party 2
Sobek
Sobek
NazulTheKiller
Sobek
Level 14
God Stats
5W - 2L
1,645 SR
Queue Stats
10W - 7L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
PenguinNA
Kukulkan
Level 29
God Stats
6W - 1L
1,690 SR
Queue Stats
12W - 6L
1,677 Elo+
Party 2
Team Averages
Level 48
1,550 SR
1,657 Elo+

VS

Team Averages
Level 76
1,525 SR
1,485 Elo+
Odin
Odin
AKscrublord
Odin
Level 102
God Stats
2W - 6L
1,416 SR
Queue Stats
227W - 186L
1,581 Elo+
Solo
Sol
Sol
Yonko_Ippo
Sol
Level 86
God Stats
0W - 1L
1,740 SR
Queue Stats
50W - 61L
1,427 Elo+
Party 1
Medusa
Medusa
Yonko_Matador
Medusa
Level 39
God Stats
2W - 6L
1,420 SR
Queue Stats
45W - 50L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MonkieNA
Charybdis
14
9 / 0 / 9
9,604
800
12,938
6,961
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 15
9,487
791
4,894
15,238
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
PenguinNA
Kukulkan
15
8 / 0 / 12
9,825
819
15,125
7,085
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,990
583
6,621
15,147
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 1
7,113
593
7,771
11,703
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 7 / 1
6,732
561
5,266
11,048
4,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
2
2
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Charybdis
MonkieNA
Charybdis
9
0
9
13.5
W
3
2
15
5.25
W
Kukulkan
PenguinNA
Kukulkan
8
0
12
14
L
1
6
1
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
19,658
29,284
Taken
37,898
22,589
Mitigated
16,960
9,469
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,621
831
0
665
15,147
8,410
0
6,165
8,982
1,441
14,156
W
Charybdis
MonkieNA
Charybdis
12,938
7,644
0
2,487
6,961
3,366
1,550
1,628
5,160
0
48,687
W
4,894
670
0
4,389
15,238
15,846
0
3,461
11,298
7,581
0
W
Kukulkan
PenguinNA
Kukulkan
15,125
1,132
256
2,337
7,085
3,377
922
3,145
3,803
51,655
0
L
7,771
1,763
0
3,329
11,703
4,408
0
6,846
4,857
25,094
2,633
L
5,266
1,536
0
528
11,048
4,142
0
7,314
3,734
0
22,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
20,835
168
Minions Killed
120
7
Camps Cleared
2
681,024
Distance Traveled
626,117
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,990
583
32
3
2
214,572
0
W
Charybdis
9,604
800
67
6
4
210,698
2
W
Sobek
9,487
791
6
1
0
227,828
2
W
Kukulkan
9,825
819
95
8
3
242,498
2
L
Sol
7,113
593
53
4
0
197,729
3
L
Medusa
6,732
561
35
3
0
213,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role