Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
D-lyfe
Xing Tian
Level 67
God Stats
29W - 22L
1,553 SR
Queue Stats
85W - 85L
1,504 Elo+
Solo
Yemoja
Yemoja
Isauro_11
Yemoja
Level 39
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
JP_Flemingo
Neith
Level 31
God Stats
3W - 3L
1,268 SR
Queue Stats
114W - 148L
1,326 Elo+
Solo
Nemesis
Nemesis
wayssoayden
Nemesis
Level 97
God Stats
22W - 14L
1,643 SR
Queue Stats
446W - 497L
1,472 Elo+
Solo
Team Averages
Level 73
1,489 SR
1,460 Elo+

VS

Team Averages
Level 88
1,481 SR
1,452 Elo+
Mercury
Mercury
 
Mercury
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TeeJaay93
Cu Chulainn
Level 70
God Stats
3W - 4L
1,384 SR
Queue Stats
282W - 305L
1,393 Elo+
Solo
Freya
Freya
am2709
Freya
Level 128
God Stats
12W - 8L
1,409 SR
Queue Stats
477W - 471L
1,415 Elo+
Solo
Charybdis
Charybdis
sahil_LFC_7866
Charybdis
Level 37
God Stats
11W - 9L
1,614 SR
Queue Stats
124W - 130L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 6 / 5
9,187
459
12,395
9,934
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
D-lyfe
Xing Tian
12
4 / 4 / 4
8,269
413
9,108
18,486
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Isauro_11
Yemoja
13
1 / 3 / 5
8,136
407
6,888
12,653
12,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 6
8,415
421
10,324
10,735
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
wayssoayden
Nemesis
17
7 / 4 / 1
10,431
522
11,040
16,892
10,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 3 / 8
11,209
560
11,051
15,566
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
15
2 / 0 / 10
9,784
489
6,905
12,946
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
TeeJaay93
Cu Chulainn
17
1 / 3 / 6
10,551
528
7,452
12,948
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
am2709
Freya
17
7 / 3 / 7
10,573
529
18,166
19,251
7,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
sahil_LFC_7866
Charybdis
17
4 / 6 / 6
10,338
517
10,345
15,746
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
15
Kills
21
21
Deaths
15
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
5
0.58
W
Mercury
 
Mercury
7
3
8
3.67
W
Sylvanus
 
Sylvanus
2
0
10
7
L
Xing Tian
D-lyfe
Xing Tian
4
4
4
1.5
L
Yemoja
Isauro_11
Yemoja
1
3
5
1.17
L
2
4
6
1.25
W
Cu Chulainn
TeeJaay93
Cu Chulainn
1
3
6
1.33
W
Freya
am2709
Freya
7
3
7
3.5
W
Charybdis
sahil_LFC_7866
Charybdis
4
6
6
1.17
L
Nemesis
wayssoayden
Nemesis
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,755
Damage
53,919
68,700
Taken
76,457
47,382
Mitigated
36,634
12,673
Healing
34,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,395
869
0
1,236
9,934
3,109
0
4,298
5,636
51,947
0
W
Mercury
 
Mercury
11,051
6,126
0
677
15,566
6,144
137
4,405
10,879
0
84,474
W
Sylvanus
 
Sylvanus
6,905
2,003
5,107
9,234
12,946
10,978
0
5,792
6,847
26,887
0
L
Xing Tian
D-lyfe
Xing Tian
9,108
756
0
3,390
18,486
17,412
48
5,292
13,194
21,246
0
L
Yemoja
Isauro_11
Yemoja
6,888
1,078
1,726
250
12,653
12,350
136
4,584
8,069
33,202
0
L
10,324
4,184
0
1,602
10,735
4,248
780
4,023
6,712
0
53,060
W
Cu Chulainn
TeeJaay93
Cu Chulainn
7,452
1,298
0
5,445
12,948
7,601
574
1,791
11,096
0
77,740
W
Freya
am2709
Freya
18,166
5,554
0
9,545
19,251
7,346
202
8,983
9,455
67,079
7,675
W
Charybdis
sahil_LFC_7866
Charybdis
10,345
6,329
0
4,382
15,746
4,565
1,001
5,694
9,626
0
71,344
L
Nemesis
wayssoayden
Nemesis
11,040
5,733
0
4,469
16,892
10,263
0
5,321
11,571
0
63,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
52,455
364
Minions Killed
568
0
Camps Cleared
0
1,787,181
Distance Traveled
1,853,967
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,187
459
93
5
0
361,982
2
W
Mercury
11,209
560
134
7
0
431,260
0
W
Sylvanus
9,784
489
50
3
0
372,062
2
L
Xing Tian
8,269
413
23
1
0
366,964
5
L
Yemoja
8,136
407
46
2
0
347,216
0
L
Neith
8,415
421
88
4
0
336,194
1
W
Cu Chulainn
10,551
528
153
8
0
378,360
7
W
Freya
10,573
529
101
5
0
339,753
1
W
Charybdis
10,338
517
130
7
0
332,532
0
L
Nemesis
10,431
522
114
6
0
374,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role